Sentences with phrase «dropped by enemies»

They are also rarely dropped by enemies in various locations.
Your ship, the Silver Erazer, has an astoundingly large (for a shooter) shield meter, which can be quickly replenished by any of the numerous energy capsules dropped by enemies.
These scrolls are found throughout the game, in chests or dropped by enemies, and they are a lottery pick of good, bad and somewhere in between powers.
The more superior pieces and weapons usually won't be found in shops, but are rather randomly dropped by enemies or found in chests lying around in the field of battle, prompting you to explore as much as possible the large outdoor areas in the hope that you will find that rare super-effective green or even red weapon that can give a 30 % attack boost.
The flipside of making things more favourable to casual players - and the sheer abundance of gear you can buy from NPCs before missions or found dropped by enemies (turning every foe into a walking loot chest)- is that seeking out those elusive super rare guns feels far less exciting.
Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
Most run «n» gun games give you a lone standard weapon and a handful of secondary weapons that are dropped by enemies.
Weapons dropped by enemies can be picked up, adding a couple more methods of defence.
It has the standard trappings of the genre: Weapons that get stronger from power - ups dropped by enemies, a secondary screen - clearing super attack with limited charges, and boss battles where you hammer away against a beefy target with patterned attacks you have to learn how to dodge while watching for exposed weak points.
-- Use coins dropped by enemies to buy over 40 weapon upgrades.
One welcome change was the ease with which Titanite — an essential item for use in weapon upgrades — was dropped by enemies.
The other spells can only be used once before they are gone but can be collected again from items dropped by the enemies.
Picking up power - ups dropped by enemies will increase the number of gun pods that hover around the player, providing for a comical amount of firepower occupying screen at at any given time (so much that it causes significant framerate drops).
Blue Orbs are dropped by enemies and can be used in the upgrade menu to buy temporary and permanent upgrades, all in order to help make that next run a little easier.
They're dropped by enemies that you kill, and can be found hidden in crates all over the levels as well.
Also, beware of trapped chests; the game is brutal about booby - trapping chests dropped by enemies or found in dungeons.
Instead, you can Feed her gems that are dropped by enemies and eating gems will increase her stats and abilities, each different depending on what kind of gems she eats.
Hints on what to do next appear in the Quest Log... and more can be gained by eating the Fortune Cookies often dropped by enemies or found in the many barrels and treasure chests that litter the landscape.
These pieces of armor may not look like much, but a quick trip to one of the game's many save points will give you the option to enhance the armor with components that are dropped by enemies.
Still, it brought a few new and interesting things to the table, including Auto, to whom you could give money dropped by enemies in exchange for items, and Bass, one of the more popular characters in the Mega Man universe.
Alongside the equipment and Spheroids you'll also have access to power - ups, some can be purchased at the start of each level, others are dropped by enemies once defeated.
These gems are known as Occuli, and can be found in the numerous treasure chests dotted about the world or are dropped by enemies once you defeat them.
There are over 40 weapons which can be upgraded after completing the second mission as the chief engineer Minikin is capable of upgrading the damage, accuracy, codex count, magazine size and reload speed for varying amounts of in - game currency referred to as credits that can be collected from areas throughout the spaceship and are randomly dropped by some enemies too.
While in most Metroid games, Samus can restore health and missiles by picking up items dropped by enemies, she now uses a «Concentration» ability.
Another special power involved filling a Legend of Zelda - inspired magic meter (with green potions dropped by enemies) and activating a temporary high - damage mode.
Using consumable materials dropped by enemies to add buffs to weapons or raise character stats was also a fun RPG addition that enhanced the moment - to - moment action.
These items can be dropped by the enemies but they are usually reserved for tricky situations or for a boss fight.
These equippable tapes, dropped by enemies and sold in shops, grant either stat boosts or unique special moves.
While the blaster has its own fuel meter that recharges on its own, the other three weapons share the same energy gauge that can only be refilled by yellow crystals dropped by enemies.
New weapons are unlocked when you beat some of the story missions and they can be enhanced by utilizing the loot dropped by the enemy.

