Multiple
difficulty levels reward investment and mastery, and then you can take all of those skills and use them to beat up your friends next time you have people around.
Not exact matches
By avoiding premature rescuing you are giving them the opportunity to practice, learn and overcome
difficulties which can be extremely
rewarding on many different
levels.
While some casual gamer may have been turned off by the high
difficulty level of Ninja Gaiden Black, the game
rewards perseverance and skill with a consistently fluid gameplay and jaw - dropping visuals.
Expect SAG to
reward these films both for their journeyman casts and
level of
difficulty.
Grand Master Certificate (Elite): How to Unlock: You need to Complete all missions on high
difficulty levels Extreme, Subsistence and Total Stealth with S Rank
Reward: Unlocks Naked (Gold) Costume
More powerful advanced cards are earned by winning scenarios (extra
rewards are received for playing and winning on higher
difficulty levels) which then leads to the ability to create and use your own custom deck.
Solving the puzzles always feels incredibly
rewarding and the
difficulty level means that there's an actual challenge there for big kids and little kids alike.
Double
rewards received from the chests in Maelstrom Arena for both Normal and Veteran
difficulty levels
The
difficulty level is set, by default, so that you don't have to bang you head against a vertical
difficulty curve straight away but at the same time the lack of
difficulty in the early stages takes away a little of the
reward as you can just plough through it.
The loot system is robust, allowing for set bonuses,
rewarding players for playing on higher
difficulty levels and with more people in their party.
But as soon as we introduce a greater
level of
difficulty — new, more exciting location, more duration, more distance from the handler etc, we need to ramp those
rewards back up again.
It can also be a game about unforgettable,
rewarding combats and well - thought tactics, but that's for the player to decide - there's always a possibility to tone down the
difficulty level or even skip a battle if someone can't wait to see what other plot - twists lay before him.
KEY FEATURES — Stunning hand - painted artwork — Critically - acclaimed original music score — Hours of reactive narration deliver a deep story — Intuitive touch controls created exclusively for iOS — Universal App runs on iPad, iPhone, and iPod touch — Variable
difficulty for players of all skill
levels — Action - packed combat
rewards playing with finesse — 10 + unique upgradeable weapons to be used — 6 powerful Bastion structures to be discovered — «New Game Plus» mode unlocked after finishing the story — Game Center achievements and leaderboards — Sync saved data seamlessly via iCloud
So you pick campaigns to drive the Senate back, choosing among victory conditions,
rewards, evil leaders, and
difficulty levels.
Spartan Ops missions also
reward Spartan Points and feature selectable
difficulty levels like Campaign.
Bruce Lee is unlocked automatically as a playable fighter in the bantamweight, featherweight, lightweight and welterweight divisions for players who already own previous UFC games in the EA Sports series or alternatively as a rather fitting
reward for completing career mode on any
difficulty level and being inducted into the UFC Hall of Fame.
including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying
levels of
difficulty (and increasing
rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
As someone who has fond memories of Firefight from ODST, including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying
levels of
difficulty (and increasing
rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
Hardcore
difficulty is geared towards experienced players looking for challenging gameplay as bullets continue moving after the enemy who fired has been defeated and enemies possess quicker reactions, while murderous
difficulty dials everything up a notch as an unlockable
difficulty level as a
reward for completing each
level.
The campaign is set up per vehicle you can play as: Rallycar, Formula, Motorbike, Sports Car, Tractor or UFO, you'll start off with the Rally Car and will complete in 5 Races on easy to win the Motor Alphabets Cup which then moves on to the Student Of Engines cup (10 races) on a medium
difficulty and lastly Master Of Races cup (15 races) with each
difficulty level comes a different cash
reward, for instance on easy you'll win # 100,00 for coming 1st, # 70,000 for coming second and # 50,000 for coming third, with your winnings you can purchase another vehicle and move on to the next set of races, each race per cup is a different track which gives an overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing game.
Some stages even have locked areas only accessible when playing on a certain intensity
level, and beating these on higher
difficulties brings greater
rewards and loot: with the freedom to select any stage after its been cleared once, it's a clever system that encourages multiple play - throughs.
Demon's Soul's punishing (yet
rewarding)
difficulty level and suspected niche appeal delayed the title for 8 months; apparently, us Europeans wouldn't consider buying a game without checkpoints, regenerating health and cushy
difficulty levels.
