Sentences with phrase «done with content creation»

Optimize for SEO: Once you are done with content creation, it's time to make them ready for search engines.
It's great what you do with content creation as well as what I've read about Gael (building traffic with zero link building).

Not exact matches

With digital distribution platforms like Netflix (NFLX), Amazon (AMZN), and Google (GOOG) vertically integrating into content creation with little opposition or oversight, it's hard to argue that the DOJ should prevent AT&T from competing by doing the sWith digital distribution platforms like Netflix (NFLX), Amazon (AMZN), and Google (GOOG) vertically integrating into content creation with little opposition or oversight, it's hard to argue that the DOJ should prevent AT&T from competing by doing the swith little opposition or oversight, it's hard to argue that the DOJ should prevent AT&T from competing by doing the same.
According to our latest research, as reported in Technology Content Marketing 2017: Benchmarks, Budgets, and Trends — North America, sponsored by IDG and IDG Enterprise, 64 % of technology marketers say their organization's overall content marketing approach is much more or somewhat more successful compared with one year ago; 92 % of those marketers attribute that success primarily to doing a better job with content crContent Marketing 2017: Benchmarks, Budgets, and Trends — North America, sponsored by IDG and IDG Enterprise, 64 % of technology marketers say their organization's overall content marketing approach is much more or somewhat more successful compared with one year ago; 92 % of those marketers attribute that success primarily to doing a better job with content crcontent marketing approach is much more or somewhat more successful compared with one year ago; 92 % of those marketers attribute that success primarily to doing a better job with content crcontent creation.
At this stage, the work of the one or two content marketers on your team remains about the same as it does with a team of one — content creation, SEO, and social media.
Because of that, content creation itself has very little to do with the winners in these niches — the victor often has manipulated (or used extreme creativity, depending on who you ask) their way into 95 % percent of their link profile that probably had nothing to do with their on - page content — beside its reciprocal ability to fund link building effort.
That intelligence, coupled with the insights from the Presenter's Paradox, make for a compelling case for quality over quantity in content creation, doesn't it?
If you don't have the content creation wherewithal, there exists a range of service providers with whom you can work to drive your editorial strategy across Facebook, Twitter, LinkedIn, your website, blog, and search engines.
The point for us in this context, however, is that the New Testament material as a whole enables us to see that the first Christians, or their immediate successors, did not rest content with affirming that Jesus, in himself, was risen; they went on to say that the activity of God in his self - expression, above all in that self - expression in Jesus, was an abiding reality in the creation.
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You can now find drag and drop technology used across all aspects of content creation with companies realizing that it is the easiest way to be able to allow their entire market to use a product, without having done a stack of training courses or learning a programming language.
Along with evolutionary changes and tactical tweaks to its editorial and business plans, EPE still places bold but considered strategic bets on certain new content offerings and services — much as it did with the creation of Education Week itself nearly four decades ago.
The feedback from the student community was great, so we continued working with e-learning authoring tools and content creation full time after graduating and have been doing this ever since.
Three sets of laws prohibit the federal government from prescribing the content of state curricula and assessments, yet the Department of Education has done more than any other organization to propel the Common Core and is currently funding the creation of standardized assessments that are fully aligned with the Common Core.1
But, containing the discussion to the creation of independently reported / written / edited news journalism, the wide availability of «content» has more to do with the rapid search / aggregation / duplication / distribution of news made possible by digital technology; it has nothing to do with the amount of original news content being created.
thank you for your time and if you actually do the comparison thank you very much twice i can assure you, people newly involved with digital content creation really need the information coming from this comparison bcz it defines the image resolution they should create their content on (the comparison in this article can't help in this manner, bcz the difference between the low and the high resolution panel is not actually a difference in image file resolution but in content scanning resolution which, is not a factor in pure digital content creation)
Use this short list as a starting point, then do some research to gather more ideas for low content creations and let your imagination run wild with the possibilities.
You will have more freedom over the creation of your content and what can be done with it.
While we don't have any posts dealing with content creation on Twitter, check out our series on reader - centered marketing for more details on «marketing without marketing,» in general!
Filed in: Content • Get More Done • Productivity • self publishing Tagged with: be inspired • creation • find your passion • get inspired • inspiration • literary agent • Nina Amir • passion • purpose • writing prodjects
Close collaboration with librarians informs everything we do, and it is not limited to content creation but also includes impassioned advocacy on behalf of the profession to raise awareness about the vital role that school librarians play in the lives of their students.
«Velocity Micro's ProMagix DCX PC is for serious power junkies with to - do lists that include digital image and video editing, content creation, and intense number crunching.»
Richard Levesque presents Listen Up: Converting My Book to Audio posted at Richard Levesque, saying, «I've been interested in releasing audio versions of my books but don't have the time or know - how to do it myself; fortunately, I ran across ACX (Audiobook Creation Exchange), another arm of Amazon, and found that they offer a variety of ways for content creators to connect with audiobook producers, including a path in which there is no money paid upfront; instead, any royalties earned are split between the author and the voice artist.
Creating new content for games has never been something you do for profit: it has always been something done for the love of a game, and for the sheer enjoyment of creation, a hobby to be cherished and shared with the world.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
Bethesda Game Studios did not mention its controversial paid mods program, Creation Club, in press materials, but it can be assumed that Fallout 4 GOTY will be compatible with and encourage purchase of the content.
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers, paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and paintings.
Ordinarily, games with custom level creation don't have an ideal method to create content.
Wikis do a better job with creating multi-page hierarchies and generally are better at portraying the final product of content creation... but they fail at synchronous editing, and don't work very well for discussions.
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