Sentences with phrase «double fines»

The City Council is expected to pass a bill on Tuesday that will double fines for landlords who harass their tenants.
His bill would also double fines for traffic infractions within school zones.
We need to make it easier to bring prosecutions; Labour will double the fines for minimum wage breaches and for illegal employment of illegal migrants; And because local authorities are far better at knowing what is going on locally, we will give them the power to enforce the minimum wage.
Late Wednesday night, Kickstarter published a campaign for a team making a point - and - click game called Double Fine Adventure.
Their reward for a $ 15 pledge is a copy of the game — those who contributed more will get additional treats — but if Double Fine Adventure turns into a blockbuster, they won't see a penny of the profits.
Over the past year Pennsylvania proposed doubling fines for safety violations at drill sites, and New York renewed a temporary ban on drilling in the state.
All who's looking for something different and original do not let themselves miss the opportunity to enjoy the atmosphere of least Double Fine game.
Double Fine did a great job with the remastering process, modernizing every aspect of the game.
It's clear that Double Fine put a lot of effort into this project, not least because of how important the game is to Tim Schafer, but it's a great game regardless.
It's three hours well - spent, and those who played it in the past will find the same game they loved all those years ago... Just realize this remaster isn't as smooth or seamless as what Double Fine's done before.
Double Fine has done a superb job remastering and re-releasing it; don't miss it.
Costume Quest 2 is a classic JRPG, stripped of all the tedious baggage and wrapped in Double Fine's impeccable writing and sense of whimsy.
A more than welcome return of Double Fine's hallmark sense of twisted humor and absolute cuteness, Costume Quest 2 expands on its combat model, bringing welcome tactical depth to the proceedings, but still not quite escaping end - game repetition fatigue.
Ron Gilbert and the team over at Double Fine delivered a clever puzzle platformer that will get you hooked in a unique and humorous world.
Double Fine has played it safe with this revival, tweaking it only in ways that were necessary to usher it into the 21st century for fans old and new to cherish.
A disappointing sequel that only compounds the failures of the original, while also featuring Double Fine's least amusing script so far.
But that's not surprising, we don't know much about the three other games Double Fine is working on either.
Double Fine is taking this all in stride, with Trenched Project Lead Brad Muir offering up this nugget of wisdom:
Gilbert spent the last couple of months tightening up the design for the game and that Double Fine will be pitching it to publishers in the next couple of weeks.
Sony announced today via the PlayStation Blog that the Double Fine classic platformer, Psychonauts, will be making its way to the PlayStation Network soon...
It manages to work unused concept art, classic Double Fine characters and Eddie Riggs all into the same strip, giving us a history lesson and putting a smile on our faces all at the same time.
You'd expect nothing less from Double Fine, but it's actually being developed by Glumberland and the game got a new trailer during the PC Gaming Show at E3, as it heads to PC and Xbox One release in 2018.
Ron Gilbert, known best for his work on the first two Monkey Island games, Maniac Mansion and this summer's DeathSpank, officially started work at Tim Schafer's Double Fine Productions last week, though Gilbert says he's still not getting paid.
Not too long ago, Double Fine began a Kickstarter for a brand new point - and - click adventure game, a genre that has been all but forgotten.
Last week, Double Fine surprised us all by announcing the impending arrival of a PC version.
But even then, Schafer admitted that Double Fine couldn't get everything.
Schafer said the timing was right for Double Fine because, unlike in years past, they studio isn't working on one single, all - consuming game, but rather four smaller projects.
Not to worry, gamers, Double Fine has an incredibly easy fix:
Double Fine's Tim Schafer will be presented with the award for Lifetime Achievement.
There is, however, one more resource Double Fine's been able to draw on: fans.
I recently had the chance to talk to Iron Brigade (AKA Trenched) Project Lead Brad Muir from Double Fine.
Double Fine Productions has announced that Iron Brigade has been submitted to Microsoft for certification, and the game / patch should hopefully be released in about three weeks.
Of the half - dozen missions we played at Double Fine HQ, most involved defending a base or pair of bases from Vladimir Farnsworth's television beasts, called Monovisions.
Check after the jump for some screens as well as an interview with Brad Muir from Double Fine conducted by Gamespot, which includes some footage of the new content.
Schafer even let Gilbert work out of Double Fine's offices over the years.
Double Fine also announced that they will add a bunch of new content via DLC in the near future.
Over the weekend we reported on Double Fine's Amnesia Fortnight Humble Bundle.
The latter is especially key since Double Fine is re-orchestrating large chunks of Grim Fandango's soundtrack.
«It's frustrating because if we had just saved the right files, it'd be so much easier,» Double Fine head (and original Grim Fandango project lead) Tim Schafer told me at his company's Day of the Devs event in San Francisco.
This adventure from Double Fine will be releasing in January of next year, and its listing on Microsoft's marketplace ensures it has passed certification.
Iron Brigade (formerly known as Trenched) won many Xbox 360 gamers» hearts with its retro sci - fi setting, unique combination of third - person shooting and tower defense, trademark Double Fine charm, and of course: 4 - player online co-op.
On day two of E3 I got the chance to sit down with Double Fine's Brad Muir.
sources: Strangleholdgame.com, Craiglovespepsi's LP, Saint Row: The Third Pimps and Gimps trailer, Hardcoregaming101, pheedbaq's LP, cubex55's LP, d1ceBLN's LP, Double Fine, GamesStation1987, Beyondps3.com
Let's hope Double Fine implements the new content smartly.
The much - anticipated title of Double Fine was officially delayed by the company and the developers until after 2018.
The dolls are on sale at the website for Stacking development studio Double Fine Productions, though I hear they may have already sold out.
Originally known as Trenched in North America, Double Fine and Microsoft were forced to delay the game's release in Europe because of an unforseen copyright infringement.
Brad Muir, project lead for Iron Brigade at Double Fine Productions, sent out a Tweet earlier today that the cost for Iron Brigade «s newest DLC «Rise of the Martian... Read More
As an example, Double Fine has been a big supporter for PS + and they had 3 of their games end up being a part of the free games lineup for PS + users.
Best Motion Simulation Game - Dance Central 2 (Harmonix / Microsoft Studios for Xbox 360)- Fruit Ninja Kinect (Halfbrick / Microsoft Studios for Xbox 360)- Sesame Street: Once Upon a Monster (Double Fine Productions / WB Games for Xbox 360)- The Gunstringer (Twisted Pixel Games / Microsoft Studios for Xbox 360)- The Legend of Zelda: Skyward Sword (Nintendo EAD / Nintendo for Wii)
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