This version of Breath of the Wild obviously leaves out the game's anime cartoon - inspired look in favor of a top -
down Zelda game.
Four Swords Adventures is a bit more linear than your traditional top -
down Zelda game, or at least some of the originals.
The top
down Zelda game... are you referring to Shipwreck?
This is very much a top -
down Zelda game with nothing new to offer.
Why would they release a sequel to a 2D top -
down Zelda game after all these years that takes place in that part of the timeline?
I have personally been waiting for a quality top -
down Zelda game since ALBW, and that game is very special to me, as it was the very first game I ever reviewed four years ago.
While we're not likely to see a new Legend of Zelda game on the Switch for some while since Breath of the Wild only released a little over a year ago, there is a chance that they are either developing a top -
down Zelda game ala A Link to the Past or A Link Between Worlds for the Nintendo Switch or the Nintendo 3DS.
A top -
down Zelda game a Pokemon game as well as Monster Hunter could definitely change a lot of Gamers minds and get them on board but I believe the messaging needs to be a little more clear especially since we had a huge fragmentation of their Market the previous generation.
Link to the Past is my favorite top -
down Zelda game and is a game that is amazing in every aspect.
Or any top -
down Zelda game really.
If you're a fan of top
down Zelda games and the Adventure Time cartoon then just get this game.
The combat is real - time and reminiscent of the top
down Zelda games, so nothing like traditional Dragon Quest games — or at least certainly not the first one.
An unabashed love letter to classic 2D top -
down Zelda games, but with its own levels, enemies, and charms, «Shipwreck» is an amazing $ 3 entrant into action / adventure RPGs... except for one detail.
A twin - stick shooter with randomly generated levels and modelled on the dungeons from traditional top -
down Zelda games.
Not exact matches
Shipwreck is a Legend of
Zelda style top
down action adventure
game that is very reminiscent of something like A Link to the Past but even moreso, Link's Awakening.
The days of 2D, top -
down console
Zelda games could very well be over.
While Teslagrad was a Metroidvania - inspired puzzle platformer, World to the West is a top -
down adventure
game reminiscent of titles like The Legend of
Zelda and Secret of Mana.
It's almost a problem (a good problem mind you), as we're already struggling to whittle
down the current selection of titles to just 25 best Nintendo Switch
games, especially after losing months to The Legend of
Zelda: Breath of the Wild, going mad with collecting Power Moons in Super Mario Odyssey, dabbling with DOOM and getting seriously truffle hungry in Stardew Valley.
It's a temple - style stage, played in a top -
down view, where you move from room to room, similar to a dungeon in the first Legend of
Zelda — which makes sense, considering the level was made as a tribute to the
game's 25th birthday.
Sounds like the next
zelda game is going to have a similar art style to wind waker and not the tech demo we all got excited about which would be a huge let
down imo.
• The
game brings this top -
down, 2D world to life with elevation and depth made possible by the Nintendo 3DS system's stunning 3D visuals that reinvent classic
Zelda game play at a constant 60 frames per second.
With an 85 % rating on Metacritic, Oceanhorn was unanimously compared to The Legend of
Zelda series by critics — the gameplay trailer has a Wind Waker semblance and the puzzle - solving gameplay resembles the top -
down viewpoint of the 3DS
games.
This was added in majora's mask which doeesnt surprise me to be added afterwards but they should've made it a boss you could be many of them would've been great but if you could've been a skull child it would've been wonderful wondering through the woods achieving new ways to return to your old self but once again we got let
down by the ledgend of
zelda series ext
game should be what I based my theory for them to do would've been a wonderful idea after majora's mask and ocarina of time
(thumbnail photography by Nary Fam) Over the years, I've created the perfect
Zelda game in my mind, although I've never quite been able to put it
down on paper.
Zelda: Hyrule Warriors hands
down, although it's a spin off
game imo they did a perfect job with her design.
It is hard to nail
down just what the meaningful differences would be from having an American studio work on
Zelda rather than only Japanese ones, but Miyamoto himself was vague in telling Wired what he thinks the difference may be: «People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese
games.
* The flying -LSB-[zeldawiki: Postman #Phantom Hourglass Postman]-RSB- in the -LSB-[Nintendo DS]-RSB-
game» -LSB-[zeldawiki: The Legend of
Zelda: Phantom Hourglass The Legend of
Zelda: Phantom Hourglass]-RSB-» says that he does not want to be shot
down by a -LSB-[slingshot]-RSB-.
