Speaking of Black Widow there's now a strong relationship with her and Banner, leading to some surprisingly nice moments where Romanov has to calm the Hulk
down after a mission, gently touching his arm to relax him enough to change back to Banner.
Playing video games became an almost daily ritual to wind
down after a mission or a long days works.
Not exact matches
Aldrin, a fairly prolific presence on social media, recently posted a few tweets looking back at the
mission, including photos of the forms that he, Armstrong and fellow crew member Michael Collins filled out when they arrived in Honolulu
after splashing
down in the Pacific Ocean.
After many a group brainstorming session, Brian and his partners wrote
down Public Supply's
mission — «We create writing essentials in support of public - school arts» — but they didn't consider their job finished.
In May 1997, a US advisory
mission to the Yeltsin government of Russia, administered by Harvard University, was abruptly shut
down after an investigation by the US Agency for International Development.
After lunch, Father Ed settles
down to talk to me about his remarkable spiritual journey to the Ordinariate — the structure set up by Pope Benedict to allow former Anglicans to become Catholics, bringing with them some of their Anglican traditions — and about what he sees as its particular
mission, to revive authentic, English spirituality in the Catholic Church.
Once you made up your mind about me you have seemed to be on a
mission to «come
after me» and take me
down along with TLS.
I spoke at the rescue
mission last night from Mark 2:1, where the fellow was let
down through the roof to be healed
after it had been â $ œnoised that He was in the houseâ $.
After becoming a mother for the second time in six months (adopting a baby in January and giving birth in July), I took on a
mission to stop buying plastic water bottles and cut
down on plastic use.
The JunoCam camera aboard NASA's Juno
mission is operational and sending
down data
after the spacecraft's July 4 arrival at Jupiter.
Then, pausing
after each word and rapping his knuckles on his desk for emphasis, he says, «You — can't — shut — the
mission —
down.
Now, 13 years
after its launch, the
mission is winding
down.
The defunct bus - size spacecraft is NASA's Upper Atmospheric Research Satellite (UARS), which launched in 1991 and was shut
down in 2005
after completing its
mission.
When developing the autonomous
mission - planning system, Williams» group took inspiration from the «Star Trek» franchise and the top -
down command center of the fictional starship Enterprise,
after which Williams modeled and named the system.
A budget crisis soon
after the Decadal report was published slowed the pace of
missions down, but now that the Mars 2020 and Europa multi-flyby
missions are on track, the community and NASA's thoughts are turning toward Uranus and Neptune.
Just a few days
after its final close approach, Mariner 10 ran out of fuel, its orbit could no longer be accurately controlled, and
mission controllers instructed the probe to shut itself
down.
Nearly two years
after it launched, the US Air Force's reusable, unmanned X-37B Orbital Test Vehicle ended its classified
mission on Sunday, becoming the first spacecraft in nearly six years to touch
down at the Kennedy Space Center's Shuttle Landing...
After seeing so many iconic #LGBTQ landmarks close
down, this #Pride, we went on a
mission to highlight the legacy of bars — past and present — that cultivated communities still thriving within New York's nightlife.
Whether you get end up drug dealing, causing mayhem, taxiing city passengers around or simply completing the
missions, it's likely that your only moment of disappointment will come when you realize how dangerously close you are to finishing the game — at which point you should note that there are an additional set of
missions to be unlocked by tracking
down two (very well) hidden Golden Lions
after the main storyline ends.
It is a very sudden and obvious dip in quality and scale
after that though, all the
missions henceforth are too short, often boring designed, two plays on multiplayer maps, the one with airplanes instead of using the usual multiplayer controls of planes dumbs it
down to the Battlefront style of «point and shoot» controls and have shallow character exposition.
After a
mission to take
down a terrorist in Serbia goes poorly, Ethan learns that he has brain cancer and is going to die in 3 - 5 months.
Missions do include a number of different objectives, such as going
after specific targets or escorting allies, but almost all of it comes
down to taking out titans.
«I always knew he would come
after me,» says CIA Director Robert Dewey (Jones) who is running his own
mission to take
down their most prized asset.
Splatterhouse follows college student Rick Taylor as he embarks on a
mission to rescue his girlfriend, Jennifer, who has disappeared
after entering a mysterious run
down mansion inhabited by an elusive scientist, Dr. West.
After a brief
down period following the Apollo
missions, NASA re-entered the realm of human space flight with the Shuttle Program.
Mission Impossible: A Successful Turnaround Story (air date: Feb. 13, 2018) James Stephens International Academy (JSIA), an urban school in Fort Myers, Florida, was in danger of being shut
down after receiving an «F» school grade for the second year in a row during the» 15 - ’16 school year.
Airman Robert Bozdech stumbled across the tiny German shepherd - whom he named Ant -
after being shot
down on a daring
mission over enemy lines.
It wasn't looking to get any better the following days, so we decided to not waste our time and drive back
down to
Mission Beach
after spending the night.
