Sentences with phrase «do a lot of different things while»

We're trying to do a lot of different things while keeping the best of what we do.

Not exact matches

For example, there are lots of different things you can do while your oven / cooker is warming up.
HOPE LIEN: Well we had, yeah we had tried to get pregnant for a while and tried a lot of different natural medicine to enhance fertility and after few years of trying that and it wasn't happening we just knew that we had, we always had known that we wanted to adopt, and so it just became really obvious that instead of going down an unknown road of different fertility treatment and things like that that we want to do adoption.
While I'm sure the last thing you want to do is spend a lot of time talking to different salespeople, sometimes taking a demo of something like a TMS really is the best option to help you make an informed decision.
This is the 2018 Buick Enclave Avenir now there two things you want to know about this one it's a completely redesigned version of the Buick Enclave which is a big deal because it's been on the road since 2007 without a major redesign so this is a big deal for the brand and the model itself has a lot more competition now it's a little bit bigger inside has a lot more technology so this should help it out when it's competing against the Honda Pilot Toyota Highlanders of the segment the avenir brand is also new and this is basically a higher trim level so you get different wheels of different grilles some things on the outside but most noticeable are the materials and colors you can get on the inside which I think give it a much richer look and feel and in this segment that's something that differentiates it from some of its competitors look for this to go on sale in the fall of 2017 the 2018 buick enclave does a great job of actually looking small on the outside while offering more interior space along with new technology to see all our latest videos subscribe
I think while we were working on both the main game and the DLC, it was a process of constantly getting lots of different, new ideas as we refined the game, and finding new things we wanted to do.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Each take different paths to their eventual conclusions, Majima's being the more mysterious and darker of the two while Kazama stubbornly plays the Batman type hero who will always do the right thing even if it makes life a lot harder.
As students we were doing lots of things around our paintings while we were making miniatures: checking our colour palette and tools at the edge of the paper, trying out different kinds of lines while making the borders, even tracing figures then hiding them behind a thick layer of paint.
It was actually great just being with other people that were really motivated to do the same things that we're doing, and everybody had a whole lot of ideas and they were all different and we were able to bounce stuff off of each other while also learning a whole lot in just a couple of days from the masters of this, and I got a whole lot out of it, and just there's so many things that we're ready to take back home and to do and I'm really excited, so thank you guys.
In part, for an obvious reason, because everybody's unique and everybody's different and while there are some generic universal things that you can do, welcome signs, and an open door policy, and having family and community social events, there are a lot of things you can do that are general appeals to children and families to develop that sense of belonging.
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