The dynamic
difficulty scaling feature is exactly as how you think it is.
Not exact matches
The game also
features a revive mechanic and will
scale difficulty based on the number of players.
The
features such as auto - aiming and dynamic
difficulty scaling gives the game a refreshing new take in the genre.
Just because Seraph has an auto - aiming
feature, don't think it will be an easy game; there is also another
feature called dynamic
difficulty scaling that keeps you on your toes.
Sine Mora
features over 60 combinations of planes, characters and time manipulation devices to complete every beautifully - crafted stage with
scaling difficulty.
The new game +
feature was something that would fit well with a smallish
scale game because instead of focusing on a lot of new content or dialoge you just up the
difficulty and let players play for the fun of it and to train their monsters to their max level.
With many ways to manipulate time, Sine Mora EX
features over 50 weapon combinations to complete each beautiful stage that fits to the player's skills with
scaling difficulty.
Six questionnaires were used to assess the participants» behavioral
features, namely the Young's Internet Addiction
Scale (YIAS)[26], Time Management Disposition
Scale (TMDS)[27], Strengths and
Difficulties Questionnaire (SDQ)[28], Barratt Impulsiveness
Scale - 11 (BIS)[29], the Screen for Child Anxiety Related Emotional Disorders (SCARED)[30] and Family Assessment Device (FAD)[31].