The family and I went to the beach one morning
after eating an increadible breakfast at la
mission restaurant walked
down to a sandy beach and basically owned it for several hours.
during SP
mission Nightshift • Fixed issue with last
mission not listed in REPLAY
MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alread
MISSIONS list • Fixed issue on the SP
mission Night Shift where three of the marines that repel
down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail
missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alread
missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on
mission «Fear No Evil» • Fixed issues that occurred if user were backtracking
after fight at elevator on SP
mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP
mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in
mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in
mission «Semper Fidelis» • Fixed final sound fade out on SP
mission «Thunder Run» • Removed sound fade on convoy ride in
mission «Operation Guillotine» • Fixed squad mates coming through wall
after intro on SP
mission «Operation Guillotine» • SP
mission, «The Great Destroyer»: moved Campaign Cleared achievement until
after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP
mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in
mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
Occasionally the game throws a few other ideas at you like just killing some people, and bits of loot randomly scattered around give you a bit of a reason to scout the area, but for the most part the game's
missions feel tedious as you gun
down enemy
after enemy
after enemy
after enemy.
But even if there are side
missions to do, when I finish a main plot line in a game, I think to myself; «well that's that», I just feel everything else is like I'm there to pick up
after the NPC's, I feel that the main problem is gone, the princess is saved, I don't care if I you want me to collect 10 of these, to make 5 of these so this can have that, its tedious and I've done my job, that's when I put my controller
down, that's when I never touch the game again... or at least for an extended period of time.
«Tom Clancy's The Division» players have uncovered yet another exploit to farm high - end gears and earn tons of Phoenix Credits in the Russian Consulate
mission after the Bullet King went
down.
I'm
down with doing the go - here - get - that
missions for a while, but that gets old
after hours of play.
After the events of MGS: Ground Zeroes and before the original Metal Gear, Big Boss, known as Punished Venom Snake, goes on a
mission to hunt
down his attackers from Ground Zeroes.
You are going to be glad you have them at times, but while other times you just wish friendly fire was off so you could take them
down yourself
after they have botched yet another
mission where stealth could have been done all the way through.
In Alpha Protocol, Agent Michael Thorton goes rogue
after a failed
mission that led to a jetliner being shot
down by a terrorist.
Whether you get end up drug dealing, causing mayhem, taxiing city passengers around or simply completing the
missions, it's likely that your only moment of disappointment will come when you realize how dangerously close you are to finishing the game — at which point you should note that there are an additional set of
missions to be unlocked by tracking
down two (very well) hidden Golden Lions
after the main storyline ends.
I also found some of the
missions repetitive as they followed similar patterns where Spidey would have infiltrate an area, take
down enemies in room
after room, then finish off with the inevitable boss fight or a room inundated with even more enemies Sure it is enjoyable, and a challenge at times, but I often found the experience seemed to drag out.
There isn't much in the way of combat
after the main
missions are over, but fortunately,
missions can be replayed, allowing players to revisit their favorite moments with ease or satisfy their hunger for beating
down KrugerSec personnel.
In the first game the interactive karma moments in - between
missions where you'd cut
down a person being hanged or not felt like a chore and just weren't even close to interesting
after the third time.
In my first hour playing, I was in a WWII battle, a cop car chase, a visit to my Mother, performed a vehicle theft (
after gunning
down the gang that «owned» the car), hand to hand combat, and even a stealth
mission into a Federal Reserve building.
After a heavy explosion derails the train and the new arrivals survive the terrifying ordeal, the vault hunters set out on their
mission take
down the dangerous tyrant.
Star Wars Rogue Squadron II: Rogue Leader gives players medals
after each
mission, weighing in completion time, number of enemies
down, shot accuracy, number for allies saved, lives lost and target computer efficiency — the better you do, the more unlockable content you get (including Boba Fett's Slave I and a 1969 Buick Electra 225).
The Doodle Army wants you!Get the full version for more
missions, boss battles and mini games!Enlist today and cut
down wave
after wave of enemies in this endless shooting adventure!
You may find that loop does nothing for you, and put the game
down satisfied
after you finish the last story
mission.
He's also a supporting character in his DLC
after the opening scene, as you play Evie Frye trying to track
down Jack through a series of story
missions and some new mechanics within side
missions.
There's a story here that basically pits an initially small force of troops and hired mercenaries against a powerful nation's military
after their president's plane is shot
down over enemy territory and the
mission is to find out if he, along with a great military hero traveling with him are still alive.
Mission Mode contains an arcade kind of leaderboard where the goal is to get the highest score possible, and finally, Arena Mode throws players into, well, an arena where wave
after wave of demons and monsters will be thrown
down for the killing.
After taking out all of the enemies on the map, return to the area the
mission started, by the bunker's entrance turn and walk to the cliff, dropping
down to the lower area and follow the stream, dropping
down again where you will find a small dark cave with Thor's hammer standing upright on a rock.