Not exact matches

Their «criminally stupid strategy» of removing central economic distinctions from the table has made them easy prey for their enemies: «[B] y dropping the class language that once distinguished them sharply from Republicans they have left themselves vulnerable to cultural wedge issues like guns and abortion and the rest whose hallucinatory appeal would ordinarily be far overshadowed by material concerns.»
So each person, while he was working on the wall, kept his sword close by so that if the enemies appeared, he could drop whatever he was doing, and engage the enemy in battle.
I love this confident mood among the gooners after a huge sin over our arch enemies, especially with international break on, which means two weeks of party mood, hopefully we can consolidate united win by defeating Watford otherwise it will be back to square one, so the boys and the management should be as motivated as they were against united, we have seen in past they getting over confident against the so called small teams and dropping unnecessary points, 3 pts are 3 pts regardless of the opponents.
During this time, every enemy defeated drops bonus cash (which can be used to level up characters), and you can end the summoning at any time by performing a devastating team - up super attack.
Another way to defeat a Trench Tucks is by pounding the ground near it, action that makes it dizzy; the enemy subsequently drops its shield and leaves its front side open for a roll attack.
But despite those problems, there is some fun to be had by flying around as a dragon, chomping on goats, dropping boulders on enemy structures, and spitting fire at flying foes.
Much like in the Dark Souls games, players navigate hazardous environments laden with deadly enemies and traps, reach checkpoints to mark their progress and eventually open up shortcuts back to those checkpoints, level up protagonist William's stats, and, if they are felled by an enemy, must make it back to the spot where they died if they want to recover the Amrita (currency used to level William up) they dropped.
Platinum compensates for the camera problems by making Raiden highly damage - resistant and health drops plentiful — they're buried within almost every enemy — but it remains a source of frustration in many battles.
Despite the implausibility of the event, it's easy to just sit there with your jaw dropped as our sacred landmarks are totally decimated by an enemy that is clearly two steps ahead of our own national defense.
Your newfound ability to pull of controlled descents via thrusters can only be used in specific moments, yet when one thinks of being granted double jumps and controlled falls one imagines using them more naturally around the environment to flank enemies by power leaping up the side of a building before dropping down from a great height.
Scoring is earned by each successful hit on enemy planes via the Blue Flamingo's arsenal (i.e., guns and bombs) and collecting gold coins that drop for each successful take down of enemy groups.
Getting through the game will probably take you about six to eight hours, but the adventure doesn't stop there as you can take on New Game + mode which drops the amount of checkpoints down to just two per level, decreases the amount of health pickups you find and doubles all damage dealt by enemies.
- level cap raised from 130 to 150 - adds a new weapon skill: God Vessel (allows you to raise the attack power of a regular weapon to the same level as a Hero's unique weapon), available via a random drop - adds new Blessings - Speed Blessing, Luck Blessing: increase Speed / Luck - Healing Blessing: allows all units to automatically recover some HP, little by little - Transport Blessing: increases the amount of materials you can earn from drops - Master Blessing: increase the number, level, quality, and number of skills, of weapons earned via drops - Ordinary Materials Blessing: makes it easier to get ordinary / common materials from drops - Infernal Blessing: raises the level of all enemies to Lvl.
Levels themselves, by contrast, tend to have enemies dropping in a bit more randomly.
Finally a Commander can also supply a team with ammo and vehicle drops and rain down terror on the enemy by calling in AC130 gunships, missile strikes and more.
You'll engage in pitched sniper battles across the length of the map, assault the enemy in close quarters combat, drop off your squad by piloting a helicopter under enemy fire, decimate the foe with a tank, watch jets scream overhead as they dogfight, dodge a mini-gun attack from a boat and sneak through enemy lines, all in the same match.
With the white ones, you can drop behind the scenes to escape enemies or find secret exits by holding down on the d - pad for 5 seconds.
These weapons can be levelled up with yellow gems that are dropped by your fallen enemies, be careful though because if you take damage you weapons level will decrease as well as your health.
You will receive an assault rifle and a plasma rifle with weapon and ammunition drops being produced by defeated enemies which can be quite helpful in your quest for survival, although there are no weapon upgrades at your disposal unless you earn them within the Survival Mode itself, regardless of what you have already earned in the story campaign.
In the game you can forge all your weapons up to level 9, the last orb or two being obtained as random item drops by certain enemies, mainly found in the Mana Fortress, with the exception of the Sword.
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