Sentences with phrase «digital animation effects»

This remake of Disney's 1991 classic is remarkably faithful, using present - day digital animation effects to give the story a photo - realistic sheen.

Not exact matches

In a world filled with digital 3D effects and computer animations, viewers of TV commercials are increasingly attracted by videos that don't rely on these effects.
Choose print books for babies because they may find the animations and audio effects in digital books and story apps very distracting.
Camera (color, widescreen, HD, 3D), Pablo Plaisted; live action camera, Barry Peterson; editors, David Burrows, Chris McKay; music, Mark Mothersbaugh; production designer, Gran Freckelton; live action art directors, Jay Pelissier, Sue Chan; live action set decorator, Danielle Berman; sound (Dolby Digital / Datasat), Brannon Brown; supervising sound editor / designer, Wayne Pashley; re-recording mixers, Phil Heywood, Pashley, Greg Fitzgerald; animation supervisor, McKay; feature animation, Animal Logic; head of animation, Rob Coleman; FX supervisor, Carsten Kolve; special effects supervisor, Jimmy Lorimer; 3D conversion, Legend 3D; associate producers, Amber Naismith, Will Allegra; assistant director, Steve Day; casting, Mary Hidalgo.
We find notes from director Peter Jackson, extras wrangler Josie Leckie, director of photography Andrew Lesnie, camera operator Richard Bluck, armour weapons standby John Harding, greens master Brian Massey, co-producer Rick Porras, designer / sculptor Daniel Falconer, senior machinist / engineer Dominic Taylor, animation supervisor Randall William Cook, stunt performer Steve Reinsfield, extras casting Miranda Rivers and Victoria Cole, painter Brett Larsen, carpenters Geoff Goss and Ross Hoby, supervising unit location manager Richard Sharkey, 2nd AD Marc Ashton, stunt performers Mana Davis and Sala Baker, 2nd unit director Geoff Murphy, boom operators Eoin Cox and Corrin Ellingford, on set art director Simon Bright, camera operator Peter McCaffrey, motion control operator Henk Prins, previsualisation supervisor Christian Rivers, digital surveyor Nick Booth, stable foreman Lee Somervell, gaffer David Brown, set finishing supervisor Kerry Dunn, on set art director Joe Bleakley, effects technician Peter Zivkovic, on set prosthetics makeup Tami Lane, 3rd AD Chris Husson, Weta Workshop's Richard Taylor, effects technicians Darryl Richards and Scott Harens, stunt rigger Paul Shapcott, New Zealand stunt coordinator Kirk Maxwell, swordmaster Bob Anderson, medic and safety officer Andy Buckley, supervising art director Dan Hennah, conceptual artist Alan Lee, Gimli scale double Brett Beattie, and actors Dominic Monaghan, Billy Boyd, Andy Serkis, Bernard Hill, Brad Dourif, Elijah Wood, Orlando Bloom, Sean Astin, Miranda Otto, and Viggo Mortensen.
There's no real reason for this live action / animation hybrid version of the classic cartoon besides the fact that digital effects allowed them to do it.
(Color, widescreen); editors, Matthew Landon, Carole Kravetz; music, Hans Zimmer, Richard Harvey; production designers, Lou Romano, Celine Desrumaux; sound designer (Dolby Digital), Tim Nielsen; supervising sound editors, Nielsen, Christopher Barnett; re-recording mixers, Nielsen, Barnett; visual effects supervisor, Pascal Bertrand; character designer, Peter De Seve; co-character designer, Barthelemy Maunoury; CG character supervisor, Hidetaka Yosumi; CG animation supervisor, Jason Boose; CG lighting supervisor, Adel Abada; stop - motion creative director, Jamie Caliri; stop - motion production designer and character designer, Alex Juhasz; stop - motion lead animator, Anthony Scott; associate producers, Brice Garnie, Olivier Rakoto; casting, Sarah Finn.
