Sentences with phrase «down after a mission»

Speaking of Black Widow there's now a strong relationship with her and Banner, leading to some surprisingly nice moments where Romanov has to calm the Hulk down after a mission, gently touching his arm to relax him enough to change back to Banner.
Playing video games became an almost daily ritual to wind down after a mission or a long days works.

Not exact matches

Aldrin, a fairly prolific presence on social media, recently posted a few tweets looking back at the mission, including photos of the forms that he, Armstrong and fellow crew member Michael Collins filled out when they arrived in Honolulu after splashing down in the Pacific Ocean.
After many a group brainstorming session, Brian and his partners wrote down Public Supply's mission — «We create writing essentials in support of public - school arts» — but they didn't consider their job finished.
In May 1997, a US advisory mission to the Yeltsin government of Russia, administered by Harvard University, was abruptly shut down after an investigation by the US Agency for International Development.
After lunch, Father Ed settles down to talk to me about his remarkable spiritual journey to the Ordinariate — the structure set up by Pope Benedict to allow former Anglicans to become Catholics, bringing with them some of their Anglican traditions — and about what he sees as its particular mission, to revive authentic, English spirituality in the Catholic Church.
Once you made up your mind about me you have seemed to be on a mission to «come after me» and take me down along with TLS.
I spoke at the rescue mission last night from Mark 2:1, where the fellow was let down through the roof to be healed after it had been â $ œnoised that He was in the houseâ $.
After becoming a mother for the second time in six months (adopting a baby in January and giving birth in July), I took on a mission to stop buying plastic water bottles and cut down on plastic use.
The JunoCam camera aboard NASA's Juno mission is operational and sending down data after the spacecraft's July 4 arrival at Jupiter.
Then, pausing after each word and rapping his knuckles on his desk for emphasis, he says, «You — can't — shut — the missiondown.
Now, 13 years after its launch, the mission is winding down.
The defunct bus - size spacecraft is NASA's Upper Atmospheric Research Satellite (UARS), which launched in 1991 and was shut down in 2005 after completing its mission.
When developing the autonomous mission - planning system, Williams» group took inspiration from the «Star Trek» franchise and the top - down command center of the fictional starship Enterprise, after which Williams modeled and named the system.
A budget crisis soon after the Decadal report was published slowed the pace of missions down, but now that the Mars 2020 and Europa multi-flyby missions are on track, the community and NASA's thoughts are turning toward Uranus and Neptune.
Just a few days after its final close approach, Mariner 10 ran out of fuel, its orbit could no longer be accurately controlled, and mission controllers instructed the probe to shut itself down.
Nearly two years after it launched, the US Air Force's reusable, unmanned X-37B Orbital Test Vehicle ended its classified mission on Sunday, becoming the first spacecraft in nearly six years to touch down at the Kennedy Space Center's Shuttle Landing...
After seeing so many iconic #LGBTQ landmarks close down, this #Pride, we went on a mission to highlight the legacy of bars — past and present — that cultivated communities still thriving within New York's nightlife.
Whether you get end up drug dealing, causing mayhem, taxiing city passengers around or simply completing the missions, it's likely that your only moment of disappointment will come when you realize how dangerously close you are to finishing the game — at which point you should note that there are an additional set of missions to be unlocked by tracking down two (very well) hidden Golden Lions after the main storyline ends.
It is a very sudden and obvious dip in quality and scale after that though, all the missions henceforth are too short, often boring designed, two plays on multiplayer maps, the one with airplanes instead of using the usual multiplayer controls of planes dumbs it down to the Battlefront style of «point and shoot» controls and have shallow character exposition.
After a mission to take down a terrorist in Serbia goes poorly, Ethan learns that he has brain cancer and is going to die in 3 - 5 months.
Missions do include a number of different objectives, such as going after specific targets or escorting allies, but almost all of it comes down to taking out titans.
«I always knew he would come after me,» says CIA Director Robert Dewey (Jones) who is running his own mission to take down their most prized asset.
Splatterhouse follows college student Rick Taylor as he embarks on a mission to rescue his girlfriend, Jennifer, who has disappeared after entering a mysterious run down mansion inhabited by an elusive scientist, Dr. West.
After a brief down period following the Apollo missions, NASA re-entered the realm of human space flight with the Shuttle Program.
Mission Impossible: A Successful Turnaround Story (air date: Feb. 13, 2018) James Stephens International Academy (JSIA), an urban school in Fort Myers, Florida, was in danger of being shut down after receiving an «F» school grade for the second year in a row during the» 15 - ’16 school year.
Airman Robert Bozdech stumbled across the tiny German shepherd - whom he named Ant - after being shot down on a daring mission over enemy lines.
