From what I understand, LOL, DOTA 2, CS: GO, and TF2
all do micro transactions right.
Not exact matches
Pete reflects that before bitcoin there was no way to
do peer - to - peer
micro transactions.
Don't worry they'll compensate for the money they're throwing away by adding more DLC and
micro transactions.
Halo and gears
micro transactions not bad at all best in the game and I love that they don't sale maps like call of duty and battlefield and separate their fan base!
Probably not developers, it's probably upper management demanding that it be
done in a year and a half and riddled with
micro transactions, rather than the developers taking their time to produce a quality title, with minimum bugs and eye popping visuals.
@Tobsesan You
do know that the $ 400 million in revenue included bundles, merch and
micro transactions yes?
So basically instead of fixing the game or improving it before it's released you're going to
do a bunch of unnecessary additional
micro transaction DLC.
Now of course there are
micro transactions because after all they
do need to make some kind of money off of the game, but you don't have to buy anything and can still have a good time.
If you don't want to bother
doing any of those, you can skip all that and buy weapons and armour right away with real money via a
micro transaction system.
However this
does create a problem in regard to the price point, the game is rife with
micro transactions.
1) As a gamer, while I
do nt» partake in
micro transactions, I don't feel that the majority of
micro transactions are bad.
While Magic 2015
does widen the customisation of decks it comes at a great cost the game is littered with
micro transactions which seem to be aggressively marketed at the player to encourage them to spend more money than the standard purchase price.
Do you think the score would've been higher if the game was not riddled with
micro transactions and a progression system inherently tied to those
micro transactions?
The only negative point was the inclusion of
micro transactions which just doesn't fit with its target audience.
When
done right a player can forget that
micro transactions even exist.
Though, the game
does feature a
micro transaction system if you are really stuck.
Fortunately, you
do not need to spend money on
micro transactions; the game itself will reward you for being a loyal user with enough cores to consistently buy a large number of units.
Our main gripe is the way that the second half of the game seems to
do little but encourage you to invest in loot boxes and the game goes to a lot of effort to push you in the direction of
micro transactions.
If not for the sheer smile - inducing fun of it, then to remind us that good quality, wholesome gameplay that doesn't rely on
micro transactions or day - one updates to be enthralling is still indeed possible.
There are no plans to bring
micro transactions to the Xbox version of the game so don't worry about that.
And this is pretty much the reason why people defend these
micro transactions with things like: «It's my money, I
do what I want with it.»
The game
does have a couple of little faults, like potentially unbalanced
micro transactions and a slightly complicated control system on consoles but overall this is the most fun I have had with an RTS in quite some time.