Sentences with phrase «doing side missions»

I actually felt like doing the side missions and damn it, they were fantastic.
Doing side missions is also a good way to explore more of the world around you.
If you love doing side missions, then New Vegas has a lot for you.
Certainly in the GTA games one can interact, but in a negative way, but it was with Far Cry 3 that there was hope that one's actions would somehow make the lives of the NPC's better, besides doing side missions for them, for it was the freeing of the islands from the bad guys that one hoped would affect how the NPC behaved, and in a small way the developers reinforced this idea with more positive interactions like waving people as one passed by in liberated areas.
I think this was meant to incentive going back to the games few planets and doing side missions, but just fighting what came up as the story played out kept me feeling like I was on the cusp of overpowered throughout the entire game.
Most of The Following is spent building up your trust level with the local cult by doing side missions so that you can gain an audience with The Mother, a mysterious entity who seems to have the answer for the zombie outbreak.
Yes, a review is in process for this game, but I'm in the midst of figuring out the story content, which is tricky because the game allows you to play freely enough that you can miss a chunk of the plot by merely doing side missions and other diversions.
Doing side missions, exploring ruins and tombs, hunting wildlife, chariot racing, arena battles, location puzzles, the list goes on and on.
It took journalists 7 - 12 hours to complete chapter 1 without doing side missions.
I would start off heading towards a main story mission and get side tracked by hunting doing side missions.
I actually returned to Second Son over the weekend, continuing the mayhem in my evil playthrough and just doing side missions, lowering DUP control of the areas in the process.
And as you're doing these side missions and miniactivities and diversions and whatever else you can do to enjoy these production values without subjecting yourself to the storyline, you'll come to appreciate that the driving is great, the gunplay is great, the ambience is great, the visuals are great, and the song list isn't as bad as it would have been if Ubisoft had used public domain music.
Even though admittedly I played it more linear outside of collecting electronics, gridleaks and doing side missions.
Exploring the town, doing side missions and chasing down radio signals all provide you with moments of relative respite in between the stranger and more intense linear sections.
Driver is a well made game and even though I sometimes got bored of doing side missions, overall it was better than I expected.
Collect this, build that, do this side mission, and so much more.
This debt is a clever way to make the player earn money and do side missions.
I kinda was enjoying it until I reached the 8th or 9th mission (out of 22 I think) and then was told I needed to collect more DNA to unlock the next mission, so that meant I had to replay older levels and do side missions to grind for crap.
Most of it is just an excuse to shoot things and do side missions, in it's way it was a refreshing change not to be burdened by a dark, mature overcomplicated shooter.
Having to do a side mission to get to the main mission is also a welcomed addition.
If you are not sailing, you will find yourself in an island doing either your mission which involves sneaking around and taking down targets, or strolling as you do side missions.
The game also gives you the ability to choose to do side missions (these vary in nature and allows the player to gain good standing with the nation they assisted), travel missions (exploration mission designed for resource gathering), or campaign missions that allow the story to unfold.
I would much prefer to just do side missions as they suit my whim.
Before attempting to do a side mission, there will be a note that will brief you on what to expect and the recommended level.
The campaign will take anywhere from 25 - 30 hours for you to complete depending on if you decide to do every side missions.
You can do side missions.
You can send away some of your party, not do any side missions but as long as you kill off imposter Voldemort, then you're golden.
The swinging feels worthless becuse web rush feels faster, the hero or menace system doesn't have a meaning to exist becuse if your a menace than your making the game harder then it needs to be so you will always be the hero but to reach hero you have to do side missions that HAVE UNSKIPABLE CUTSCENES that show the same thing over and over and over with the same voice saying the same stuff everytime it gets tediuos doing the same stuff multiple times before reaching level 3 hero oh and I might I add the rank can fall randomly becuse you are not at 2 locations at the same time you can complete one side quest gain some points and then lose the amount for not doing the other quest that is in the other side of Manhattan.
When doing your missions, your primary objective is to do the side missions and campaign missions.
However, I still felt compelled to do every side mission I could, something I haven't felt compelled to do since helping children get their balloons in Spider - man 2.
The story progresses in this fashion, but so to do side missions and POIs with new item stores and recruits for your ship.
I always sit down intending to make progress and walk away two hours later having only done side missions and activities.

Not exact matches

Once you're ready to do some dirt, you actually have a selection of side missions to choose from alongside the main missions.
«We don't want to be that person who rushes past someone bleeding by the side of the road on our way to a protest rally,» says Bessenecker, who is an activist and author of Overturning Tables: Freeing Missions From the Christian Industrial Complex.
On the positive side it is well to remember that the mission approach does help some alcoholics to long - term sobriety and re-assimilation into society.
The discomfort with standing side by side with somebody who doesn't believe in Jesus is depressing to me, because how are we going to be a people on mission to the whole world if we can't march beside people and say, «Yeah, you should be able to able to live and not be afraid of police, but only if you're a Christian.»
And maybe next time you are called to speak at a missions conference, rather than talk about everything you are doing for Jesus overseas, you could take some time to praise the people in the pews for everything they are doing for Jesus on this side of the sea.
If churches and temples pass by on the other side of the Jericho Road of mental illness and health, they do so at the cost of sacrificing their mission to help the troubled and heal the broken.
Now they do, in the form of Manchester United, and a Chelsea side on a mission is a dangerous thought.
If you're interested in learning more about the work I do with moms and kids of all ages, visit www.Drsusanrubin.com Be sure watch my mission statement video on the right side of the page to fully understand what I'm up to.
However, Cuomo found nothing illegal on either side (Bruno's flights were OK because he did a few public chores while on fund raising missions) just a whole lot of unethical stuff.
Mission Chinese grows its own mushrooms in its Lower East Side restaurant — without doing any work.
Physicist Christiane Heinicke spent 365 days sequestered with five others in a geodesic dome on the side of a Hawaiian volcano to test what isolation might do to the psyches of the crew on a Mars mission
The only flaws I found were: Some doors took awhile to open and it doesn't tell you where to go for about 15 minutes after you complete a mission (By then, you're on the other side of the planet).
The Amazing Spider - Man tries very hard to emulate Batman Arkham City, but despite solid controls, especially the well - designed Web Rush, and a good amount of single - player gameplay, the open - world concept doesn't offer much else in the form of any kind of really challenging gameplay and engaging side - mission variety as its obvious inspiration, the award - winning Batman Arkham City.
I did finish every last percentage point of the story and I have to say I enjoyed the random side quests and hunting more then the central story missions.
The controls don't have a steep learning curve, the music is well done, even though I think this was the game's main weakness (I would have brought in Ennio Morricone for it), the characters are full of life (and if you have friends similar to Irish, it makes it all the more amusing), the side missions are mixed in difficulty and can happen anytime you're out on your horse or for a walk.
Only small problem I had was the side missions aren't that useful, they're just there for you to do but some people might disagree with this.
A romantic side story, sappy backgrounds for everyone on the mission, carnivorous creatures, an unambiguous ending; exactly what about this movie do critics and early - viewers think is so incredibly high above us that only 1 % will be able to grasp it?
The missions are very open, and you can even do extra side activities to boost your scores.
a b c d e f g h i j k l m n o p q r s t u v w x y z