Sentences with phrase «docked modes look»

Both handheld and docked modes look bright and colorful, and seem to run at a smooth enough framerate regardless of the way you stick with.

Not exact matches

In docked mode the frame rate seems a little more steady but the 720p resolution doesn't look so hot when you begin blowing it up to larger screens — neither does the texture work.
The footage above is docked, but the game arguably looks at its best in portable handheld mode — the 720p resolution holds up better there, and the game seems to run with an unlocked frame rate, shooting for 60 fps and sometimes getting there with uneven but decent performance.
The Nintendo Switch version not only looks great in the handheld mode, testing it out in docked mode, I was impressed by the scalability of the visuals.
The visuals look great no matter if you play on the handheld or in docked mode on the big screen.
From the looks of it, Google has tweaked the tablet UI on the Nexus 7 as we are able to see a smartphone like dock in the bottom of the UI in portrait mode, but we can not confirm this yet.
It's important to note that the presentation here is One Piece Unlimited World Red Deluxe Edition's greatest asset, and furthermore, looks stunning in both Docked and Handheld modes on the Nintendo Switch, running at a cool 60 frames per second across both modes.
As I began with The Legend of Zelda: Breath of the Wild the first thing myself and two other attendees next to me did was remove the Switch from its docking station to see how Breath of the Wild looked and performed in tablet mode.
On PlayStation 4 we're looking at 1536x864 while Switch drops all the way to 1200x675, in docked mode and something in the region of 844x475 while playing detached.
With a UI that's made with touchscreens in mind, this game is a dream to operate in handheld mode, although in docked mode it doesn't look nearly as good.
DX has been updated with brighter colors and crisper graphics, although this is a game that looks much better in handheld mode than docked.
Characters looks great and everything runs at a smooth 60 fps either in the dock or in handheld mode.
I personally found the game played perfectly fine in the dock or in handheld mode, and while it looked fabulous on the TV, as usual I preferred it in my hands, bright lights and all the flares of it, flashing in my face.
The resolution is noticeably lower, looking to not be far above 720p, if at all, in docked, while much lower in handheld mode.
Both departments are decent enough for when you're playing the game in portable mode, as they do look and sound quite outdated when in docked mode.
The graphics look fantastic on the Nintendo Switch, both in portable mode and while docked.
Visually, Rive: Ultimate Edition look fantastic and runs at a smooth 60 FPS in 1080p when docked and 720p in handheld mode.
If we compare this to the Nintendo Switch version, it runs at 900p in Docked Mode although the Portable resolution is disappointing and runs at 540p resulting in a slightly blurry look in handheld mode.
On the Nintendo Switch the game looks as good and runs as just well in both handheld and docked mode.
Luis Zuno's pixel art for Elliot Quest is beautiful, and the game looks stunning running in both docked and handheld mode.
I was initially caught off guard on how sharp and clean the visuals look, both in portable mode and when docked.
In addition to the release date, we also saw some gameplay in docked TV mode, giving us a glimpse of what the game will look like on Nintendo's console.
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