Sentences with phrase «doing multiplatform»

The indie distributor will do a multiplatform release for the crime drama in the U.S. and will handle international sales.
Getting to do a multiplatform game is a great opportunity and it hurts to see it wasted on such a game.

Not exact matches

This is being done with young women at the center of the conversations — as active and consistent participants in discussions and through a multiplatform campaign, #SheWillBe — to hear directly from them.
The 10 Best SAG Awards Dresses Of All Time «Grey's Anatomy» Star From fading rock star to network savior, the Maroon 5 frontman and The Voice coach shares the secrets of his multiplatform success: I don't lie, and
Adam Richard Sandler was born September 9, 1966 in Brooklyn, New York, to Judith (Levine), a teacher at a nursery school From fading rock star to network savior, the Maroon 5 frontman and The Voice coach shares the secrets of his multiplatform success: I don't lie, and
this is why i do nt bother with multiplatform games, Ninty always gets fucked over lol x
Sure, the 3DS is steaming ahead but that doesn't explain why Capcom doesn't just make the series multiplatform.
of my all time favourite series, and as you say there must be some underlying reason why it isn't multiplatform as it really doesn't make any sense otherwise.
Studios just don't want to feel obligated to make use of the gamepad for «multiplatform» titles built with traditional input methods in mind.
Granted, these developers were producing content exclusively for Sony consoles, but Sony wanted to make sure they didn't take a page from Insomniac Games and go multiplatform.
You can't decide what people like, or even if the game is gonna be any good, I think it probably will though, the best thing about other platforms is variety, the Wii U doesn't have that, if Bayonetta 2 doesn't sell, I wouldn't be surprised, as the first Bayonetta wasn't really appealing to most people and did pretty poorly, Nintendo need to bankroll all kinds of different genres, though this is exclusive, don't expect it to do better than most 3rd party multiplatform games.
While many PlayStation fans were a little miffed to lose Hideo Kojima to the lure of multiplatform appeal, the master says he doesn't really believe in limiting his highly acclaimed artistic scope.
So, when creating a multiplatform game, developers need to optimize their game for each platform, but that isn't the easiest thing to do.
It strange that developers don't make certain features for Wii u. I'm sure it will sell great in a couple months, and by then developers probably won't cut features for any multiplatform games coming to 360 and ps3 also.
I don't care if he's multiplatform, so are Mega Man, Sonic, Pac - Man, and Ryu.
Also with Atlus - Untitled Shin Megami Tensei game - KOEI Tecmo - Has Fire Emblem Warriors, Night of Azure 2, Nobunaga's Ambition: Taishi and stated they plan to do more ports, multiplatforms and have exclusives titles and collaboration with Nintendo.
I didn't buy de X just for Hellblade, I did it for all multiplatform games... So the 500 are looking real good with my 4k HDR TV.
Multiplatform Games that performed the best on Wii U are: * ZombiU / Zombi * Capcom's retro titles * Shovel Knights * Sonic and Sega All Stars Transformed (it bombed really bad on the others) * Many of the Lego games * Many of the Just Dance games * Many of the Skylanders * Many of the Disney Infinities * Scribblenauts (out sold the on Steam version, no console ports exist) * Many Indie titles sold better on Wii U * I do believe DQX has sold better on Wii U than PS4 in Japan.
This doesn't count some of the great multiplatforms that could easily justify the jump from PS2 to PS3.
I don't like most of the games Sony puts out and the ones I do want are already multiplatform
The better 360 sales probably had more to do with the fact that the 360 version was the obvious choice for multiplatform owners, considering it came with Gears 3 beta access.
Xbox fan boys can have some «best place to play» bragging rights, no one else will care, just like they don't care now with any other multiplatform game.
Some xboys say sony did it with Crash bandicoot but crash was mostly PSone exclusive back in the day and its not a big multiplatform game unlike tomb raider which is multiplat for most of its life and Big ol MS needs to keep it from other hands.
@videogamelab «Yet Conan gives you content for months to play while you finish god of war in a week and are done with» I guess you wont be picking up the multiplatform game known as Cyberpunk2077
Its a little weird to see, but after it was announced that Bungie was going multiplatform, I'm sure Sony was prepared to do almost anything to get them to advertise it as a PlayStation game, and lock up some exclusive DLC.
