Not exact matches
While the
game is anchored
in realism, the
game takes some liberties with its «Mystery» system, which
drops unique storylines and
mechanics in each
game.
Now, while that
game isn't horrible, the
mechanics weren't
in tiptop shape and the
game progressively got worse as you played through it (a trademark Sonic Team thing, the first level being the most polished and things
drop off eventually from there).
Personally, I'm not the biggest fan of Blur because I disliked the driving
mechanics in comparison to
games like Split / Second, but now that its price has
dropped down to under # 20 I'd be tempted to take a punt on it.
Bringing skills Sonic had
in later
games to Sonic 1 levels is a genius move, and with
mechanics such as the
drop dash, which allows Sonic a very quick burst of speed when he is
in mid-air.
With Last Resort
dropping some shoot»em up
mechanics amid a whole host of hardcore weaponry and Samurai Shodown pretty much doing what you would expect of a SNK fighting
game from 1993, you can be sure to find a decent amount of variety
in the two titles.
Dropping off a ledge no longer brings with it the punishing time delay you got
in earlier Mario Kart
games, yet the
game still rewards more adept players - the better you get at either taking straight lines through corners or using the drift and boost
mechanics to your advantage, the more likely you are to secure victory.