It's a game that remains very nostalgic to me, as somebody who grew up playing point and click games, an experience I associate with my mother and probably my earliest exposure to narrative -
driven games of any kind.
Not exact matches
«We will announce new actions that will help clear the path for the
kinds of next generation technologies that can
drive game - changing economic growth, along with new efforts to support American entrepreneurs and expand the benefits
of entrepreneurship to all parts
of our country,» Zients wrote.
Nerding out over an online video
game or a fantasy series or a beloved sitcom isn't bad — that
kind of deep passion can
drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals
of
Nerding out over an online video
game or a fantasy series or a beloved sitcom isn't bad — that
kind of deep passion can
drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals
of Ready Player One's book and movie feel in counter to one another.
It's
kind of amazing how many good passes Manning threw in that
game that were completely wasted, as well as
drives that stalled because
of it.
As you say good teams that are leading will slow the
game down in the 4th qtr but good teams also operate on short fields which should lead to shorter
drives and TOP so I say it
kind of levels out.
Clayton suggests that a cognitive arms race among their own
kind drove corvids to evolve, as the spy - versus - spy
game of caching, stealing, hiding, and deceiving escalated the need for an ever - sharper mind.
The most graphic case
of this
kind of injury I ever saw came during a
game of summer camp softball when Sidney Katz (not his real name) was playing second base (not his real position) and was hit by a line
drive in the antler (not his real appendage).
I like anime, video
games, food,
driving around, going on adventures and more... however we should talk ^ ^ I live in the US, I'm Central Northern...
kind of isolated up here, that...
A rigorous
driving simulator, an unique title especially on consoles, where usually prevail different
kinds of racing
games.
In the»80s, «rumble technology» exclusively referred to arcade racing
games with vibrating seats, the
kind kids played solely for the thrill
of hanging on for dear life, spending quarter after quarter to see how long they could
drive in pixelated grass without projectile vomiting the afternoon's lunch all over the steering wheel.
Though seriously, it
kind of sucks because Project Cars fills a hole that the U is sorely lacking, but it's all a part
of business... It could be a smart thing to wait until after the holiday season where the Wii U I feel is packed with quality
games this fall going into the holiday season add the winter release
of Smash, maybe the hope is to
drive up the install base, so more people can pick it up in 2015 during a Wii U dry patch.
Some people might take issue with the fact that the
game includes no options for manual transmission or any
kind of damage effects that hinder your ability to
drive the car the more you wreck.
During his 10 - year tenure at Microsoft, Brian continued to
drive and advance
game audio technologies through tools such as the award - winning «XACT» (Xbox Audio Creation Tool); the first -
of - its
kind tool to provide interactive mixing for video
games.
It looks like just the
kind of game we've been missing; a dark, linear, narrative -
driven adventure along the lines
of the old Onimusha titles.
Cassie discusses how to use gamified formative assessments to measure different
kinds of skills and looks at the different ways teachers can use
games in the classroom — from out -
of - the - box board
games to designing one's own curriculum -
driven game.
Well, the surprise was on us as Chevrolet and Sony annouced that
gamers would be allowed the first -
of - its -
kind driving experience by offering the Camouflaged C7 test Corvette for download and
driving today on Gran Turismo 5.
Driving School 2016 —
Driving School 2016 is the latest simulation
game where you can learn to
drive different
kind of vehicles: cars, trucks and buses.
Whoever overdrives, overloads,
drives when overloaded, overworks, tortures, torments, deprives
of necessary sustenance, cruelly beats, mutilates or kills an animal, or causes or procures an animal to be overdriven, overloaded,
driven when overloaded, overworked, tortured, tormented, deprived
of necessary sustenance, cruelly beaten, mutilated or killed; and whoever uses in a cruel or inhuman manner in a race,
game, or contest, or in training therefor, as lure or bait a live animal, except an animal if used as lure or bait in fishing; and whoever, having the charge or custody
of an animal, either as owner or otherwise, inflicts unnecessary cruelty upon it, or unnecessarily fails to provide it with proper food, drink, shelter, sanitary environment, or protection from the weather, and whoever, as owner, possessor, or person having the charge or custody
of an animal, cruelly
drives or works it when unfit for labor, or willfully abandons it, or carries it or causes it to be carried in or upon a vehicle, or otherwise, in an unnecessarily cruel or inhuman manner or in a way and manner which might endanger the animal carried thereon, or knowingly and willfully authorizes or permits it to be subjected to unnecessary torture, suffering or cruelty
of any
kind shall be punished by imprisonment in the state prison for not more than 7 years in state prison or imprisonment in the house
of correction for not more than 21/2 years or by a fine
of not more than $ 5,000 or by both fine and imprisonment; provided, however, that a second or subsequent offense shall be punished by imprisonment in the state prison for not more than 10 years or by a fine
of not more than $ 10,000 or by both such fine and imprisonment.
So we see plenty
of game: almost as soon as we turn into the 12,000 hectare reserve there are wildebeest, warthogs, giraffe, two
kinds of zebra and several
kinds of antelope and on
drives over the next couple
of days we spot four out
of the «big five»: elephant, lion, buffalo and rhino.
In general my preferred
games are story -
driven open world adventures
of any
kind though I will play anything if I find fun in it.
Seems like the
kind of game where story will be most important motivator
driving players to continue on with the journey.
