Sentences with phrase «distinct areas so»

Although the layout is open - plan in nature, the first floor has been arranged into distinct areas so that the owner and family can cook, eat, relax and work in comfort.

Not exact matches

An area that is clean and safe so babies can explore their surroundings... filled with interesting and stimulating things to explore... set up to promote learning through free play... changed regularly to accommodate the needs of growing infants and toddlers... organized to have distinct eating and diapering areas and set up to be comfortable and practical for adults, allowing them to focus on the children.
«Each area of the brain is different with distinct cell types and connectivity, so if we can confirm that one area of circuitry is more involved in a particular symptom than another, we may eventually be able to treat a depression patient more efficiently than treating everyone the same way.»
And when the squirrels got all their nuts from a central location, they spatially chunked them: «So they would actually cache nuts that were the same species in distinct areas from nuts of a different species... so the take home message I think for me is really that just like physical traits have evolved, I believe that cognitive traits have evolved as welSo they would actually cache nuts that were the same species in distinct areas from nuts of a different species... so the take home message I think for me is really that just like physical traits have evolved, I believe that cognitive traits have evolved as welso the take home message I think for me is really that just like physical traits have evolved, I believe that cognitive traits have evolved as well.
Prepare an itinerary — Every member of your group will have distinct interests, so ensure that you research the area you are visiting and account for everyone's tastes.
There are a couple of distinct manta cleaning stations, though at the time we were there, there were so many groups of divers, the mantas weren't hanging around but cruising through, waiting I suspect until the area had cleared.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
So, as I alluded to earlier there are two very distinct areas within the game.
You want to develop a distinct and strong brand image so that it stays top - of - mind when clients are researching different attorneys in the area.
I farmed 3 distinct geographic locations, but people from other areas wanted to live there, so that brought adjacent area business to me without any planning for such.
When two distinct areas share a space, it's important to tie them together so they don't jar — use similar styles of furniture and a common colour palette.
Well, its ultimate purpose is to define space, so as long as it separates two distinct areas, it can just about be anything you like.
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