Digital gaming revenues for the interactive entertainment industry in 2015, increased by approximately 20 % as compared to 2014 with the primary drivers being micro-transactions and consumer purchases of full games via digital channels.
Digital gaming revenues have increased 21 % year on year during the same period with the primary drivers being micro-transactions and consumer purchases of full games via digital channels.
The primary drivers of the increase in
digital gaming revenues were increases in micro-transactions and consumer purchases of full games via digital channels.
According to Activision Blizzard internal estimates, overall industry
digital gaming revenues for the six months ended June 30, 2015 increased by approximately 19 % as compared to the same period in 2014.
Not exact matches
Similar to social
gaming companies Rovio, Zynga and King
Digital, the vast majority of Mojang's
revenue comes from a single title.
Zynga, the online social
gaming company founded in 2007, gets two - thirds of its projected $ 100M annual
revenue selling virtual goods ranging from
digital farm buildings to poker chips.
IHS is also optimistic about the PS4's overall profitability saying that «lower research and development costs for PlayStation 4 hardware, additional
revenue streams from online service subscriptions and a more aggressive transition to higher margin
digital content sales are combining to strengthen Sony's games business outlook even in the face of increased competition from cheap Android consoles and alternative devices eating into consumers»
gaming time, including smartphones and tablets.»
Madefire has also announced that industry veteran Jon Middleton has joined the Company as Chief
Revenue Officer in a bid to further partner with popular
gaming properties for use in future
digital comics and Motion Books.
Besides the whole west coast thing, Riccitiello says that the rapid movement towards
digital gaming — he expects downloadable titles / content, iPhone / Facebook / browser games etc to make up half of the industry's
revenues as soon as next year — also affected the decision.
EAGER to cash in on the online PC and mobile
gaming world's US$ 4.4 billion projected
revenue by 2021, Malaysia's
Digital Economy Corporation (MDEC) on Tuesday said it has teamed up with renowned game development platform company Unity Technologies to open the San Francisco - based company's first Southeast Asian Centre of Innovation (COI).