Despite not having much to say, its hard not to be taken by her regal, fiery design, as well as her ability to
draw over reality.
Not exact matches
That's the thing we are too dependent on specific players we don't see the
draw back which is the fact we
over work them and when they get injured or loose form through fatigue and we start saying the «OLD ARSENAL CURSE IS BACK»,
Reality is mate it ai nt curse, Only 1 Player has started every game for Chelsea this season John Terry.
Exactly 20 years ago, in March 1995 the impressive Diablo SV was unveiled at the Geneva Auto Show, short for Sport Veloce the Diablo SV was in fact the entry level model, a lightweight version of the Diablo 2WD that was developed with racing in mind (in 1996 the Diablo SV - R became a
reality), hence the alcantara interior, special rear wing and air intakes to
draw cool air straight into the V12 engine compartment... the Diablo SV quickly became a very popular model, and by the time the MY1999 with the fixed headlights took
over production of the original Diablo 2WD was halted in favor of the Diablo SV, which also featured rear wheel drive only while the Diablo VT was a four wheel drive version.
The special rear wing feels right at home behind the standard engine cover seen on these
drawings, complete with the typical LB Performance scripting all
over the car... I'm sure once they take delivery of an Huracan in Japan it won't be too long before we see this wide conversion becoming a
reality.
Rehana's efforts to maintain some control
over everyday life during the conflict
draws the reader into her
reality and perhaps a bit closer to the
reality of those who actually lived in East Pakistan during that time.
Like a body encoded by textiles, a room can (momentarily) elide its physical
reality through the application of provisional systems: a voile curtain
over barred windows: bright acrylic paint applied to hard stone; an A4
drawing of flowers, tacked up with masking tape onto breeze block.
In the Armory Show he exhibited two paintings and five etchings and took away new influences, the colorful palette of the Fauves and the stylized
drawing of emerging abstract painters who were emphasizing form and line
over objective three - dimensional
reality.
Limited Edition Print & E-Book containing a collection of 52 digital
drawings & Augmented
Reality videos completed by artist Carla Gannis
over 52 weeks — a year - long project in which Gannis explores the female identity by turning the camera on her own face.
Often his works relied on optical tricks or illusions,
drawing his viewers into a debate
over the nature of «
reality.»
Using an unusual technique of colouring gelatine silver prints by hand or
drawing over colour prints — part photography and part painting — he creates an imaginary
reality that reflects both the paradoxes of the Middle East today and the flamboyant fantasies of the golden age of Egyptian film in the cosmopolitan pre-revolutionary years in Cairo.
A founding member of the legendary collective Hi Red Center and key figure of the Mono - ha (School of Things) movement, Takamatsu,
over the four decades of his career, sought to explore the boundaries of
reality and relationships with the physical world through a diverse body of work including sculpture, photography, painting,
drawing and performance art.