«Eleven years ago when Microsoft came to Lionhead and revealed plans for Xbox, their
driving ambition was to create a new
kind of console — one that didn't only play
games but which was also about entertainment.
There are also some mild racing
game mechanics thrown in as well, so
Drive Girls is
kind of like an Action
Driving game.
The series» creators and writers have all moved on, and Valve no longer seems particularly interested in making the
kind of puzzle -
driven, story - heavy
games they were once lauded for.
The Vanishing
of Ethan Carter is a story -
driven mystery
game that focuses entirely on exploration and discovery, featuring no combat or explosions
of any
kind.
In our experience, there are two
kinds of gamers drawn to open world
games: the completionists that like to tick off every objective, climb every tower, and collect every item they can, and the story -
driven players that like to push through the main
game, get powerful, and finish off the main side missions when they're good and ready.
I enjoy all
kinds of different
game genres and love a good story
driven game too.
Another big part
of Just Cause 3 that doesn't feel like it got the same
kind of love that many
of the destructive aspects
of the
game is the
driving.
During his 10 - year tenure at Microsoft, Brian continued to
drive and advance
game audio technologies through tools such as the award - winning «XACT» (Xbox Audio Creation Tool); the first -
of - its
kind tool to provide interactive mixing for video
games.
If you think that this
kind of game will appeal to you, start off by downloading the demo and take it for a test
drive first.
That's the
kind of thinking the
game ended up
driving me toward Sounds deep, right?
The festival is a celebration
of a new
kind of authorial design — cultured and radically independent — in one
of the most technology -
driven industries: video
games.
Sega Genesis / Mega
Drive Translations and Hacks by M.I.J.E.T. Battle Mania Daiginjou / Trouble Shooter Vintage English Translation Patch Dynamite Headdy English Translation Patch Gleylancer English Translation Patch King Colossus English Translation Patch Langrisser II English Translation Patch Phantasy Star II: Amia's Adventure English Translation Patch (SegaNet) Phantasy Star II: Anne's Adventure English Translation Patch (SegaNet) Phantasy Star II: Eusis's Adventure English Translation Patch (SegaNet) Phantasy Star II: Huey's Adventure English Translation Patch (SegaNet) Phantasy Star II:
Kinds's Adventure English Translation Patch (SegaNet) Phantasy Star II: Nei's Adventure English Translation Patch (SegaNet) Phantasy Star II: Rudger's Adventure English Translation Patch (SegaNet) Phantasy Star II: Shilka's Adventure English Translation Patch (SegaNet) Phantasy Star II Text Adventure Translations (all
of them, IPS files only — no documentation) Pulseman English Translation Patch Twinkle Tale English Translation Patch Undeadline English Translation Patch Yu Yu Hakusho English Translation Patch Contra: Hard Corps Enhancement Hack Patch El Viento Enhancement Hack Patch Shinobi III: «Return
of the Ninja Master» Enhancement Hack Patch Warsong / Langrisser Graphics Hack Patch Sega CD / Mega CD Translations by M.I.J.E.T.
Game no Kandzume (
Game Can) Volumes 1 & 2 English Translation Patches, Phantasy Star II Text Adventures only
Game no Kandume (Games Can) Vol.
Driving and battling which is for me was the fun part
of the
game kind of got in the way.
From Ocarina
of Time to Skyrim, these
kinds of games have always inspired me and
driven my passion
of making
games.
Quantum Break can be run through in about 6 - 7 hours which is pretty much standard for these
kinds of story
driven games.
Like the previous
games in the franchise, this one also makes you able to shoot with many
kinds of weapons and
drive many
kinds of vehicles with the addition
of flying a friggin plane!!
Our app includes various
kinds of truck racing
games for who wishes to
drive heavy trucks.
It's an action, adventure, exploration, narrative
driven, musical - laser - light - battle
kind of game and is the debut
of release from Beethoven & Dinosaur.
Some reckon SDC's actions are good for the
game because they spark the
kind of player -
driven emergent gameplay many feel Elite Dangerous desperately needs.
The focus on player -
driven experiences creates stories told that just don't happen in any other
kind of game, and being apart
of those narratives is thrilling.
The mission doesn't seem all that exciting, and it seems like a basic
drive - to - X-location-and-kill-things mission, which is
kind of a typical and rather mundane mission script for GTA Online, far less interesting than some
of the heists or other missions available in Rockstar's online open - world
game, such as the actual Gunrunning missions.
I don't like
driving games that much to spend this
kind of money on a steering wheel.
I
kind of like odd graphics, though it looks basic compared to later Sega Mega
Drive games.
Four
driving assist profiles (
gamer, racer, pro, plus a fully - customizable profile) allow any
kind of player to enjoy the simulation at their desired level.
The main mechanic being touted on the adverts is the ability to
drive on walls and ceilings via magnetic roads, and although this is a big part
of the
game it's
kind of a gimmick.
The debut
of release from indie dev Beethoven & Dinosaur can be called «an action, adventure, exploration, narrative
driven, musical - laser - light - battle
kind of game».
Story
driven Japanese
games are often made for a Japanese audience, (and rightly so) but that often means they'll be littered with the
kind of clichéd characters and plots I've seen a hundred times by now are wearing thin.
«I think what you're gonna see in Sea
of Thieves as we go forward and start talking more about the
game is how [the studio is] enabling that
kind of player - generated emotional and memory -
driven stories that can happen within a
game to happen within Sea
of Thieves,» he said.