Sentences with phrase «driving portions of the game»

Thankfully, the driving portions of the game are limited to brief bouts in the single - player mode.

Not exact matches

But when those driving portions involve guiding a car that has all the handling prowess of a cinderblock on Teflon, the game becomes an absolute chore.
Anticipation for the sequel was massive, with a bonus disc containing a small portion of the game helping to drive sales of Kojima's robot combat game Zone of the Enders.
While one can fit quite a few smaller indie titles into the usable portion of that space, larger games can eat up the entire drive — some might not even fit at all.
After the game drive return to the resort for lunch, after which you proceed to explore this portion of Corbett National Park on seating on an elephant back.
All MS can do right now is hope to capitalize on those who absolutely need the best looking versions of games, and in the real world, that amounts to a rather small portion of the market, and I'd wager a lot of them already own a system, if not a PS4P, so hoping they drop $ 500 on a console isn't going to drive any long term sales.
On the surface, Valkyrie Drive - Bhikkhuni - may look like it's about nothing more than well - endowed anime girls in revealing clothing — and don't get me wrong, because a good portion of the game absolutely, positively is — but things begin to get surprisingly deep after a while.
A lot of people also assumed that the free trial portion of the game and onboarding process would be good enough for people to have a good experience without needing to pay and that it would drive some people to buy the game eventually.
Co-developed by Ivory Tower, best known for the original Test Drive: Unlimited, and Ubisoft Reflections, the studio behind the criminally underrated Driver: San Francisco who is currently working on the driving portions in Watch Dogs, The Crew instantly caught people's attention when it was first unveiled at last year's E3 thanks to its admirable ambition to create a persistent open game world the size of the entire USA.
To The Moon is a heartfelt, emotional story - driven adventure game that will resonate hard with a good portion of players.
Lack of licensing, for a huge portion of the world, returns me to my time of playing cheaper games on the Mega Drive or PlayStation 1.
At least a portion of the game's driving model stems from the game's framerate, which remains close to the sixty frame - per - second threshold, outside of two - player splitscreen modes.
Too often, the plot portion of story - driven games is at the mercy of the set pieces dreamed up by designers.
The mode isn't anything to really write home about, since you'll fight so many similar battles throughout the single - player portion of the game, but teaming up with other players, and earning some single - player bonuses, adds a change of pace that helps break up all the driving and exploring.
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