The game fixes at 1280x720 while in
docked mode here, while a dynamic res is deployed in while in handheld mode - in both cases hitting a solid 60 fps
Not exact matches
Even the resolution is rather respectable
here with the
docked mode running at native 1080p while the portable
mode runs at native 720p.
Ask and you shall receive:
Here's a shot of an iPad back case showing the
dock connectors both on the bottom of the iPad (as we're used to) and on the side of the iPad so you can
dock it in landscape
mode.
Docked mode follows a similar sort, despite an absent step - up to a 1080p resolution which would have been a nice addition, but is missing
here.
It's important to note that the presentation
here is One Piece Unlimited World Red Deluxe Edition's greatest asset, and furthermore, looks stunning in both
Docked and Handheld
modes on the Nintendo Switch, running at a cool 60 frames per second across both
modes.
Frame rate is certainly key
here and Rocket League does chuff along nicely whether in
docked mode or portable
mode.
Given my exclusivity to the Nintendo Switch for this review (sorry Playstation 4 readers), Puyo Puyo Tetris presents wonderfully in both
Docked and Portable
modes here.
Given an absolute standout, load times are near non-existent
here, with only a flicker of black screening between scenes, an impressive feat given Arms is locked in at 60 frames per second in 1080p in
Docked mode.
While there is definitively some encouragement to use the motion controls on offer
here, Arms can truly be experienced anywhere, anytime — with Portable
mode support with both Joycons
docked, as well as my preferred control scheme offered for Nintendo's Pro Controller.