Not exact matches
The single player campaign is broken
down into different story - driven missions, each tasking the player with conducting war operations from an
isometric point of
view that is obscured by a vast fog of war.
The feeling is reinforced by the scaling - score multiplier pick - ups and the secondary top -
down camera that shifts the default
isometric view overhead.
The game plays out in a top
down /
isometric view of the fictional city of Freeburg, and there isn't a whole lot to look at.
You'll traverse the world from an
isometric point of
view and use a host of weapons to hack enemies
down.
There's even the chance to remove yourself from the third person, slightly top
down view point that Cactus runs with by default, to take in the action from a first person
view, or one without a HUD, or via an
isometric camera.
The default
view while in a park is a top
down,
isometric - style camera angle, which focuses mainly on your in - game avatar, selected from a roster of cute characters at the outset.
How to Survive has the look of a traditional role playing game, with a top
down,
isometric camera
view / player perspective.
While sporting an
isometric view, rather than top
down, L.A. Cops is very reminiscent of Hotline Miami, tasking you with taking
down enemies quickly, while moving from room to room and avoiding being mowed
down in only one or two shots.
Thorvalla is a new fantasy computer RPG featuring a 3D
isometric top -
down view and a level of depth that pays homage to the classics.
The
isometric view is replaced with an over-the-shoulder camera angle, putting players
down lower to the ground and closer to the action.