Sentences with phrase «do with the content afterwards»

But what I like best about Feedly is that there are so many different options in terms of what you can do with the content afterwards.

Not exact matches

whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know what any of that is...
One of the biggest issues that Ubisoft noticed with the first Division was that players chewed through the game's content and didn't have much to do afterwards, leading to a massive player exodus.
There's a lot you can do with this type of content afterwards as well.
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