For one thing, it's much easier to wrap
a discussion around a game than an entire system and its massive legacy on the whole industry.
Most of
the discussion around games and labor focuses on AAA developers.
«I thought the game would be very controversial, that there would be a camp that's dead against what we were doing, and there would be quite a raging debate over whether it's morally right to represent these things in a video game... In fact,
the discussion around the game has been very mature and understanding, amongst gamers and amongst healthcare professionals.
Not exact matches
Perhaps the
discussion was leaked, either deliberately or inadvertently, but the general consensus seems to be that he has four
games to «turn it
around.»
Whilst a lot of the media
discussion from Week 4 of the Premier League has revolved
around boring
games, the low level of goals scored so far, and even the amount of time that the ball is actually in play, it's actually been a very busy weekend for the Manager Impact Index with Villas Boas, David Moyes and Michael Laudrup being the stand out performers this week.
What I have come to realize is that it is the
discussion around these questions, the including of your kids in the decision making process and the «whys» of why you choose certain toys /
games / clothing / tv shows / music / friends that makes for children capable of decoding what they want out of the world.
He emerged early on on the
game and when Lhota and others came
around — even in my
discussions with other county chairs - it wasn't expressly stated, but that's the way the conversation was going.»
Complete coverage of high school sports in the Twin Cities and
around Minnesota, from the regular season through the tournaments, with
discussion forums White, Nicoletti selected to McDonald's All - American
Game.
Both have been chosen because of their hopes for a brighter future, but over the decades, Frank (now played by George Clooney) has become disillusioned, and it's up to Casey and Athena to bring him
around and in the process save the world from... Well, I won't spoil it, but let's just say this is the sort of movie in which a
discussion of global warming plays a supporting role and the senselessness of Hollywood movies and video
games receives its obligatory culture - war spanking.
Now, I know there has been one issue that has been quite the topic of
discussion around the internet regarding this
game and that is the fame rate.
There's been a good amount of chatter
around the potential of Town Events, but there has also been major
discussions about the current state of end
game grind.
The violent
games of the Jigsaw Killer seem set to continue, with the box office success of Saw franchise reboot Jigsaw sparking
discussions around a ninth film in the series.
Teachers can facilitate learning
around and about immigration
games with whole - class
discussions.
Card
game to support
discussion around hygiene.
The data could be displayed or printed for individual revision; delivered via overhead projector to promote whole class or group critical thinking,
discussion and communication; set out on work stations
around the classroom for working as collaborative groups or pairs; referred to as part of a cross curricular investigation; set as a project to help enhance creativity or as a match up
game.
Each lesson, built
around game - play, allows students to explore key science ideas through activities,
discussions, labs, worksheets, and, of course,
games.
What we do then is just throw the ideas
around without any real effort - it's not like we're trying to come up with new
games, it's just a relaxed forum for
discussion.
The first two are basically irrelevant in this
discussion, since this is not a debate about each person's own tastes and preferences in gaming that's happening
around SF0 and particularly its controls but more a debate about their relative quality to
game controls in general and certainly relative to the whole shmup or on - rails - shooter genre — and, since I started this particular
discussion here with my first post, I'm telling you it's not about personal opinions of the
game; it's about analysing its merits more objectively that that.
I should feel guilty about this since everyone's by definition not at work while having lunch, but we don't always toss
around game ideas; a lot of lunch hour
discussions revolve
around politics, pop culture and what have you.
The term «epic» gets thrown
around constantly during video
game discussions, but the final battle truly was.
So just how does the PlayStation Vita version differ from the PC
game version, which became a subject of
discussion all
around the world?
After the conference, there will be a live panel
discussion with Worldwide Studios president Shuhei Yoshida, Beyond: Two Souls director David Cage and Assassin's Creed writer Darby McDevitt for a lively
discussion around storytelling and narrative development in
game design.
If you have followed the
discussion around That, Dragon Cancer, the developers were not too happy about people streaming and putting together walkthroughs of their narrative
game as they felt it hurt sales.
Steven, Daniel and Troy cover the last two week sof various Nintendo goings - on, along with some
discussion around Switch
games being more expensive than the same
game on other p...
There was a constant flow of people through the evening and besides Sulake
discussions went
around Nordic
Game applications.
