Sentences with phrase «drop a weapon with»

Enemies can drop variations of these weapons with different passive skills, such as a higher chance to drop a weapon with more skill slots, dealing extra elemental damage, or dealing extra damage with a specific combo.

Not exact matches

I remember painting a target, lining up, dropping the weapons, and then cracking my wings as I'm flying away with all the triple - A underneath us.
The letter specifically noted Trump's efforts to impose sanctions on foreign businesses and banks doing business with North Korea to get the authoritarian nation to drop its nuclear weapons program.
I grew up in a nation whose Christian leaders were and are willing to destroy the planet with nuclear weapons and who seemingly go to war at the drop of a hat.
In an interview with Al - Jazeera he said: «The more weapons we give, the more bombs we drop, that just... fuels the conflict.»
Being the Acting President of the Kwahu Traditional Council, Nana Akyemfo Asiedu Agyemang, delivering a speech during the re-launch of `' Operation Cow Leg» - a police - cum - military campaign to drive out Fulani herdsmen, said to be causing trouble in that rea - apart from indicating how resolved they are to fight until the last drop of their blood, to drive away these Fulani herdsmen, also urged his people to come along with deadly weapons.
WITH 80 per cent of the Syrian regime's chemical weapons removed or destroyed, who could be behind the alleged dropping of toxic - gas canisters on Kfar Zeita, a rebel - held village 200 kilometres north of Damascus?
Lure Kulve Taroth under pillars, and drop them on her with stones or a range weapon for massive damage and points.
Up to four of you team up and then, after deciding on which of the four weapon loadouts you each want to play with, you're dropped into a spooky environment and must survive for as long as possible against increasingly tough waves of undead.
The movie contains almost continuous depictions of hand - to - hand battles (with and without weapons), racing high - tech vehicles and firing at various opponents which result in implied deaths, injuries (one drop of blood is shown), crashes, destructive explosion and characters disintegrating into digital rubble.
For instance, with an especially expensive or all around awesome weapon equipped, holding down your left trigger, then holding down Y and then holding down right trigger (so they are all held down at once at the end) you drop your weapon, and a duplicate of it.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
Nevertheless, there's pilot and weapons expert Melinda May (Ming - Na Wen), Brett Dalton as a black ops Agent who doesn't work so well with others, and partners Leo Fitz (Iain De Caestecker) and Jemma Simmons (Elizabeth Henstridge) who gets to drop a Hermione Granger reference in what might become the episode's most quotable line.
Having trouble getting diamond this guide will help you first you have to drop the diamond (s) on the ground then kill yourself then pause reloaded checkpoint go to where you left the diamond (s) then the diamonds will still be there (little tip you can do it in dead island riptide to) easyiest way to do it would to be on top of the life guard tower where you kill the first thug then jump off you could also do it with weapons.
Don't explain sharpening weapons, let them bounce off the enemy (let your own sharpness drop too) and after demonstrating the bouncing off with dull weapons bit, simply use a whetstone in front of them, then proceed to attack without a problem.
The movie starts with him inventorying and loading his weapons with a back drop of newspaper clippings on the wall to hint at the reason for him being out in the streets during the Purge.
With the set's introduction in Wild World came a few items, mostly weapons wielded by the samurai, that were dropped from the set starting in City Folk.
Schools in the program for at least three years saw a 70 % drop in discipline incidents with and without weapons during that period.
A suspect with a machete or gun in one hand isn't likely to drop it if the dog latches onto his other arm, so some dogs are trained to go after the arm with the weapon.
As all of this nonsense is going on you'll unlock stash drops that can award you with new character skins, weapons skins, decals, stickers and boot footprints that flash up on the enemy screen if you kick them to death or off the edge of the map.
As you make your way through the many sparsely lit corridors and into the those areas where all the bad guys are waiting to pump hot lead into your ass, you can fight fire with fire with your hand gun or pick up the varied number of weapons that said enemies will drop as you send them on to their next life.
New items are gained via Supply Drops, or loot chests as they essentially are, each one providing a random selection of new stuff, including different variations of weapons with slightly altered stats and visuals and rarities.
A smart new inclusion is the Testing Range where you can play around with any unlocked weapon or gadget, allowing you to get to grips with its handling and learn the drop off rates for bullets.
Being that your ship is a hybrid fighter, it has a «progressive weapon acquisition and upgrade system,» which is basically just a fancy way of saying that as you destroy alien enemies, they drop items that your ship can pick up and use as weapons, and these weapons can be upgraded with additional pick - ups.
A rich underground to mine and explore — bristling with rare outcroppings of gems and crystals, hidden tombs and dark underground terrors that drop rare weapons and loot
