Frenzied multiplayer battles, meanwhile, are almost a bigger
draw than the single player.
Not exact matches
Controls are the same as they are in
single player mode, but it's more difficult to
draw commands with the Wii Remotes
than it is to use the Game Pad's touch screen.
Even though it operates inside a scope that is far more limited
than that of the likes of Super Smash Bros. and Splatoon, it is able to come through in the delivery of a lasting experience that will welcome and
draw newcomers that would never think of touching fighting games, and keep avid gamers entertained for long periods of time, whether it be by giving them vast combinations of fighters and weapons to try and master, hooking them with the competitive online scene, or offering an impressive
single -
player challenge.
Compare a multiplayer system like WoW where interaction and cooperation is useful and quite necessary for progression compared to a
single -
player game ported over to multiplayer scene in what seems to be — from your opinion — more of an afterthought
than a serious
draw for the playerbase.
Early coin - ops such as Tron or Gorf were conceived around the notion that an amalgam of four or five different diversions could be a bigger
draw than merely offering
players a
single game.