We have seen various games change their mechanics for sequels, Fallout 1 and 2 were
isometric top -
down RPGs which become 1st person Action - RPGs, Resident evil went through many stages before becoming first - person in Resident Evil 7, Zelda went from top -
down to side - scrolling then back to top -
down before hitting 3d... Fear Effect was originally a 3d third - person stealth - action
puzzle game yet Fear Effect Sedna has been presented as a fixed - angle top -
down isometric twin - stick shooter style which focuses on stealth, action,
puzzles and tactics — that is a lot of characteristics and quite ambitious for a small indie game studio.