Sentences with phrase «difficulty of the enemies»

The numbers and difficulty of the enemy builds as you make your way through and there is just so much happening on screen that the action is fast and fluid.
The light or dark nature of a level changes nearly everything, from number and difficulty of enemies all the way down to NPC's and new pathways through the level.
The inherent difficulty of the enemies, ammunition management and the numerous tortuous traps in the game all combine for a challenging game, but The Evil Within never feels cheap.
The game will scale the difficulty of enemies as well based on the number of players.
Techland has announced one of the upcoming features of Dying Light: The Following - Enhanced Edition: the Nightmare mode, which «restricts overpowered Easter Egg weapons, introduces XP penalties for dying, ramps up the difficulty of enemies, and more.»
If unlocking parts of the map through gravity - activated switches or pulling levers is what the game designers really wished to emphasize, then they really should have scaled back the difficulty of the enemies; creating parts of the game which require precision or even standing still while enemies encircle you, sometimes throwing fireballs, and crossbows fire at you, just isn't that much fun.
The difficulty of the enemies also ramps up pretty quickly, so the player is encouraged to complete the side quests.
The difficulty of enemies will scale to keep things challenging as players drop in and out.
The battle theme, like in many other games, will change depending on the difficulty of the enemy you have engaged.
On the other side of the scale playing local play alone is still somewhat satisfying with the ability to change the difficulty of enemy AI to provide a challenge.
The survival level is as all of us know is a survival level, with waves of enemies coming at you with the intent to kill and you have to kill them all keeping in mind that the difficulty of each enemy increases as you progress through the waves.
Even though the combat is fairly simplistic, you can change the difficulty of enemies at any time.
The end of each chapter features a boss fight and the game does a nice job of increasingly raising the difficulty of the enemies as well the difficulty of the puzzles that you may need to solve to move forward.
This changes the accessible areas, difficulty of enemies, and appearance of both friendly and hostile NPCs.
Game modes include VS mode, Stage mode (where 1 or more players move through the environment killing increasing numbers and difficulties of enemies), Championship mode and Battle mode (involving mass armies led by a player).
Those preferring an easier experience can tone down the action with the all - new Casual mode that brings down the difficulty of enemies» attacks.
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