If we're thinking 1,000 years, 3,000 years ahead in the future, we have to ask ourselves, how do we preserve all the bits that we need in order to correctly interpret
the digital objects we create?
Not exact matches
«We
create a
digital twin of the
object on the blockchain,» says Leanne Kemp, Everledger's chief executive.
Between that video, which showcases optical illusions
created by real
objects, and Google's award winning commercial Google Chrome Speed Test, that compares the browser to a potato gun, 1stAveMachine credits practical design — that is, building real projects instead of using
digital trickery.
Using high precision optics, a photo scanner (it looks a little like a drip coffee maker attached to a turntable) can
create a three - dimensional
digital image of an
object placed inside it.
But applications for 3D printing, the process of making a physical
object from a
digital model by adding successive layers of material, don't stop at
creating inanimate
objects.
3D printing also called additive manufacturing is the process of
creating three dimensional solid
objects from a
digital file.
With the «embedding» of
digital facilities in more and more
objects (from microwave ovens to jogging shoes), these acquire intelligent functions and communicative capacities and begin to
create a permanent virtual life - space.
In this new world, people can
create fanciful avatars —
digital representations of themselves — as well as buildings, artwork, clothing, and assorted other
objects and services.
Moiré patterns are the enemy of many: In printing arrangements of dots can
create unwelcome moiré patterns; in television and
digital photography a pattern on an
object can interfere with the pattern of the light sensors or camera sensors, adding unwanted moiré patterns to the picture.
«DISTRO: Researchers
create digital objects from incomplete 3D data.»
3D printers, which
create customized
objects on demand, based on
digital instructions, are quickly finding their way into large companies, university labs and home garages.
«One of the long - term visions of us and many other researchers is to change the physical shape, appearance and functionality of any
object through
digital control to
create intelligent, dexterous and useful
objects that exceed the functionality of any current display or robot.»
Creating an extended focus image of a tilted
object in Fourier
digital holography M. Paturzo and P. Ferraro Optics Express 17, 20546 - 20552 (2009).
Curriki, an oldie but goodie, boasts over 200,000 free and open resources (from Advanced Placement classes to
digital learning
objects)
created by and for K - 12 instructors.
Create a Crazy Connections Box Consider
creating a «crazy connections» box of the
digital picture cards or put actual
objects (a balloon, a robot, etc.) into the box.
A 3D scanner uses light or a laser to capture all surfaces of an
object or place,
creating an exact
digital replica.
Second Life participants
create avatars, or customizable
digital selves, to navigate a virtual landscape with an over-the-shoulder screen view of their persona as it walks, runs, or flies through or over mountains, forests, buildings, and all manner of
objects created by users employing Second Life's internal 3 - D modeling tools.
Some background: 3D printing describes a process in which solid 3D
objects are
created, one layer of material after another, from a single
digital file.
A Learning Content Management System is a multi-user environment where developers may
create, store, reuse, manage, and deliver
digital learning content from a central
object repository.
Learning Content Management System applications allow users to
create, import, manage, search for and reuse small units or «chunks» of
digital learning content and assets, commonly referred to as learning
objects.
Through a process known as additive manufacturing, solid three ‑ dimensional
objects are constructed from a
digital file where layers of the chosen material are built up to
create the
object required.
Moving forward The OR will continue with the core of our programming — a year - long,
object - based exchange program with students in the United States, Ghana, and South Africa — but we are working on
creating more bite - sized and student - centered
digital resources as well.
For the moment, it seems like Dell is winning in this particular arena, but the rest of the tablet looks pretty decent as well — boasting a screen resolution of 2560 × 1600, RealSense
digital photography technology (that is able to
create a depth map of an image, giving a rudimentary understanding of
object positions located across 3D space instead of only a 2D plane), and an Intel Z3500 quad - core CPU (running between 1.33 GHz to 2.33 GHz depending on the model).
Unlike traditional printed publications, you can
create flipping page
digital publications in just a few minutes and add rich media
objects to them.
Upload and sell your
digital files, up to 4 GB — or
create an order form for selling physical
objects.
In his recent video, Robertson refers to BioWare's heavy use of a new «cyber scan technology,» which generates
digital scans of people or
objects and
creates an in - game 3D model.
Running from September 4 to 6, art.tech will also feature performance, sound, workshops, demos, and lectures
created with and related to technology, with experiments and discussions on
digital culture, mixed reality, tangible interfaces, robotics, sonic sculpture, activated
objects, physical computing, and more.