These weapons can be levelled up with yellow gems that are dropped by your fallen enemies, be careful though because if you take damage you weapons level will decrease as well as your health.
There exist no RPG mainstays like experience points or rare loot drops, and only a few weapons are scattered about the game world with seldom opportunities to upgrade them.
The test will also introduce damage fall - off for certain weapons with a maximum drop to 70 % damage as well as tweaks to semi-auto snipers, scoped assault rifles and SMGs.
You will receive an assault rifle and a plasma rifle with weapon and ammunition drops being produced by defeated enemies which can be quite helpful in your quest for survival, although there are no weapon upgrades at your disposal unless you earn them within the Survival Mode itself, regardless of what you have already earned in the story campaign.
In the game you can forge all your weapons up to level 9, the last orb or two being obtained as random item drops by certain enemies, mainly found in the Mana Fortress, with the exception of the Sword.
While new weapons and double XP drops have been seen in Call of Duty supply drops in the past this is the first time Activision has shown interest in locking other Create - A-Class staples behind the unlock system, with Perks usually being readily available to Call of Duty players as they level up by playing the game.
Now onto the Single player mode or the «single player upgrade» if you've purchased the multiplayer edition, this is basically the same as a private match in multiplayer, you play one of the multiplayer selections against AI on top of that you have survival mode which was rather confusing, my idea of the game was a normal FPS game with zombies implemented so you can't camp, when you're playing the survival mode the full area has some sort of gas which will kill you if you don't get out of it, you get sent to different air pockets which open up in a set area per round, this meaning you have to camp in the air bubble and take on the hordes of zombies approaching, I've played a few zombie fps games in my days and always wanted to move around, create a train and take them out, on top of that ammo drops or weapon drops are in said bubbles and lack in quality, I wasn't impressed with the survival mode implementation and wouldn't advise any horde fans to even look at it.
Although considered to be much better in terms of multiplayer competition, Halo 4 still ended up hammering the proverbial last nail in Halo's coffin with the inclusion of instant respawn and killstreaks in the form of weapon drops.
Gameplay is clearly inspired from classics like Rare's Battletoads, Capcom's Final Fight and Sega's Streets of Rage (my favorite game from Genesis / Mega Drive), with loot crates that drops food to recover your life, canes, knives and baseball bats used as weapons and loads of punches and kicks to dispatch your foes.
Starting it up, you're introduced to the story and basic gameplay elements quickly — dropping you in the shoes of Kor and having you practice a bit with your grandfather's soma (magic weapon) in a semi-controlled environment.
With better loot drops it will certainly be easier to get that 12 slot legendary weapon: D
Before long you'll be intimately familiar with every dropped weapon, and while the crafting system definitely opens up more options, it has completely the opposite effect to the one you want, since you'll end up converging on the same few higher - tier weapons time and time again rather than branching out.
Along with the meat, ammo, and weapon drops, there's a chance for enemies to drop scrolls.
Available exclusively through case drops, weapons with StatTrak modules give you an up - to - date record of every kill you get with that weapon.
Now, even with some of my best weapons, Nergigante was consistently dropping me.
Much like Gearbox's Borderlands series, I found the constant weapon drops consistently exciting, as every encounter potentially can yield a tantalizing new toy to play with.
Jumping and falling will give you an edge in combat; pressing attack while dropping will see you slam your weapon into the ground, while drawing your bow will slow down time so you can aim with greater accuracy.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Couple that with weapons having little impact when you hit a Bear, not being able ti climb over fences, clipping issues and frame - rate drops and it all adds up.
The typical PUBG Mobile game mode is a free - for - all where 100 naked and hopeless contenders are dropped upon an island littered with gear and weapons to gleefully slaughter each other... Read more»
Supply drops return, giving players with the means to purchase them a slightly better chance to get special weapons and items than everyone else, though now everyone can save up salvage, a new currency that one day will allow them to unlock the weapons and enhancements they've got their eye on as well.
PLAYERUNKNOWN»S BATTLEGROUNDS is updated every month, with new content in the form of gear and weapons dropping all the time.
There is nothing more to this game than basically exactly what you see above: over a series of about 100 levels, you get dropped into a quasi-futuristic Tokyo suburb, with nothing more than two weapons of your choice.
Each stage will drop your character into a procedurally generated level filled with locked offices, loot to plunder, weapon pickups and upgrade stations, as well as the expected horde of assorted nasties to plough through.
a b c d e f g h i j k l m n o p q r s t u v w x y z