Not exact matches
(Scotiabank did, however, start a «
digital factory» in 2015, which professed to partner with fintech startups to develop new technologies, and gifted the University of Toronto with $ 1.75 million to study «disruptive technologies,» while several big - bank CEOs acknowledged that AI
needed to be harnessed within the
industry at a recent conference.)
In a market research note, Juenger essentially said that the traditional TV
industry needs to be re-evaluated, and that its business model is in jeopardy as a result of
digital competition.
If you
need more advanced document management services, look for hosted solutions that provide automatic e-mail notification in the event of any changes, user authentication for enhanced security,
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Leaders in the SAAS
industry highlighted the problem that small - business owners
need massive amounts of new skills to survive in the
digital age.
Industry experts agree that intelligence - backed
digital assistants represent the change that's
needed for the customer - service sector.
Every morning the BI Intelligence team will deliver you a daily newsletter covering everything you
need to know in your
digital industry:
No business or
industry is going to escape these kinds of shifts and the smart money is on the people thinking today about what they will
need to do differently tomorrow to thrive in the new mobile and
digital economy.
With these offerings, the CME Group is positioning itself as a market leader in the rapidly - growing
digital currency space, «Delivering innovative products and services that meet the market's evolving
needs is at the core of CME Group's business, and we are proud to lead the way for the
industry as
digital assets develop.»
Our
digital strategies are not one size fits all, they are custom tailored to each client
needs and factors such as how competitive your
industry vertical is and what kind of a brand are you.
NDP MP Pierre Nantel added there is a consensus on the heritage committee «that we
need solutions» to the financial crunch facing the news
industry as advertising dollars — including federal ones — are increasingly migrating to foreign
digital platforms.
But, competition in the
digital marketing
industry is becoming increasingly fierce, which means they
need to find a creative way to provide valuable content for marketers.
The country, which has more than 3.5 million
digital currency investors, is considered a crypto - friendly location; however, the issue with Coincheck has highlighted to authorities that more
needs to be done to maintain a secure
industry in Japan.
«In most areas of the world where we have well - functioning fiat currencies and reliable banking systems, there just doesn't seem to be a
need for
digital currencies,» Nathan says, though she notes that Goldman Sachs Research remains optimistic that blockchain, cryptocurrencies» underlying distributed ledger technology, can have a transformative impact across a wide range of
industries.
In a recent article Rob McMillan, founder and executive vice president of Silicon Valley Bank's wine
industry practice, was quoted, saying that «the wine
industry needs to do a better job on sales and marketing using
digital tools.»
«Dedicated to providing customers with the most efficient and reliable printing performance, Epson's
digital label press delivers
industry - leading precise quality with decreased production time, waste, and costs, making it the ideal label press for all business
needs.»
have been working hard to strengthen Nevada's high - technology sector by providing our students with the skills they
need to thrive in high - technology
industries and by closing the
digital divide.
«Printing clothes using AM will revolutionise the fashion
industry worldwide by opening up
digital manufacturing to the masses via online retail, bringing a much
needed update to 19th century techniques and processes.
It's noted by the researchers that
digital addiction isn't our fault but a consequence of the
need to increase profits by the tech
industry.
Digital disruption is transforming both the manufacturing and service
industries, and in order to future proof Australia's economy and workforce changes
need to begin now.
Digital and technical skills cut across all workplaces and we
need to help students understand that studying subjects like engineering, physics or computer science can be springboards into every
industry and into well paid jobs — whether you are working in the city, in a nuclear power plant or for a broadcaster.
In the UK however, we are continually hearing claims of our
need to be «preparing young children for the
digital world», but how many jobs truly exist in the UK technology and computing
industries?
If the skills gap that is predicted to effect UK
industry over the next decade - a report in 2015 suggested that 1.4 million
digital professionals would be
needed to keep pace over the next five years — is correct, then the advantage of a pre-existing knowledge of systems such as 3D printing will heighten the number of entrepreneurs available.
This is a sentiment that
industries and education
need to work closely together was strongly supported through the panel discussion by all players in the sector, including joint managing director at Warwickshire County Council, Monica Fogarty, who expressed the
need to bring «big business players on side» to narrow the
digital skills gap seen when students leave education for the work force.
Twenty four hours of teaching and mentoring helps young people to understand the
digital industries and give them the skills they
need to get into it.
Creative, technical and business brains are desperately
needed right across
digital industry.