The trailer was
created by a team of more than fifty people from i am 8 - bit Productions & Buddy System Studios and uses fully - sculpted physical
objects for animation instead of
digital effects.
Bolton produces each poster by carefully recreating
objects from the film, arrange them, then photograph the end result using no
digital effects to
create the final product.
Natalie Baxter employs sewing and quilting techniques from her grandmother to
create soft sculptures exploring Americana and the political zeitgeist; Paola Citterio
creates pieces blending the traditional craftwork she learned from the women in her childhood home (knitting, sewing, felting and baking) with found
objects from city streets; and Leslie Tucker translates her passion for satire, consumer culture, and decoding human nature into suggestive
digital collages layered with meaning.
zhúzhalka will present a photo series
created through the fusion of the Kiev (a Soviet camera) and modern
digital camera in a process whereby photos are
created only when the viewfinders of the two cameras catch the same
object simultaneously.
The original
object and the emotional data were then combined in the computer to
create a new
digital 3D file that was printed in high - performance composite powder and finished by hand.
Paul Kuniholm Pauper is a public artist who
creates art embodying sculptural
objects, often using a human as exhibition system, art using
digital material, video and various time - based artwork.
Swiss sculptor and
digital artist Fabian Bürgy
creates conceptual gallery installations and other interventions inspired by mundane everyday
objects such as holes, clouds, and tire ma
We spoke to Feign Cubed curators Ed Florance and Jack Finch, «It started out as an extension of my own artistic practice, where I
create computer generated interiors and set up dialogues and narratives between
objects or the scene as a whole questioning the thematisation of the
digital.
She juxtaposes references from the past and present (or future), weaving visual and audio material (including video clips found on the internet),
digital rendering techniques and
objects, alongside so - called primitive and high tech elements,
creating distinct and evocative installations.
The featured contemporary artists are Kara Walker, who makes panoramic silhouettes of plantation life and African American history; Canadian artist Kristi Malakoff, who cuts paper to make life - size sculptures depicting a children's Maypole dance; MacArthur - prize - winner Camille Utterback, who will present an interactive
digital work that reacts to visitors» shadows and movements; and Kumi Yamashita, who «sculpts» light and shadow with
objects to
create mixed - media profiles of people who are not there.
Created by Flying
Object, Tate Sensorium is the winner of this year's IK prize, which celebrates creative talent in the
digital industry.
Using a scanner, Campus incorporated other natural
objects and
created digital collages like Robert Rauschenberg's «combines» operating on what Krauss terms the «plane of memory.»
Triantafyllidis manually
creates objects based on the computer's archiving algorithm and gives a «physical presence to
digital information».
«She pushes boundaries, explores unfathomable ideas, and
creates poetic magic in both
digital media and
object - based artworks.»
Gallagher's work tends to take installations as its primary medium, working through everyday
objects and materials to
create works that evoke contemporary creations of the
digital age.
Bader appropriates film, music, text,
digital images, and found
objects,
creating complicated hierarchies of cultural production that mine the intersection between the real and the fictive, and frequently employ double - entendres and wordplay.
Tim Portlock and Shuli Sadé have
created digital and mixed media works that transform the visible through technology; the painters Michael Bartmann and Bruce Garrity have used color and form to
create vibrant and engaging images; the photographer Ken Hohing is revisiting a photographic project from the 1980s documenting Camden to highlight how differently we see photography and its
objects; and the designer and photographer Eric Porter inventoried striking visual images that the textures and colors of the city of Camden offer the attentive viewer.
He prints on towels; wraps
digital photographs around wood or prints on plastic to
create sculptural
objects; and sandwiches Forex prints together, cutting the top sheet to reveal images on the print underneath, to list just a few of his techniques.
The technology
creates 3 - D
objects from
digital models by printing thousands of successive layers of material.
Apple foresees ARKit being used to
create a huge range of apps and games, blending
digital objects with the real world.
Google is leading a huge $ 542 million round of funding for the secretive startup Magic Leap, which is said to be working on augmented reality glasses that can
create digital objects that appear to exist in the world around you.
The Mixed Reality Viewer app lets you drag
digital 3D
objects you've
created in the Paint 3D app into the real world, using the combined might of your device's camera and display.
If basic augmented reality
creates a flat layer of
digital information on your smartphone screen — think Pokémon Go, with the game content built on top of your real world — Tango goes beyond that, to the point where it interprets and measures spaces and
objects around you and then lets you interact with
digital things as though they're really, physically there.