It can also be a game about unforgettable,
rewarding combats and well - thought tactics, but that's for the player to decide — there's always a possibility to tone down the
difficulty level or even skip a battle if someone can't wait to see what other plot - twists lay before him.
I played the
level a couple times because I'm a responsible young journalist (and also a Sonic enthusiast) and I felt each alternate path had varying
difficulty as far as execution, yielding different
rewards both in - game and experientially.
The game has instancing, but it's based on preferences, which effectively act almost like a
difficulty setting: you get more
rewards from enabling higher PvP
levels than PvE.
High -
level rewards are easier to earn, and Arena Medals for the Weapon Refinery are also easier to get at the Beginner and Intermediate
difficulties.
Or you can challenge yourself with the idols that let you tailor the
difficulty level and corresponding
reward.
Rather, each stage can be played on a number of different
difficulty levels, each with its own
rewards.
The bottom line is, if you want to play an action - RPG that is easy to get into,
rewards skillful play in higher
difficulty levels, and lets you easily play with your friends, Diablo III is a game that you absolutely can not miss.
Not only can you and up to three buddies play custom missions of varying
difficulty levels (and accompanying CE
rewards), but you can play through the entire campaign if you so desire.
BFG: As mentioned earlier, the game will always offer a range of missions to choose from, with different
levels of
difficulty, challenge types and
rewards.
The
level design in the game is simplistic yet
rewarding for those that take the time to learn, especially at harder
difficulties.
New Game Plus is unlocked after completing the story on any
difficulty level in which new features such as gear, outfits and weaponry will be introduced, while the quantity of weapon parts and green gel are increased during the next playthrough to assist in upgrading Sebastian's abilities, although players will receive greater
rewards for completing the story on a harder
difficulty level.
Each Boss now has three
difficulty levels (easy, medium, hard) and after defeating the respective Boss are awarded with unique TEK Knowledge engrams, element and other general Boss
Rewards.
With a variety of different
difficulty levels, tweaking of cars, F1 2013 has a high learning curve but if you put the work into the game, especially by mastering the controls and the memorising the various turns on the tracks, the game is extremely
rewarding.
Solving the puzzles always feels incredibly
rewarding and the
difficulty level means that there's an actual challenge there for big kids and little kids alike.
Levelling can be achieved through killing players or by supporting the team in a number of ways the
reward scales with the
difficulty of the task.
A seminal shooter that introduced some of the coolest looking monsters ever to terrorise an arcade screen, and a fabulous weapon system to boot, R - Type
rewarded players for persevering with its horrendous
difficulty level with stage after stage of pretty graphics.
Each of these games have 10
levels of increasing
difficulty, and there are in - Home
rewards for progressing in each.
You can play at three different
difficulties, with more
rewards coming at higher
levels.
Victory is hard to achieve (and each campaign
level can be beaten on higher
difficulty settings that offer rich
rewards), but when you grab it, it's sweet.
The Professional
difficulty will also have its own mastery
level and
rewards.
While some casual gamer may have been turned off by the high
difficulty level of Ninja Gaiden Black, the game
rewards perseverance and skill with a consistently fluid gameplay and jaw - dropping visuals.
Completing a circuit on the hardest
difficulty level is
rewarded with an individual FMV ending for each pilot, but most of them are nonsense dances, slapstick numbers at the laundromat, or other silly stuff.
The game also contains three different
difficulty levels, Normal, Nightmare and Hell with the harder
difficulty offering more
rewards in terms of better items and more experience.
The very high
difficulty level could discourage the less undaunted players, but if you'll take your time to master its mechanics and «enter» into the game, you'll be
rewarded with one of the most satisfying and memorable experiences in your life as a gamer.
There are higher
rewards on offer but with an increased
difficulty level so noobs need not apply.
I put countless hours into the first dark souls trying to max out my
level and get every piece of armor, every weapon, spell, etc... The game's steep learning curve and high
level of
difficulty seem like a drawback at first, but once you master the mechanics of combat and game play, you will find this game to be extremely immersive and
rewarding.
Different
difficulties will net you different
rewards, although I'm yet to understand what the star ratings are for, seeing as the normal
difficulty level caps the star rating to two.
There are some collectables to
reward completionist achievement hunters, and unlockable
difficulty levels as
reward for repeated playthroughs.