Camera (Deluxe color, Panavision widescreen), Bojan Bazelli; editors, Craig Wood, James Haygood; music, Hans Zimmer; production designers, Jess Gonchor, Crash McCreery; supervising art directors, Jon Billington, Brad Ricker; set decorator, Cheryl Carasik; costume designer, Penny Rose; sound (Dolby Digital / Datasat), Lee Orloff; supervising sound editors, Addison Teague, Shanon Mills; re-recording mixers, Paul Massey, Christopher Boyes; sound designers, Teague, Mills, Boyes, Gary Rydstrom; special effects supervisor, John Frazier; special effects coordinators, Jim Schwalm, Jon G. Belyeu; visual effects supervisors, Tim Alexander, Gary Brozenich; visual effects producer, Shari Hanson; visual effects, Industrial Light & Magic, Base FX, MPC, lola VFX, Smoke Donkey VFX, Atomic Fiction, Virtuos; ILM animation supervisor, Kevin Martel; MPC visual effects supervisor, Matt Middleton; special makeup effects, Joel Harlow; animal coordinator, Boone Narr; stunt coordinator, Thomas Robinson Harper; associate producers, Pat Sandston, Melissa Reid, Shari Hanson, Tom Engelman, Morgan Des Groseillers; assistant director, Simon Warnock; second unit director, Charles Gibson; second unit camera, Patrick Loungway; casting, Denis Chamian.
Though expanded and sometimes reinterpreted, this «live - action» Beauty (which relies extensively on digital effects and animation) is every bit as much of an appealing crowdpleaser as the source film.
Camera (Technicolor, Panavision widescreen, Arri Alexa digital), Trent Opaloch; editors, Jeffrey Ford, Matthew Schmidt; music, Henry Jackman; music supervisor, Dave Jordan; production designer, Owen Paterson; supervising art director, Greg Berry; art directors, David E. Scott, Greg Hooper; set decorator, Ronald R. Reiss; costume designer, Judianna Makovsky; sound (Dolby Atmos / Dolby Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halledigital), Trent Opaloch; editors, Jeffrey Ford, Matthew Schmidt; music, Henry Jackman; music supervisor, Dave Jordan; production designer, Owen Paterson; supervising art director, Greg Berry; art directors, David E. Scott, Greg Hooper; set decorator, Ronald R. Reiss; costume designer, Judianna Makovsky; sound (Dolby Atmos / Dolby Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah HalleDigital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halley Finn.
With: Art Jeffries - Bruce Willis Nicholas Kudrow - Alec Baldwin Simon - Miko Hughes Tommy B. Jordan - Chi McBride Stacey - Kim Dickens Dean Crandell - Robert Stanton Leo Pedranski - Bodhi Pine Elfman Emily Lang - Carrie Preston Peter Burrell - L.L. Ginter Martin Lynch - John Carroll Lynch Shayes - Peter Stormare Lomax - Kevin Conway Jenny Lynch - Kelley Hazen Supervisor Hartley - John Doman Edgar Halstrom - Richard RiehleCamera (Deluxe color, Panavision widescreen), Michael Seresin; editor, Peter Honess; music, John Barry; production designer, Patrizia von Brandenstein; art directors, Jim Truesdale, Steve Saklad; set designers, Jeff Adam, Karen Fletcher (Chicago), Andrew Menzies (L.A.); set decorator, Maria Nay; costume designer, Betsy Heimann; sound (DTS / SDDS / Dolby digital), Kim Ornitz; visual effects supervisor, Michael Owens; special visual effects and animation, Industrial Light & Magic; associate producer - assistant director, Tom Mack; casting, Nancy Klopper.
It provides info from Spielberg, Lucas, ILM digital artist Paul Huston, ILM animation supervisor Steve Rawlins, ILM digital model supervisor Dave Fogler, ILM view paint supervisor Steve Walton, ILM digital compositing supervisors Sean MacKenzie and Jay Cooper, visual effects supervisor / aerial unit / unit director Pablo Helman, ILM digital matte supervisor Richard Bluff, Kerner Optical model supervisor Brian Gernand, ILM lead TD supervisor Craig Hammack, ILM associate visual effects supervisor Marshall Krasser, ILM digital production supervisor Jeff White, ILM creature and simulations supervisor Eric Wong, Kerner Optical lead model maker Nicholas A. D'Abo, and ILM visual effects art director Christian Alzmann.