The only constant in this
digital revolution is the certainty of change, and the
need for all people, in all
industries and all sectors to embrace lifelong learning and knowledge advancement to reflect the world we live in.
With all the talk about print on demand,
digital printing and the future of the publishing
industry, it's easy to forget that we've got books to produce in the here and now, and we
need to know the best way to produce those books today, this week.
However, the real push in the
industry needs to be to figure out how to get people that aren't reading comics (men and women alike) into comic stories (or
digital stores... wherever comics are sold).
Recent discussions and
industry events have focused on this problem, and an acknowledgement that the
industry needs to adopt a broader view of
digital magazines and newspapers has already happened.
This feels like a missed opportunity for an
industry that
needs to reach out to more readers at low cost and in ways that make sense in the context of the increasingly
digital lives of consumers.
We
need to prepare for a smaller print
industry (in terms of titles, publishers and staff) and a bigger
digital industry — one that will exist in a multiplicity of forms beyond the e-book.
To meet your
digital video
needs going forward, we have partnered with two
industry leaders to maintain access to NOOK Video titles you've already purchased.
I think what the eBook
industry needs to do is gravitate away from using Adobe
Digital Editions as the default standard to protect publishers content.
About Graphicly Graphicly is a cutting - edge entertainment and
digital content publishing platform designed to deliver what authors and publishers
need to share their work with audiences across all
digital channels, including the Apple iPhone and iPad (plus Newsstand); eBook stores including Amazon Kindle, Kobo and Apple iBooks; Android devices including the Barnes & Noble NOOK Tablet and Color and the Amazon Kindle Fire; websites and blogs through an
industry leading HTML5 web app; and the only way to read, share and sell books on Facebook.
Digital content providers like subscription providers or other sources such as libraries and the hospitality
industry need to ensure a seamless experience for people who plan to read on the small screen.
«With the massive print - to -
digital undertaking happening in the publishing
industry, there is an urgent
need for a
digital publishing solution that automates tedious file conversions as well as simplifies the distribution processes.
O'Reilly strongly believes that much more discussion and research
needs to be done around the issue of
digital piracy before we willingly allow any legislation which erodes either rights to speech OR unduly hinders innovation in
industry.
As the publishing
industry moves toward
digital - centric workflows, there's a
need for scalability — repeatable processes and workflows that work at small and large scales.
But the comics
industry seems convinced (or at least quite hopeful) that the coming
digital comic revolution, in which devices such as the iPad eliminate the
need for reading printed media, will end up driving readers into comic - book stores in search for the good stuff — on paper.
Like many other aspects of
digital publishing, when the
industry refuses to open a door, self - published authors are ready to step in and fill a
need.
When the practice of illegal downloads within the music and film
industries reached the national press there was a movement to supress these sites, and the same approach
needs to be taken when concerning the distribution of
digital books.
The
digital audiobook and ebook
industry desperately
needs new sales channels to fuel growth.
Did O'Reilly only start the
digital publishing conference to get intelligence on what the
industry needed and now that the company has the results, it killed something it no longer
needed?
Adobe, whose
Digital Publishing Suite has tackled revolutionizing the digital periodical industry, has now brought in new clients from the higher education sector as well as made its product adaptable to the needs of the K - 12 market a
Digital Publishing Suite has tackled revolutionizing the
digital periodical industry, has now brought in new clients from the higher education sector as well as made its product adaptable to the needs of the K - 12 market a
digital periodical
industry, has now brought in new clients from the higher education sector as well as made its product adaptable to the
needs of the K - 12 market as well.
I think we as a society, and as an
industry,
need to seriously re-examine how we distribute and pay for content, and it may be best to simply create a new class of intellectual property (ugh I hate that word so misleading) for
digital goods, in the spirit of copyright, but which actually was designed with
digital content in mind.
The publishing
industry needs to stay current with the trend towards more
digital books and less print.
The challenges are immense, so IDPF
Digital Book 2012's program will provide up - to - the - minute information on everything going on in our
industry, helping to give executives and professionals the critical tools they
need to navigate in these turbulent times».
YUDU's
digital publishing platform, which addresses a wide variety of
industry needs for
digital content, released its first Warner Brothers collaborative title this month, a companion guide to the upcoming The Hobbit film release.
I also talked a little about how the comics
industry just
needs to get it over with and cheat on retailers with
digital comics already.
In his Let's Get
Digital, David Gaughran emphasizes the
need for at least a copy edit and provides the
industry - standard hourly rates: «anything from $ 35 an hour up to $ 200 an hour.»