Sentences with phrase «distracted by an enemy»

While the troops are distracted by an enemy that isn't there, the true enemy is able to sneak thru.
«The military has and will remain professional in the discharge of its mandate and will not be distracted by enemies of the country and its military», General Nicholas said.

Not exact matches

The goofball script, with ideas like Uhura distracting enemies by dancing atop a sand dune, goes full - on silly at the patchy, forgettable climax.
It's just that there are so many other things to get distracted by: side missions, random enemy checkpoints, roaming animals, building Mother Base and collecting resources.
Players can look through the images at their leisure, and also use them to set traps by laying the centerfolds open on the battlefield to distract enemies.
On a more disappointing note Corvo's ability to summon a pack of rats to distract enemies, kill enemies and dispose of bodies has been replaced by the considerably more boring Summon Assassin, which does exactly what the name implies by summoning up a lone Assassin who attacks either the nearest target or the target of your choosing.
It almost becomes a hindrance when playing, because you feel distracted by the ugly orange gleam that covers your whole screen when playing an integral part of the story or you are trying to breach enemy territory, and combined with the dodgy cover system it can become a very infuriating experience.
You also get access to your tools of the trade which can be used to distract enemies, access areas not reachable by normal means and of course your «Parkour» skills.
You'll also have to alter your tactics based on the enemies you face, with the samurai requiring Mugen's skills or teamwork to bring down, while the straw hat variety aren't distracted by sounds, and patrols always move together, like a well oiled machine.
Distracting enemies, by shooting an arrow nearby, can break up a cluster of enemies - a useful mechanic to know despite the game casually glossing over it.
Or SURFIZE by Miguel Alvarez, who created an arcade space shooter that looked quite classic at first glance, but emerged one interesting component after the other - like creating a net of co-operative ships or an endless screen to distract enemies.
I played it by myself, but the co-op is actually much more helpful this time around (a second player can use the gamepad to distract enemies and add blocks for you to jump on).
During combat, he will fire arrows at enemies to distract them and will even coach Kratos on where enemies are coming from keeping the player from being hit by an enemy behind them.
Players can pick up several small items like nuts and stones they can use for their Slinger, allowing them to distract enemies by creating sounds around the area.
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