In addition to movie clips and material from the set, we hear comments from Jackson, actors Wood, Astin, McKellen, Brad Dourif, Lee, Hill, Urban, Mortensen, Rhys - Davies, Otto, Monaghan, Boyd, Serkis, visual effects supervisor Richard Taylor, supervising sound editor / co-sound designer Ethan Van Der Ryn, producer Barrie Osborne, supervising art director Hennah, conceptual artists Alan Lee and John Howe, digital model supervisor Matt Aitken, director of animation Randy Cook, visual effects supervisor Joe Letteri, creature supervisor Eric Saindon, executive producer Mark Ordesky, stuntman Sala Baker, creature facial lead animator Bay Raitt, and co-producer Rick Porras.
(Color, widescreen, 3D); Music, Ramin Djawadi; production designer, Jeremie Degruson; sound (Dolby Digital), Yves Renard, Pierre Lebecque; supervising sound editors, Frederic Demolder, Simon Jamart, David Vranken; re-recording mixer, Luc Thomas; animation supervisor, Dirk De Loose; visual effects supervisor, Yannick Lasfas; line producer, Vincent Philbert; associate producers, Gina Gallo, Mimi Maynard, Domonic Paris; casting, Gina Gallo, Mimi Maynard.
What's more, with the pervasiveness of digital effects, audiences are effectively seeing more animation than ever, whether they are aware of it or not.
There's no music, sound effects, or animation tweens — only a digital canvas where time and space are not restricted by paper, creating new ways to convey storytelling elements.
In addition to its motion - picture and television production, the company's activities include visual effects and audio post-production, cutting - edge digital animation, interactive entertainment software, and the management of the global merchandising activities for its entertainment properties including the legendary STAR WARS and INDIANA JONES franchises.
As a result of their talent and success in digital filmmaking, several of Lit Fuse's members, including Zachariah Scott were hired by Bioware to work on animations for the Mass Effect series.
The trailer was created by a team of more than fifty people from i am 8 - bit Productions & Buddy System Studios and uses fully - sculpted physical objects for animation instead of digital effects.
In his innovative Moving Paintings collection, Steve Matson combines traditional painting with cinematography, visual effects, digital painting, animation, music and sound effects.
Slippery narratives contort through fluctuating perspectives and modes of address, as well as through images and sounds from a dizzying range of sources — unique audio and video recordings are cut and layered with voiceovers, popular music, manufactured sound effects, assorted emojis, digital animations, and stock photography and video.
provides students with the opportunity to explore traditional and digital skills related to creative designers, artists, and storytellers in motion graphics, modeling, animation, visual effects and concept art for film, television, video games and advertising industries.
The Digital Media Minor provides students with the opportunity to explore traditional and digital skills related to creative designers, artists, and storytellers in motion graphics, modeling, animation, visual effects and concept art for film, television, video games and advertising induDigital Media Minor provides students with the opportunity to explore traditional and digital skills related to creative designers, artists, and storytellers in motion graphics, modeling, animation, visual effects and concept art for film, television, video games and advertising indudigital skills related to creative designers, artists, and storytellers in motion graphics, modeling, animation, visual effects and concept art for film, television, video games and advertising industries.
This substantial publication, like its yearly predecessors, is accompanied by a DVD containing clips of top computer animation and visual effects, as well as a CD featuring cuts from selected works in the Digital Music category.
Inspired by what in the video below is called an LTV (lowtekvision)- a device used to help the vision - impaired with viewing printed matter - the show presents hand drawings and animations exploring the imperfections of the human hand, its aesthetic effects and how it can be integrated with digital technology.
Messages has been overhauled with new features like background animations, bubble effects, rich links, and Digital Touch, the sketching feature first introduced on the Apple Watch, allowing users to create drawings and annotate photos and videos.
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Tags for this Online Resume: Designer, Prototype, Branding, Logo Branding, 3d animation, photoshop, illustrator, 3ds max, digital media, song writer, video, afer effects, graphic designer, audio designer
Breadth of work: broadcast and digital content, live action to special effects, CGI and animation.
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