2: we know what the other 3 studios are doing (Halo, Gears and Forza H) 3: xbox 2 will probably release in 2019 or 2020, so I'm expecting they'll keep big announcements for next E3 Knowing what we know it will be filled with 3rd party games intentionally masqueraded as exclusives during the show (but 1 hour later we'll hear the confirmation of it being multiplatform) Halo 6, Forza horizon 4, Gears 5 and we'll get one «surprise» game we won't get to play till 2020... (fable or perfect dark) It won't be all bad, but we should all go in this E3 knowing what we already know (that they'll disappoint us) and maybe, just maybe they'll surprise us (I won't be surprised but enthusiast might)
I don't think it has to do with multiplatform stuff.
I've also heard (not sure if true) it has to do with Sony selling the shares back to Square and letting FFXV go multiplatform is how the PS4 exclusively (for multiple titles?)
«were they necessary changes for performance, or are they to accomodate the game's multiplatform status» Don't forget that they're building this game on a PC anyway, so the builds before any official footage from either console would've naturally looked and / or played better than what we're going to see in the end.
Digital Foundry at Eurogamer has done 20 multiplatform face - offs (a handful of games in each face - off) and the 360 has won every one of them.
Multiplatform discs would be a pretty awesome thing don't you think!
Since a majority of the PS4's launch titles are multiplatform games you won't see a huge leap in visuals if you don't buy Knack, Killzone or Resogun.
Although they could simply do this with quite a few current games but if they really want to wow potential buyers they need to make an impact and they can only do that with some major 3rd party titles stating that Xbox Scorpio is the console you want to buy your multiplatform games on.
I buy multiplatform games for the PS3 for a few reasons, and the main one is that if I ever feel like playing online, I can do it for free.
Adding keyboard and gamepad support: most playtesting was done with a tablet, as it's a multiplatform game, and it shows.
At launch, Xbox One didn't have the best selection of games, but in the years that have followed some real crackers - both exclusive and multiplatform - have hit the console, bolstering its ever - expanding library.
While Raiden might be multiplatform Snake, so far, is staying right where he belongs; it's the age, he doesn't like change is his cranky older years.
Bungie is making its first multiplatform game with «Destiny» (all the «Halo» games were Xbox exclusives, and Microsoft owned Bungie for several years), and the developer could very well have nothing to do with the game's pro-PlayStation leanings.
Not as good as Sony with Monster Hunter World (not sure why Microsoft didn't try to show that when its multiplatform) but it actually kept me interested in keeping my dusty - ass Xbox One S instead of trading it in for a Switch.
It's hard to pinpoint since we don't know if the franchise went multiplatform for a little while during the PS3 / 360 or it's always been an exclusive to Sony platforms.
They do make some multiplatform games.
Sony, microsoft and nintendo have all advertised multiplatform games before... i don't get what is so strange about that.
It's proving to be one of the more painful symptoms of multiplatform development but Rockstar is doing its best to reassure gamers that there will be subtle yet noticeable differences between the performance of the PS3 and Xbox 360 versions of the game.
I mentioned it... I was just wondering if the multiplatform game with less to do was less interesting than the open world create your own adventure game... It's amazing how people judge exclusives differently.
Let's look at the PS4 and why I was sold on purchasing it, the PS4 is more powerful, I did not own a PS3, and maybe PS4 gamers may differ from Xbox gamers, these are solid reasons for me to go out and pre order the PS4 in my mind right then it hit me, Xbone offers more, if Microsoft is right the risk I take dispite all the negative press will be the right choice, the only thing I would lose out on by not owning a PS4 will be the power of the PS4, I will be pissed off if the multiplatform games look very different on the PS4, but I will be mad but I can live with it..
Its funny, last time i checked ps4 does not only play cinematic SP games but also all multiplayer / multiplatform based games except PUBG.
Meaning people do have the option to get a superior version if they so desire, like with so many other multiplatform titles on both systems.
Possibly so they don't have to pay to rate it again if it does end up going multiplatform in the future.
It has seen a comparative drought of new releases and those multiplatform games which do make it to Nintendo's machine often come late and missing features.
It does not stop with systems there are even multiplatform franchises.
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