Not exact matches
Do you remember 2005's prophetically titled movie Doom, an
adaptation of the
video game of the same name?
Thomas Cowley, March 10, 2017, at 7:00 a.m. Tweet to: @boldirishman
Do you remember 2005's prophetically titled movie Doom, an
adaptation of the
video game of the same name?
For Disney to duplicate its 2013 success, it will need films like Sleeping Beauty spin - off Maleficent,
video game adaptation Need for Speed, and musical Into the Woods to be major hits, and that doesn't seem likely.
Just to nix any rumors, Rampage doesn't break the seemingly perfect losing streak of
video game to movie
adaptation, but only because this year's wafer - thin but highly entertaining Tomb Raider
did that already.
And next Christmas season, we'll get to see him
doing the exact same thing, only in a
video game adaptation rather than a Shakespeare retelling.
Video game adaptations often don't attract filmmakers of Kurzel's caliber (although there's another rare exception this year).
Kebbell just got
done shooting the
video game adaptation Prince of Persia: The Sands of Time, which was also produced by Jerry Bruckheimer and featured Molina.
But what, you may be wondering,
does writer / director David O. Russell have to say about the
video game adaptation?
While there
did exist an Alamut in the Persian Empire, that's essentially where the historical similarities end and begins yet another in a seemingly endless series of
video game adaptations — this one requiring three screenwriters.
Video game film
adaptations do not have the greatest track record, but Warner Bros..
While I like the action and
do think that the movie captures the
video game on which it is based very well, there is one fundamental problem with Doom, and this problem is also the same for most
video game adaptations as a whole.
Set aside your concerns about Mark Wahlberg portraying PlayStation 3 action hero Nathan Drake in the big screen
adaptation of Uncharted: Drake's Fortune, because it doesn't sound like this movie is based on the
video game at all.
Wright didn't reveal any deep, festering secrets about his
adaptation of Bryan Lee O'Malley's beloved slacker /
video game comedy (outside of the not - wholly surprising revelation, also discussed on the film's commentary track, that test audiences were super torn on the movie's end).
Do you think this
adaptation could set the stage for a new wave of hit
video game adaptations?
I think I may be in the minority when I say that I liked Mark Wahlberg in The Big Hit... Don't know whether that's a good thing to come to mind while thinking about this
video game adaptation movie.
The
game holds a place in many of our gaming hearts, but with the terrible track record of
video -
game - to - film
adaptations, and the assumption that this movie will probably just be like your typical Godzilla or Cloverfield, our gaming hearts probably don't want this movie to come to fruition.
Does this movie finally break the curse on
video game adaptations or is it just a mindless and dumb endeavor?
While we've all been warned about strangers in cars pulling up alongside us as kids, it appears EA's
video -
game series, NEED FOR SPEED, has
done just that with it's big - screen
adaptation set to be helmed by ACT OF VALOR's Scott Waugh.
Justin Kurzel «s (Macbeth) film is a gloomy and moody
video game adaptation that doesn't make a man reliving an ancestor's memories, as he fights in 15th Century Spain, as entertaining as it sounds.
Matt Rodgers on the best ever
video game movie scenes... The first part of 2018 will see two high profile videogame
adaptations hit the big screen in an attempt to
do what 2016's Assassin's Creed couldn't, by breaking a curse which has stretched back as far as 1993's infamous Super Mario Bros. movie.
Reports and rumours of West being locked out of the editing suite began to
do the rounds, bringing up similar stories about Rocky Morton and Annabel Jankel during the post-production of fellow
video game adaptation Super Mario Bros..
Films adapted from
video games have now been around long enough for the first major franchise reboot (Hitman and Street Fighter don't count), and while this new Tomb Raider movie has more honourable intentions than the shallow Angelina Jolie - starring films from 2001 and 2003, it too suffers from the inherent superficiality that tends to plague
video -
game adaptations.
Not only
did the franchise defy the rules of
video game adaptations failing miserably at the box office, but it also gave us possibly cinema's best female action heroine since Sigourney Weaver's Ripley.
Tomb Raider probably won't go down as the film that finally broke the
video game movie «curse», but it
does show that
video game adaptations can make for decent (if disposable) genre entertainment.
Ubisoft
did not specify when we should expect to see the film hit the silver screen — given the typically tumultuous life of
video game adaptations, it might be a while.
And when it
does, it will be most likely be attributed to how «people just don't want any more
video game movie
adaptations».
On the PS3, Godzilla will roar to life on the
video game stage and
do battle with other kaiju in Bandai Namco's latest
adaptation of the radioactive beast.
Why
do they make
video game adaptations of movies?
Title: Warcraft Release Date: June 10, 2016 Studio: Universal, Legendary Director: Duncan Jones Release Format: Theatrical
Video game adaptations don't always have a good track record.
Everything Paul W.S. Anderson
does I like, Event Horizon is a legit good movie and the first Mortal Kombat is, in my opinion, the best
video game movie
adaptation.
As a
gamer, Shanker feels that
video game adaptations tend to be poorly received because those who make them don't understand the «language» of
games.
I really don't think any
video game needs an
adaptation.
Even when they say, «oh no, you will have total control,» well, I don't know anybody who actually has total control over the film
adaptation of their
video game.
I've really enjoyed Archie's
video game adaptations as of recent, if only because they don't try to adapt the Archieverse into the story.
After all, Netflix's anime take on Castlevania proved the company can turn around some solid
video game adaptations, and
Dos Santos» impressive resume speaks for itself.
This
video game adaptation of The Seven Deadly Sins looks to be
doing a fine job of respecting its beloved source material.
The
video game adaptation of comic LASTMAN is a fun chaotic experience, but
does very little to create new fans of the franchise.