While I can understand the appeal of a completely integrated game world, I can't help but wonder if the better solution is just to share art assets and have separate game modes in
distinct game zones.
Not exact matches
The mechanics of the Sonic
games can be divided into two
distinct types; speed and navigating through labyrinthine
zones of varying theme.
That's partly in reference to the driver avatar of OutRun 2, at least in its arcade mode, being one half of a courting couple, a skinny - trousered, jauntily - shirted gentleman aiming to impress his date by driving really fast and ever so recklessly across five
distinct zones, or «destinations» in the
game's lingo.
The city where the
game will take place is huge, according to 1C, and it will be divided into five
distinct zones and players will have to take on powerful bosses from time to time.