This prominent rise in women, alongside media attention towards a new definition for the word «
gamer,» came after the controversial Gamergate incident, wherein over the course of months,
discussion around gender issues and the integrity of gaming journalism broke down into a long - term «flame war» of insults.
A fascinating E3 2017 roundtable
discussion between Warren Spector (System Shock, Deus Ex, System Shock 3), Harvey Smith (Deus Ex, Dishonored 2), and Daryl Long (Far Cry 5)
around what makes immersive sim
games so influential and enduring.
The Good, The Bad, and the Lonely There's a common
discussion in modern video
games revolving
around the importance of couch co-op.
It's a juicy conversation — more than 20 minutes of detailed
discussion revolving
around the
game's conception and how the studio is addressing fan feedback.
What we originally envisaged as a
discussion centred
around artificial intelligence programming in terms of companion characters in
games became a hearty chinwag about some of our favourite companions.
A big topic of
discussion as of late revolves
around single - player
games and whether or not they hold any value.
T T: A lot of our
discussion of
game design thus far has centered
around movement, whether literal physical movement or metaphorical emotional movement.
«A
discussion around having a Halo
game at launch — a true Halo at launch, meaning like a Halo 4 or 5 - size
game — would have been something we'd have had to start two or three years ago.
This week's
discussion was centered
around the Japanese Role - playing
game (JRPG) sub-genre and how it can evolve to once again become popular in the mainstream.
Gathering the group
around a table and having long
discussions about who we think the killer could be are some of my favorite memories with any
game.
There's been a good amount of chatter
around the potential of Town Events, but there has also been major
discussions about the current state of end
game grind.
The
discussion topic this week is centered
around retro
games and if any of us still play these
games and on which platforms.
As an effort to provide Japanese
gamers with a portal for everything revolving
around their arcade
games, Konami has launched a new site that focuses on bringing
game information, player rankings,
discussion with mobile device support together to support the players.
«Our early
discussions with Nancy
around what television could mean on the Xbox platform went well and it became clear her expertise from the television industry could accelerate the strategy we were pursuing,» said Phil Spencer, vice president of Microsoft Studios, which has in the past focused on video -
game production.
There's been a lot of
discussion around the amount of in -
game credits (and time) it takes to unlock some of our heroes, especially Luke Skywalker and Darth Vader.
They've been relatively open to addressing feedback from the first
game and hopefully Lucasfilm / Disney are demanding better to ensure a better rated and more complete product this time
around, one that's worthy of
discussion during end of year award deliberations.
Now I know you've noticed there's been a lot of Back to the Future talk here on PTB since this
game was announced, and if you were around last year when Ghostbusters: The Video Game was in the works and remember the glut of discussion about that game then you're probably assuming that there's a lot more BTTF coverage to c
game was announced, and if you were
around last year when Ghostbusters: The Video
Game was in the works and remember the glut of discussion about that game then you're probably assuming that there's a lot more BTTF coverage to c
Game was in the works and remember the glut of
discussion about that
game then you're probably assuming that there's a lot more BTTF coverage to c
game then you're probably assuming that there's a lot more BTTF coverage to come.
This trailer roundup features a mystery MMO which is going to revolve
around player
discussion, an RTS, a multiplayer co-op run & gun, a $ 1 retro - style arcade
game, a steampunk turn - based tactical
game, a metroidvania platformer that looks dark in theme, and a 2 - 4 player co-op roguelike inspired by the works of Jules Verne.
I feel we can always do better with everything that we do, I feel great about our relationship with Minecraft... I just really found the whole
discussion around safety with our
game, and that somehow we wouldn't take that as a top priority — and frankly, through our parental controls on Xbox Live and everything else that we've done, shown that's incredibly important to us as a platform.
The backdrop for the
discussion will be the Gallery's current exhibition
Game II, which focuses on the recent uprisings
around the world from the Arab Spring in the Middle East to the Occupy Wall Street Movement in the United States.
The next failure to compromise came in the fight over adding a «safety valve» provision to limit unanticipated high costs from greenhouse gas restrictions, something Joe Romm and many others rejected out of hand at the time, even though Romm last year (
around minute 37 in this videotaped panel
discussion) noted the need for pragmatism to get things started: «The
game changer for the world isn't between no price for carbon and a high price.