Sentences with phrase «down upon your enemies»

Now you can jump against a wall and rain fire down upon your enemy as a regular skill, not only as the glamourous ending to a particular Jutsu.
You have at your disposal a nice arsenal of weapons with which to bring death down upon your enemies.
In the case of Batman's stealth, you look down upon enemies as you grapple between different objects and look for your perfect opportunity to strike.
With swords, guns or explosive barrels Bryce can destroy pillars or chunks of wall to bring parts of scenery tumbling down upon the enemy.
You can become a demon lord and cause dead goats to rain down upon your enemies.
Shinobi III features a dazzling array of moves for a game of its time: players can perform double jumps, rain shuriken down upon their enemies, dash, wall jump, dive kick, hang down, and dice up their foes with various sword techniques.
Summons are epic beasts and allies that can either boost your team's abilities to victory or rain destruction down upon your enemies, and each one could play an integral role in a winning team's strategy to victory.

Not exact matches

Say, «Whoever is an enemy to Gabriel — it is [none but] he who has brought the Qur «an down upon your heart, [O Muhammad], by permission of Allah, confirming that which was before it and as guidance and good tidings for the believers.»
But according to Jesus, we should not attempt to pray down judgment and the wrath of God upon our enemies.
Then we sat glued to our television screens as our military rained down fire and brimstone upon our enemies in the form of «shock and awe» missile attacks.
season after season, they're your enemy, wen down in the trenches, upon seein spuds activity... admire nothing — the cannon is your friend, really
You move around on screen from side to side and up and down shooting wave upon wave of enemies.
If your enemy is weak to your elemental attack, you will bring the pain down upon them.
Knowing Link is supposed to be overpowered according to the storyline helps make the idea of mowing down literally thousands upon thousands of enemies easier to swallow.
To do so, you simply hold a shoulder button down to expand the radius of a field and all of the enemies inside get damaged upon releasing the button.
As a 24 hr thrill ride ensues, the unlikely duo discover they are both targets and must rely upon each other in order to take down a common enemy.
When you let your guard down, you let the enemy in, and provide them with a feline and canine buffet to eat and thrive upon.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
There are some solid missions in there, with 1 mission involving Uzi wielding Ninja's and being fired upon by an Atomic Submarine and many other missions are fun, but they're almost all let down but terrible checkpoint placement often forcing you trudge back through piles of enemies again and again, along with this the spawning enemies grow frsutrating as they often spawn behind you in area's you've just cleaned out leading to some irritating fights.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
If the player is detected by an enemy, this ability slows down time for a few seconds to give players a chance take down the enemy before they can alert hell's army to ascend upon Big Boss.
Luckily there is room for some of the well - known Insomniac Games humour scattered along the story just enough to keep the mood light enough to not get too dark, since you are basically running around taking down hordes upon hordes of different enemies.
Even though this places you in the same environments as before, along with the same enemies, you can tell that this place has changed after the Tower Crashed down upon the prison.
Head down, and when you open the chest in the middle of the area (containing a Diamond Circlet, which is a headpiece that reduced Ancient enemy damage, if you want to equip it right now) several stationary Guardians will set their sights upon you.
Upon finding hidden Crystal Skulls, players will be transported to these areas to face down waves of enemies and classic NINJA GAIDEN boss characters with new moves.
A lot of the exploration and combat in the game boils down to trial and error; you may instantly get hammered by that hulking giant clad in armour upon your first meeting or be caught off guard by a booby trapped chest but once you memorise the locations of certain traps and the attack patterns of the enemies you'll soon be traipsing through the areas like the true champion you are, smiting all who dare cross your path.
Upon entry, these are represented entirely by rooms in a top - down perspective, with individual enemies infesting each room.
This mode pushes players to enjoy this games own take on the horde mode where two to four players will duke it out against waves of enemies as they come barreling down upon them.
These new augmentations range from an armoured layer of defense that will soak up a lot of damage, a built in stun gun that can take down 4 enemies at once, and the option to shoot blades from your arms to produce a satisfying and vicious death upon your enemies.
Upon landing, keep the camera pointed down so you never see the enemies and well... you don't get hit by arrows any more.
Are you ready to be a commander who can build our base stronger than any others?Commander, we must create a strong airbase to demolish the base of our enemy who look down upon us!
Mesa is a DPS frame that can activate the rapid fire High Noon, mowing down enemies like a turret that scales in damage the longer it fires upon a single target.
In the second playthrough we saw the main character take an alternative route through the sawmill and using a proximity mine (hastily constructed using the crafting system) to bring a pile of logs down upon the chasing enemies.
The animation of every character, down to the not - quite - Sniper - Joes everyday enemy, is beautifully animated and reacts to the variety of violent actions you can visit upon them.
As the main protagonist becomes mortal upon arriving on Earth and can be struck down by enemies» blows, the only way to complete the quest of saving the Earth is to possess the bodies of Vikings and use their combat skills in battles to come.
Why do ask, well upon holding down the «B» button you charge at your enemy impaling them lifting them high in the air like they are your new trophy.
Players can run along walls which allow them to reach some areas more quickly, they can slide across the ground, and use thrust jetpacks which allow you can jump clear over your enemy's head and watch them try in vain to either follow you or duck and cover in fear of the bullets that will inevitably rain down upon them.
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