So, back to
doing things the way everybody else does — or more accurately, with far more workers than the typical assembly line, because Tesla did things wrong to begin with and now has to ramp up the humans to avoid a catastrophe.
Not exact matches
«Moving to a smaller company, I think the drive and excitement and motivation is more around, «We can actually make decisions here that affect
everybody's future in a positive
way and we can get
things done,»» said Doherty.
Why
do you talk about only what he didn't menage to
do, or what was wrong in his pontificate?Yes, I agree there were many
things that could have been resolved in better
way, but he was only a human and as
everybody could make mistakes.To me what is important in his pontificate is that he was a first pope who «opened «the church to people, who travelled a lot, met with people, went to synagogue,
did much to abolish communism.Sure, he wasn't ideal, but for me the best pope so far.
Everybody wants church to
do things their
way.
And I overreacted probably a bit, but all in all, you just don't see that very often and I know my guy, Michael, rakes and makes sure that that's exactly the
way that it was when he went in there, so that if you hit it in the bunker,
everybody gets the same kind of
thing.
The team was built in a
way that we were waiting for a certain type of striker and I think now
everybody knows that Chelsea
did the right
thing in waiting for him and not going into the market in the summer of 2013 or January.»
The
things that killed us in our last match were obvious, why was mertsacker running into the box when hes a defender and knowing that hes the only qualified cb in the team surely he should have left the roaming for monreal, too many team members try and instill the responsibility of a WHOLE team onto themselves especially when we go down, now that works in a case where your team is packed with stars ala chelsea and man city but when you have players like ours our best
way to win is patience and
everybody playing THEIR role and playing it f-ing well and only few are
doing that at the moment and that is the main spine of our problems when it comes to the team!
«One of
things I really wanted to change was the
way people get into the arts because normally they are expected to
do a six month free apprenticeship or internship, so that means
everybody is either called Annabel or goes to Annabel's.»
And part of it has to
do with the South Korean government, and Moon Jae - In's masterful diplomacy, I mean frankly he knows what a narcissistic psychopath — I mean I don't know if he knows that but they clearly know and have studied very closely Donald Trump and, you know, they have made statements such that «it is because of Donald Trump and the US's maximum pressure campaign» and, they have known all the gracious
ways to frame
things so that he feels that this is — Yeah you know, it's like
everybody's managing somebody that is a really injured person, an unwell person
«We are very excited about the
things we have
done in the last two years, it has inspired us also to continue to partner with structured platforms like yours so that we can take Nigeria out of the recession because the bottom line is we should continually reflate the economy in a
way that
everybody feels so comfortable to spend that little disposable income in their hands without actually feeling the pain, we are tired of suicide attempt».
Mario Cuomo harped on the rules and
everybody understood the right
way to
do things.
One of the most popular
things the council
did was to suggest science could come to the rescue and find a
way around an ethical impasse to produce a mode of obtaining stem cells that
everybody would regard as ethical, and that this vexed period of our politics could be put behind us.
The point is:
everybody is unique and have their own
way of
doing things.
Nowadays,
everybody prefers easy and hassle - free
ways of
doing things and same goes with dating girls.
Square Enix
did a
thing, fans didn't like the
thing, and then Square Enix actually addressed and fixed the
thing in a
way that will make
everybody happy.
«What are the
ways that
things have always been
done and are you
doing them just out of habit or just because «
everybody is
doing it this
way, every author has a Facebook page, or every author
does this», or whatever but
does it have to be that
way?»
It's astounding the number of classics Sondheim can claim, among them «Maria» and «Tonight» from West Side Story, «Everything's Coming Up Roses» from Gypsy, «
Everybody Ought to Have a Maid» from A Funny
Thing Happened on the
Way to the Forum, «Send in the Clowns» from A Little Night Music — the list goes on, and fortunately, so
does Sondheim.
Everybody has their own
way of
doing things I guess and it's up to debate as which is really the «best» route.
I hate the
way the gaming community is now, it seem's like
everybody has to like the same
things and if you don't agree with the popular opinion, you are shouted down for it.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique
way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but
everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of
things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only
thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also
do aggressive
things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
«
Everybody agreed that if we were going to get more than half of our electricity in our country from renewables by 2050 we were going to have to
do things that we simply don't know how to
do today at all and fundamentally change the
way we use, generate and consume energy [relevant section here].
Sam Glover: One of the
things that I have liked about the
way Apple
does privacy, and I realize
everybody trots out Apple for everything all the time, but I like the
way they had or have still, I hope, sort of a customer information triumvirate that has to sign off on any use of customer information.
We also didn't just want to have our last names because we wanted it to show our thought process on being creative and fresh and not crusty and to show what we stood for, which was to not just
do things the
way they've always been
done and maybe we'll get there anyway, but we wanted to make decisions and make rules because we decided after a thought process that they had to be that
way instead of because
everybody does them that
way.
I think there's always going to be room for them maybe in the secondary market or in workflow or
things like that, but I
do think that there is that — in the same
way that Starbucks made coffee a lot more accessible to people and created a lot more coffee drinkers and made the experience more enjoyable and really kind of raised the floor for coffee in America, I think there's room for a company like Fastcase to raise the floor for
everybody to make legal research something that isn't intimidating, that partners can
do and young associates can
do and law students can
do in a compelling, powerful
way and without being afraid.
Everybody wants things quickly but they also want to beat the details to death, trying to get everybody involved in making things happen, and it just doesn't work
Everybody wants
things quickly but they also want to beat the details to death, trying to get
everybody involved in making things happen, and it just doesn't work
everybody involved in making
things happen, and it just doesn't work that
way.
Thinking only of the next logical, sensible
thing is a lousy
way of
doing it — that's what
everybody does.