I think if it came
down to these 2 contenders more hardcore
gamers would gravitate towards
Zelda but honestly at the end of the day this is almost like flipping a coin.
The other thing it has going for it is that Mario is more mainstream than
Zelda and while there have been many people who have sneered at the high praise it has received deep
down inside all of us
gamers Mario taking away the top spot at any awards show (even if it was undeserving.)
I'm all
down for a Nintendo Land sequel, they need to update the
Zelda mini
game where its free roam.
With so many different timelines, gameplay types, and art styles on display throughout the history of The Legend of
Zelda, it's difficult to pin
down exactly what a
Zelda mobile
game might look or play like.
But hands
down, Legends is a fantastic improvement and that with the first one, together they do a brilliant job of showing us what this Dynasty meets
Zelda game can become and gives us hope for a series that won't just stop at 2
games.
It's not surprising to hear Miyamoto lay
down the direction for a
game, as he has done similarly for other efforts, especially when related to the Legend of
Zelda series.
Do you hope to see her included in other Legend of
Zelda games down the line?
The people developing this
game aren't slowing
down the development of the latest
Zelda title.
It's likely that
down the line towards
Zelda U they'll put that one by itself to coincide with that
game.
Everyone is speculating about how good the
game actually is — it's going to exceed expectations and, for a dude like me, a 40 - year - old [in April] who hasn't played
Zelda since the gold cartridge, I sat
down and was hooked.
I'd love to see him pop up in another
Zelda game down the line.
So we wrote
down all of the stress points, the things that make
Zelda games less enjoyable, and we replaced them with new ideas.
- 3DS software sales are up year - on - year to 248 729 units (+7.9 %)- Wii U software sales are
down year - on - year 39.39 % - The Legend of
Zelda: Breath of the Wild (Nintendo Switch and Wii U version combined) was the 3rd best - selling
game in - 1 -2-Switch was # 9 - Super Bomberman R is ranked # 23 - Just Dance 2017 at # 28 - on 3DS, the best - seller is Pokémon Sun (ranked # 27), with Pokémon Moon at # 39 - New Super Mario Bros. 2 makes a comeback at 40
When you get right
down to it, every single
Zelda game (other then the unmentionable ones) since the series» inception in 1986 has shared essentially the same design template.
«We are HUGE
Zelda fans and particularly love the 2D, top -
down games on the SNES and Nintendo handhelds,» said Philipp Döschl, of publisher FDG Entertainment.
The gist of it, drawing from the SNES era, is a mix between the top -
down exploration of
Zelda and the party system from the early Final Fantasy
games.
Since the release of Spirit Tracks, Nintendo has not released an original, stand - alone
Zelda story for handhelds, which could probably be
down to the fact the
game wasn't as well received as they expected to be, something that has put them a little on edge, worried as to how their next original title would have us react, so instead they give us a re-mastered Ocarina of Time, quite possible the greatest
Zelda game to date and Majora's Mask and Wind Waker, which for me was the icing on the cake as I was unable to play it the first time round on the Gamecube and added to the justification of getting my WII U.
My wife calls it the
zelda game because it is a top
down view
game that focuses on a room of baddies at a time like the nes
zelda game, and you have an inventory of bombs and keys, and a heart bar like
zelda, but the twist is that it is a different run with different power ups that interact with each other in different ways, This
game will stay in my rotation, and for the price tag of 15 bucks for the base
game, and 10 bucks for the dlc it is well worth the price of admission.
The sheer scale and scope of the
game truly outshines any
Zelda title before it, maybe the story isn't as memorable or traditional as past
games in the series, but Breath of the Wild really captivates you and won't let you put the
game down.
There are still
games to be played but, to be honest, all I was really looking forward to was getting
down with some
Zelda.
If you've played any of the top -
down Legend of
Zelda games, you'll be instantly familiar with The Binding of Isaac — except that this is not available on Nintendo platforms (and I'm not sure if it ever will be).
I spent hours playing Mario Kart 64 with my parents, and I would often play single - player
games like The Legend of
Zelda: Ocarina of Time and Xenogears when my family didn't sit
down to play with me.
I don't see why playstation 3 and vita stopped after a year coz those sales were shit and didn't have any good must have
games until like nearly 5 years
down the line lol I really want news on
Zelda, Metroid, Mario, F - Zero, Starfox and so on hehe