Sentences with phrase «dollar game»

The 40 dollar game with the 150 portable system that has already has massive sales?
People pour their heart and soul into these multi-million dollar games for years, and receive the credit where credit is due... in the game credits.
It has some new features along with some old that really make this one of the best twenty - dollar games of the year.
This is your game if you are looking to transform multiple - choice questions into an exciting Million Dollar Game.
That's what I'm talking about — not necessary, but a full little «extra» if folks want to throw a couple more dollars the game's way.
This may be no triple - A multi-million dollar game, but it feels like a gem that should be getting just as much hype and love in the PC community.
It has some new features along with some old that really make this one of the best twenty - dollar games of the year.
In all other instances, it shrugs off the dust as often as the one - dollar games on your Smartphone.
I can't say anything specifically, but there are multibillion - dollar game development studios doing serious work in VR.
Video games are bone - weary with growing pains, though the signs are that the medium has arrived: The multibillion - dollar game industry draws curious investors and heavy - hitters.
Its economic development unit, Empire State Development, has established a long - term, multibillion - dollar game plan to attract nanotechnology manufacturers to make not only solar panels but also semiconductors, pharmaceuticals and other products from very small materials (there are 25,400,000 nanometers in an inch).
Irate Fallout 1 and 2 fans are struggling to come to terms with the news, certain that the blockbuster billion dollar game developer had surely slipped up for the last time after «getting lucky» with the release of Fallout 3, «a dumbed - down game for babies».
«With their support for Game Plus, the State Government has understood our need to grow our industry and take on even bigger projects, catapulting more South Australian businesses into the $ 90 billion dollar game market
Super Mega Baseball 2 - on the surface - sounds like a four - dollar game resting in some «never - sold» bin at your local game store, but I can assure you, it is definitely not.
To get an idea of where Bethesda falls on that spectrum I decided to call my old friend Todd Howard who was happy to take some time off from directing a multi million dollar game design studio to talk with a private, volunteer blogger with a readership measured in the dozen.
I've paid for a $ 300k game, and now i get a +5 mil (guesstimate) dollar game instead
Brown also mentioned «extensive» DLC plans for Mass Effect 2, another of EA's Project Ten Dollar games.
Beat it once, then sold it back for the three damned dollars Game Stop credited me.
«We hear about 25 million dollar game budgets and that sort of thing... Epic's not like this.»
M$ is going to make them charge us for it guess will never see another ten or 15 dollar game after min craft everyone will try to cash in
I wonder what you will do in next gen, I think there will no more one indie dollar games, it will be kinda hard review 2 to three games a week, also, those games tend to have more content, means, more days of playing.
The amount of sheer value here is phenomenal given that most $ 60 dollar game releases charge 10 times more than your 6 dollar license and barely scratch 8 hours on average on the story campaigns.
This looks to be featured heavily on the new Nexus Player streaming device available with an optional $ 39 dollar game controller.
We have caught their lack of creativity, lack of play testing, and lack of intelligence on several occasions, and Deej gets trotted out here like a bullet sponge straight out of PoE to engage us on behalf of the lazy design of this 500 million dollar game with the most lackluster of stories, some of the worst voice acting, the most reused assets I've ever seen in a AAA game.
Fact is Jeremy Lin has earned just barely under 1 million dollars a game as a Net.
In all other instances, it shrugs off the dust as often as the one - dollar games on your Smartphone.
You could argue the games line up for the ps4 doesn't seem that strong but in the age of multi million dollar games development i cant see many of the exclusives staying exclusive forever.
While Call of Duty: WW2 is a multi-million dollar game, there will be a focus on the allies yet again, without a look into the Axis powers.
But it's also full of calculated potshots aimed at the billion dollar games industry against which Devolver loves to position itself.
«The billion dollar game of strategy: The effect of farmers» decisions on pest control.»
Christianity and sports are often at odds, Hoffman says, arguing that competitive, high - dollar games can be seen as out of line with Christian principles.
Admittedly, really appreciating this game is going to require a significant investment: the fifty dollar game plus at least one twenty dollar MotionPlus peripheral.
You can either develop a 20 dollar game for this device and sell a few thousand or you can develop a two dollar game for iOS and sell millions.
Regardless, in an industry with multimillion dollar games and such, smaller games or licencing, etc. are needed to acquire funds.
How did it get so high, it's a 60 dollar game!
At least IMO it has been harder for 60 dollar games to grab be, either because them being insanely long, or because they don't look like complete experiences [curiously several FPS have focused more in competitive multiplayer than single player experiences].
I can't believe the amount of blowback these guys are getting over a $ 60 game... I mean could you imagine if, instead of selling us a $ 60 dollar game, Hello Games had decided to sell us a $ 500 console that is weaker yet more expensive than its competitor and decided to ACTUALLY LIE and say that the POWER OF THE CLOUD would make it 3 - 5 times stronger than it is?
Driveclub's small car list, limited game modes and lack of customization make you feel like you only get 50 or 75 percent of a $ 60 dollar game.
Best thing that could happen is all 3 companies going down, and all their developer studios regaining their freedom, and learning that you don't need to make a $ 50 million dollar game to be successful.
So even if Sony cut it out, a 60 dollar game wouldn't go down to 10.
I don't want to use the old equivalency argument for App Store pricing - for example, I rely on caffeine to live, and therefore $ 3.99 for a much - needed coffee is incomparable to a four dollar game.
This downloadable games are getting better and better, in most cases probable better than a 60 dollar games.
For a ten dollar game (5 dollars for the 3 DLC levels) this is clearly not enough content for a main story mode.
There's no price point announced for this game obviously but if it's going to be a $ 10 - 20 dollar game, consider co-op for DLC at the very least if it doesn't make it into the game.
A game like Uncharted Golden Abyss was worth the money IMO because it was a game that I will probably never see replicated in the smartphone space, but NOVA 3 (again, a seven dollar game) has more content and does it even better than Resistance Burning Skies.
DaBooya, that sounds pretty good for only ah 5 dollar game.
When you take into consideration Rabbids Travel in Time for the 3DS is 40 dollar game, then it is a little hard to recommend 3DS owners make the plunge.
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