Not exact matches
The games certainly do affect this — Halo:
Combat Evolved significantly altered the practices of the FPS (
dropping the inventory for two weapons, adding vehicles), as did Call of Duty: Modern Warfare (putting RPG - like advancement mechanics into
multiplayer).
The
multiplayer portion of the game also introduces Headquarters, a social space that acts as the
multiplayer menu, with players being able to walk around freely and accept daily and weekly quests, purchase
drops for new weapons, poses, emblems, helmets, etc., check mail for loot, and chat with other people in a
combat - free environment.
Dragon Teeth will
drop players into urban
combat across Asian cities in four
multiplayer maps with new arsenal and game mode, Chain Link with Final Stand taking the battle into the sky.
Features Fight — Action - packed vehicle shooter
combat that supports a wide variety of play styles Co-op — 4 player
drop - in co-op, with four unique pilots who are all involved in the game story Customize — Create your ship from an extensive range of ship pieces and various customization options Explore — Discover the deepest corners of the ocean RPG Elements — Mining, salvaging, and looting PVP — Classic
multiplayer modes, including Deathmatch and Team Deathmatch Dogfighting (what the closed beta focuses on)
Everything we thought Destiny 2 needed — less one - hit - kill
combat in
multiplayer, less frustrating systems for managing resources and powering up your character, less randomized loot
drops — it turns out was the original game's lifeblood.