Sentences with phrase «difficulty of a given level»

For example, red is strong against green, green is strong against blue, and blue is strong against red and picking your hero poorly will vastly increase the difficulty of a given level.

Not exact matches

It also gave students more flexibility in customizing their coursework to account for their ability level, offering core classes at several different levels of difficulty.
These differences point to the difficulty of making fine judgments about the level of real interest rates at a given point in time.
Comparing the heart rate or blood sugar levels of a given number of people might be beneficial in determining the range in which people maintain good health — and perhaps we can even say that by comparing children's abilities and establishing a range of «normal,» we can determine which children have difficulties and how to help them — but comparing ourselves with others, and in particular our children to other children, can have very damaging effects.
Add a couple of ladder or slides to give your game an extra level of difficulty.
Women who pass the baby a bottle of formula more than giving their wee one the breast, can develop lower breast milk levels, or have difficulty nursing their little one.
It's not perfect — there are occasional glitches, some people might find the crushing deaths and general difficulty of later levels a little off - putting — but as after being disappointed with many of Sega's past attempts at following up Sonic's early success, Mania did what I had almost given up hope on being possible.
Its high level of difficulty means that this remains a franchise not suited to everyone, but its sheer quality means it's infinitely deserving of being given a chance.
Carbine plans to eventually give all raids Prime Level 1 (with all of them being roughly equivalent in difficulty) before moving onto Prime Level 2 (which will be a step up from all previous Level 1s).
Black Ops 4 also reintroduces difficulty levels and an in - game tutorial to onboard new players to the Zombies universe, while giving hardcore players the option of ratcheting up the challenge.
To justify the game's difficulty or perhaps to simply compensate for it, Tropical Freeze's designers give players lots of opportunities to gain free lives as well as the ability to enter the game's levels with extra powers.
Meeting this fifth challenge depends on better ways of: identifying children at risk of being locked into trajectories of low achievement at the earliest possible ages; enhancing levels of school readiness; diagnosing learning difficulties upon entry to school; and intervening intensively during the early years of school to address individual learning needs to give as many students as possible the chance of successful ongoing learning.
Sure, but providing incentives may be something that you need to do above the school district level given the difficulties of local politics.
The problems are given in line segment format and word format, and they include various levels of difficulty (including solving for a variable using the segment addition postulate).
As a result, they will «soften» the expectations for students, lowering the difficulty of the work and giving passing grades for work that is, in some sense, «below grade level».
Given the importance of reading comprehension skills in all school subjects, schools should consider screening for reading comprehension difficulties past the elementary level.
Given higher levels of second grade scores, the downward trend among charter students probably reflects the difficulty that charters have had in raising test scores, not that students with less potential for growth have chosen to attend a charter school.
Given the level of interest shown in the Nook Color, and the difficulty in persuading developers to develop for a narrow target market, B&N is likely to adopt a filtering approach to the Android market.
For example, our prices are based on the type of ordered paper, the number of pages that it contains, its level of difficulty and the amount of time the writer is given to complete it.
Given the new increased level of difficulty, I wanted to share this again.
Yes, food companies can arguably support higher levels of debt, but current debt / interest expense vs. cash flow multiples could potentially cause difficulties, given unforeseen developments.
Lethargy, depression, increase or decrease in appetite, weight gain, vomiting, diarrhea, heart irregularities, tremors, elevation in liver enzymes Increased drinking, dry mouth (frequent licking of lips), retention of urine and / or difficulty passing urine Increased eye pressure (glaucoma) May alter blood glucose levels Cats are more sensitive than dogs to tricyclic antidepressant drugs If you notice anything unusual, contact your veterinarian Can this drug be given with other drugs?
It can help provide participants with valuable information in all areas of their lives and can offer practical remedial measures to help alleviate areas of difficulty, giving the confidence to manifest our true destiny and create success, happiness and harmony on all levels.
As I played and leveled up, I found that the back half of the story had gotten too easy, so I bumped the difficulty up to «Give me a Challenge» for some of the final chapters.
«So I mean a lot of it has been fixing issues with the AI, adding different challenge levels, giving the player the right level of difficulty at first.»
- HD Rumble is being implemented - feel vibration from the Joy - Con when slashing enemies, and it differs for each monster - slashing a Slime will give a jelly feeling - slash a Golem for a rough / hard vibration - when slashing a bunch of enemies, you'll be able to notice that a Metal Slime is hidden somewhere in the crowd - difficulty level and game balance has been adjusted - improved elements introduced for Dragon Quest Heroes II will now be applied to the first game - includes Ragnar McRyan from Dragon Quest IV as a new character - Malroth from Dragon Quest II is also appearing as a boss - more details coming during a live stream close to launch
That being said, the story mode does have a mild level of replay ability through means of being given the option to play two player co-operatively with a friend, having the chapters littered with collectable items usable in multiplayer and by being given a selection of different difficulty levels.
