Sentences with phrase «double jump ability»

There's an upper and lower path that leads to the double jump ability, and the lower path is guarded by these one - eyed, two - legged abominations that are too tall for Elliot to shoot.
During the game you'll be running down the back of a dragon using Stanley, a freelance photographer, or Sydney, a 14 year - old girl with a very useful double jump ability.
Yoshi has that pleasant heft to him, with the weird - sounding double jump ability always allowing you to get just that extra inch of height needed to reach something special, or life - saving.
The double jump ability is another great tool for your arsenal.
Of course the classic double jump ability is there, but the spectacular attack abilities are what make Evil Genome shine.
May I remind them that Sonic 2 introduced spin dash and Sonic 3 introduced «double jump abilities» (invincible, shild use, Tails flying / Knuckles gliding») Every game put something new with keeping the old stuff (spin attack, spin jump, etc.).
Rabbit — Has longer invincible time after receiving damage Wolf — Automatically draws in rings when near them Cat — Keeps one ring after being hit Dog — Restarts with five rings after the player dies Bear — Blows away enemies with a homing attack Bird — Flies high with double jump abilities Hedgehog — Collects rings when getting damaged

Not exact matches

Utilize the special abilities of ninjas like double - jump, sprint, and dash to annoy the mysterious Game Manager.
Areus is a sword - master who also has the ability to cast destructive spells, whereas Selene the Darkenith is slightly more agile, her finesse allowing her to double - jump as well as air dash.
The actual controls are simple enough and you have a cool ability called «unboxing» which is essentially a double jump that will have you scaling tall surfaces in no time.
Even the purchase of a double - jump ability does almost nothing to fix this, making hopping from platform to platform an exercise in mashing the jump button and hoping Corvo will scale the ledge.
Captain Video (from Bit.Trip Runner) can float for an extended period, Gish (from the game of the same name) adheres to walls, and Ogmo (from Jumper) sports a double - jump — a priceless ability in certain situations.
She has the ability to double jump using her hair like an helicopter.
Of course, the big addition to the game is Funky Kong, who gets a double jump, hover ability, and unlimited oxygen underwater.
On top of a double jump and the ability to withstand spikes, Funky can also roll for an unlimited period and swim underwater without running out of air.
Chell: Double jump and use acrobatic poles (the same abilities that Wyldstyle has) and shoot portals onto white surfaces with the Portal Gun
There are double - jump and wall - jump abilities, pits, spikes, enemies to jump on; all the expected platforming fare.
Your newfound ability to pull of controlled descents via thrusters can only be used in specific moments, yet when one thinks of being granted double jumps and controlled falls one imagines using them more naturally around the environment to flank enemies by power leaping up the side of a building before dropping down from a great height.
Blink has two charges and both recharge quickly, so combined with the ability to double - jump, slide down vertical surfaces and leap up or off of walls it's possible to be constantly in motion.
The standout is the ability to essentially double jump and boost forwards, backwards or sideways.
- Progressing through the game will help you unlock abilities such as double jump, first strike, and fly in order to reach previously unreachable areas
The game lets you sprint, slide, wall - run and double jump with ease, and you'll have to constantly chain these abilities with one another to get a jump on your enemies and avoid being picked off.
You can combine this ability with your double jump to reach new heights that would be impossible before.
Upgrades range from new abilities, such as a double jump, charge attack and short range teleportation, to new weapons, such as kunais, different elemental properties for Cypher, and the Options.
The multiplayer suite feels fresh thanks to the suits» new abilities, as boosting quickly in all directions, double jumping to reach new elevated vantage points, cloaking, and silent moving all lend a new angle to the competitive side of things.
The first set of abilities you unlock, which can only be used if you pick up their token, are the bombs and the double jump.
You can tell something is going to be off about the double jump when you realise that in order to obtain it you must pick up a rotten fish's head... Basically, the double jump isn't the magical ability to jump in mid-air — an ability most modern gaming heroes possess these days — nope, the bear jumps as normal and the second jump is basically the bear being projected further into the air by the power of his farts.
The game has 24 singleplayer levels, and adds to the replay value by making some (non-essential) areas inaccessible until you get more powerful jump (and double - jump) abilities later in the game, giving you a reason to replay some of those early levels.
Runes, meanwhile, imbue additional abilities, such as double - jumps or horizontal dashes.
Dante can buy the ability to double jump so long as he has his sword, Alastor, equipped, but making double jumping necessary for platforming sections means blocking players who didn't» have the foresight to buy the skill.
My personal favorite was the Mirage class that crucially allows you to double jump which is important here as the game doesn't feature a clamber ability to climb up over walls.
Stretch goals would be to have abilities such as wall jumping, double jumping, and something like a spring for super jumps.
While he's lost the traditional ability to spin dash, he can now perform a double jump, as well as a multitude of power - ups gained by combining with the game's Wisps.
Goodman elaborated on the last point, explaining that abilities such as Genji's double jump and wall climb, Pharah's hover jets, Hanzo's wall climb, Lucio's active crossfade song, and Mercy's angelic descent will now all be disabled by Sombra's hacking.
There's a Tension gauge which, once full, allows you to enter High Tension, a temporary state, which makes you invincible and allows you to use spells and abilities without expending MP, as well as unlocking the ability to double jump and allowing you the opportunity to use the most powerful attack in each characters arsenal: the Coup de Grace, which is the games take on the Musou ability from the Warriors games, allowing you to take out a full screen worth of enemies with a visually dazzling attack.
While using each character's distinct ability to either double jump, stomp or dash, players whirl through four vividly, hand - drawn worlds, as they quest through 40 magical levels.
In fact, Rise can't take more than two hits from anything before he dies a horrific, bloody death, so you better become acclimated to both your double jump and dashing abilities.
At the end of the game I was double jumping while shooting heat - seeking rockets at flying baddies while my clone (another unlockable ability) was laying down heavy fire on the ground troops.
Funky Kong is able to double - jump, glide, roll and swim infinitely, plus the ability to land on spiked surfaces that would normally cause damage.
How to Unlock: Go 2 minutes without double jumping or wall running in a mission where these abilities are available
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
For example: there is an Aegis which gives Pankapu a bow and arrow, the ability to place mines and also double jump but this comes at the cost of defence.
Players on foot have the ability to double jump.
Shortly after starting the game you'll have the ability to add a double - jump to your repertoire.
As a Pilot, players can perform moves like double jumps, wall runs, ledge hanging, and the ability to climb.
If I had found the double - jump ability by this point in Hollow Knight, I could hop up to an exit path and continue exploring in the relative safety of the Garden.
The charms come alongside permanent ability unlocks, most of which are movement abilities including a dash, a double jump, and wall climbing.
Wisely, Deep Crimson retains the accessibility of its ancestor - assigning two buttons to light and heavy attacks while the abilities to double jump and dash are your primary defensive tools.
Speaking of Funky Kong, a new mode specifically designed for the Switch, Funky Town, celebrates the return of the surfing ape who has the ability to do double jumps, infinite rolls and hovering.
You can also add a triple jump to your arsenal, or the ability to dash by double tapping a direction.
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