It wasn't looking to get any better the following days, so we decided to not waste our time and drive back down to Mission Beach after spending the night.
The family and I went to the beach one morning after eating an increadible breakfast at la mission restaurant walked down to a sandy beach and basically owned it for several hours.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alreadMISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alreadmissions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
Occasionally the game throws a few other ideas at you like just killing some people, and bits of loot randomly scattered around give you a bit of a reason to scout the area, but for the most part the game's missions feel tedious as you gun down enemy after enemy after enemy after enemy.
But even if there are side missions to do, when I finish a main plot line in a game, I think to myself; «well that's that», I just feel everything else is like I'm there to pick up after the NPC's, I feel that the main problem is gone, the princess is saved, I don't care if I you want me to collect 10 of these, to make 5 of these so this can have that, its tedious and I've done my job, that's when I put my controller down, that's when I never touch the game again... or at least for an extended period of time.
«Tom Clancy's The Division» players have uncovered yet another exploit to farm high - end gears and earn tons of Phoenix Credits in the Russian Consulate mission after the Bullet King went down.
I'm down with doing the go - here - get - that missions for a while, but that gets old after hours of play.
After the events of MGS: Ground Zeroes and before the original Metal Gear, Big Boss, known as Punished Venom Snake, goes on a mission to hunt down his attackers from Ground Zeroes.
You are going to be glad you have them at times, but while other times you just wish friendly fire was off so you could take them down yourself after they have botched yet another mission where stealth could have been done all the way through.
In Alpha Protocol, Agent Michael Thorton goes rogue after a failed mission that led to a jetliner being shot down by a terrorist.
Whether you get end up drug dealing, causing mayhem, taxiing city passengers around or simply completing the missions, it's likely that your only moment of disappointment will come when you realize how dangerously close you are to finishing the game — at which point you should note that there are an additional set of missions to be unlocked by tracking down two (very well) hidden Golden Lions after the main storyline ends.
I also found some of the missions repetitive as they followed similar patterns where Spidey would have infiltrate an area, take down enemies in room after room, then finish off with the inevitable boss fight or a room inundated with even more enemies Sure it is enjoyable, and a challenge at times, but I often found the experience seemed to drag out.
There isn't much in the way of combat after the main missions are over, but fortunately, missions can be replayed, allowing players to revisit their favorite moments with ease or satisfy their hunger for beating down KrugerSec personnel.
In the first game the interactive karma moments in - between missions where you'd cut down a person being hanged or not felt like a chore and just weren't even close to interesting after the third time.
In my first hour playing, I was in a WWII battle, a cop car chase, a visit to my Mother, performed a vehicle theft (after gunning down the gang that «owned» the car), hand to hand combat, and even a stealth mission into a Federal Reserve building.
After a heavy explosion derails the train and the new arrivals survive the terrifying ordeal, the vault hunters set out on their mission take down the dangerous tyrant.
Star Wars Rogue Squadron II: Rogue Leader gives players medals after each mission, weighing in completion time, number of enemies down, shot accuracy, number for allies saved, lives lost and target computer efficiency — the better you do, the more unlockable content you get (including Boba Fett's Slave I and a 1969 Buick Electra 225).
The Doodle Army wants you!Get the full version for more missions, boss battles and mini games!Enlist today and cut down wave after wave of enemies in this endless shooting adventure!
You may find that loop does nothing for you, and put the game down satisfied after you finish the last story mission.
He's also a supporting character in his DLC after the opening scene, as you play Evie Frye trying to track down Jack through a series of story missions and some new mechanics within side missions.
There's a story here that basically pits an initially small force of troops and hired mercenaries against a powerful nation's military after their president's plane is shot down over enemy territory and the mission is to find out if he, along with a great military hero traveling with him are still alive.
Mission Mode contains an arcade kind of leaderboard where the goal is to get the highest score possible, and finally, Arena Mode throws players into, well, an arena where wave after wave of demons and monsters will be thrown down for the killing.
After taking out all of the enemies on the map, return to the area the mission started, by the bunker's entrance turn and walk to the cliff, dropping down to the lower area and follow the stream, dropping down again where you will find a small dark cave with Thor's hammer standing upright on a rock.
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