What does affect payouts are mods, which can give you a certain percentage boost, and the difficulty level of the opponent's drivatars.
Fortunately, each of the levels in the Story Mode are rather forgiving with their checkpoint system, as getting to the next area is enough to give a fresh checkpoint, something which can be done fairly swiftly even on harder difficulties by making use of Wyrn's triple jump, slow - mo abilities, well - timed dodges and firing action.
With that said, the highest level of difficulty is quite brutal and if you take this fighter online, there's also plenty of human fighters who will give you a decent challenge.
Black Ops 4 also reintroduces difficulty levels and an in - game tutorial to onboard new players to the Zombies universe, while giving hardcore players the option of ratcheting up the challenge.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
The 3DS port does add a few new features, which can soften the entry for newer players — a number of «Hacks» that you can toggle allow you to alter the difficulty to a lower or higher level, as well as giving you instant access to all enemy information (weaknesses etc) and complete maps to aid your progress.
This leads me to this review's biggest caveat - The Following is an immensely enjoyable and well - crafted survival horror experience that I implore any fan of the genre to at least check out, but don't attempt to do so without levelling Crane up to at least level 12, as the difficulty, even on Normal, will more than give you a run for your money if you try to jump straight in.
The campaign is set up per vehicle you can play as: Rallycar, Formula, Motorbike, Sports Car, Tractor or UFO, you'll start off with the Rally Car and will complete in 5 Races on easy to win the Motor Alphabets Cup which then moves on to the Student Of Engines cup (10 races) on a medium difficulty and lastly Master Of Races cup (15 races) with each difficulty level comes a different cash reward, for instance on easy you'll win # 100,00 for coming 1st, # 70,000 for coming second and # 50,000 for coming third, with your winnings you can purchase another vehicle and move on to the next set of races, each race per cup is a different track which gives an overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing gamOf Engines cup (10 races) on a medium difficulty and lastly Master Of Races cup (15 races) with each difficulty level comes a different cash reward, for instance on easy you'll win # 100,00 for coming 1st, # 70,000 for coming second and # 50,000 for coming third, with your winnings you can purchase another vehicle and move on to the next set of races, each race per cup is a different track which gives an overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing gamOf Races cup (15 races) with each difficulty level comes a different cash reward, for instance on easy you'll win # 100,00 for coming 1st, # 70,000 for coming second and # 50,000 for coming third, with your winnings you can purchase another vehicle and move on to the next set of races, each race per cup is a different track which gives an overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing gamof races, each race per cup is a different track which gives an overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing gamof about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing gamof your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing game.
It's certainly something that'll keep you playing an extremely long time, especially given the high difficulty level of much of the rest of the game.
The difficulty level of this game depends entirely on how many enemies you have to face off against at any given time.
If it's not the mechanics or the difficulty of the ice levels that spark your interest, then it is definitely the atmosphere snow levels give off.
One thing I love about the game is how different difficulty levels actually affect the gameplay: other games tend to boost enemy A.I.'s accuracy, give them more health, or simply increase the amount of damage that enemies» bullets do to your character.
In game terms, people might want to, say, make an SWM do more to earn the same amount of gold (because earning gold is harder for those on harder difficulty settings), or take away what another player who played before him gave him so that he wouldn't have to start on the lowest levels (because those playing on harder difficulty settings didn't get the same things to start with).
This is what gives MMOs that first M — not by funneling players into objective based missions, but by giving them a variety of options and various difficulty levels that teach them the game from the start.
Available in three difficulty levels, the 100 - Mario challenge gives you one hundred lives and pits you against a bunch of user - made levels.
Regardless of what form difficulty levels have appeared in their purpose remains the same, and that's to give gamers more.
While early stages give you the sense you can cut a swath through the hordes of monsters, but the game slowly ramps up the enemy difficulty as you play through each level.
Games that are specifically advertised as «Hard» typically do not give me that choice and force a level of difficulty on me that I may or may not enjoy for that particular game.
Given the game's elevated level of difficulty and the regularity of deaths, you might assume that boss battles could produce an outpouring of cursing.
Three levels of difficulty, three levels of speed, World Cup & European Championship tournaments and 48 teams will give you hours of fun and action!
The hack adds to the game a lot of new features such as the three known main playable characters, a checkpoint monitor, customizable level music playlist, a sweet and clear save data select menu, difficulty selection, a unique music menu and some other additional menus and screens which gives to the game a completely new gameplay experience.
Given the difficulty of the level we were on, my teammates and I found ourselves frequently dashing and dodging our way across the level to revive each other.
The franchise mode is not vastly different than before, but the game sets up three levels of difficulty as opposed to a list of franchise options, giving you a more visual indication of how complex you want your Franchise mode to be.
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