The previous Nintendo DS and 3DS entries sold well, with both Wild World and New Leaf each hitting more than 11 million
dual screened handhelds.
However, besides playing host to one of the best gaming libraries of the past few years there are still a few notable releases making their way to
the dual screen handheld.
In my humble opinion, it completely challenged all preconceptions of how a platformer needed to play and to this day remains one of the most unique and creative experiences
the dual screened handheld ever produced.
Not exact matches
I was one of many that was convinced that, as soon as the Switch made its debut, the 3DS would fade away quickly, with game releases drying up and there no longer being a need for me to pick up the quirky
dual -
screen handheld, but instead, between games like Fire Emblem Echoes, Metroid: Samus Returns and soon Pokémon Ultra Sun and Ultra Moon, there's more than enough reasons to invest in a fresh 3DS, not just keep turning on your old one.
While many games started to forgo the
dual screen nature of the DS line of
handhelds once the 3DS arrived, one RPG series from Atlus kept it up to high acclaim — Etrian Odyssey.
Hunters is perhaps most notable for pushing the DS to its maximum potential both graphically and through innovative use of the touch
screen, easily establishing it as one of the best
handheld first - person shooter experiences produced for the
dual -
screened system.
With a spacious but mediocre (by today's high - end standards) 5 - inch 1,280 x 768 pixels resolution
screen and modest (by any standards)
dual - core 1.7 GHz processor, the
handheld has been caught on camera a number of times before and is likely doing its last rumor rounds today ahead of its formal intro.
That duality felt like a more refined execution of the Wii U's biggest feature, a tablet controller that allowed for
dual -
screen gaming or limited
handheld play.
Called Etrian Odyssey X (Cross), it will be the final game in the franchise for Nintenod's
dual -
screen handheld.
Super Smash Bros. for 3DS isn't just the next in the legendary line of games, it's the first ever
handheld version, bringing dozens of recognisable characters to the Nintendo 3DS and 2DS's
dual -
screens.
Featuring a 5 ″ OLED
screen with touch capability, a rear touchpad, front and rear cameras, gyroscopic controls, microphone and
dual analog sticks, the
handheld seems to incorporate all of the current expectations and gimmicks of modern gaming plus more, aside from the 3D functionality the Nintendo 3DS provides.
This week, we're taking a look at the original
handheld with
dual screens; a
handheld that would lay the groundwork for not only the next decade of Nintendo
handhelds, but would also submit its spirit to inspire what the Wii U would become: the Nintendo DS.
The Nintendo DSi is the third incarnation of Nintendo's wildly successful
dual -
screen handheld game system.
The Nintendo DS Lite is a
dual -
screen handheld gaming console by Nintendo.
The
dual -
screen portable
handheld system boasts real 3D capabilities, a library of over 1,224 games, and is backward compatible with Nintendo DS games.
2004 Post Coverage of Games and Game Consoles • Game and Software Reviews From The Post, Sorted by Title • Playing With TV: This Year's Hot Toys Take «Interactive» to a New Level •
Dual Screens Give Gamers New Options • Video Game Makers Rush To Cash In On Top Titles • Half - Life 2's Real Battle: Theft, Lawsuits Made Getting It to Market A Daunting Task • Halo 2 Ready to Run Rings Around Video Game Industry •
Screen Sizzlers: Video Gaming Industry's Hottest New Titles Aim At Generation XXX • Problems You Can Shake a Joystick At: War Room to Sickroom, Video Games Are Red - Hot • He's Got Games: Bing Gordon Knows What Plays in the Interactive Video World • MTV, Gamers Hope Video Clicks With Young Voters • Addicted Gamers, Losing Their Way • Madden NFL Scores Again • A New Player at The Video
Screen: Gaming Industry Discovers Girls • Play Fast And Loose: New Portable Game Systems Are Close at Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players •
Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry • Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (Back?)
Despite industry doubts over the appeal of a
dual -
screen handheld console, the Nintendo DS was a phenomenon, going on to sell over 150m units and thriving on beautiful, accessible games like Brain Training, Advance Wars, Animal Crossing and Mario Kart DS.
On 2 December 2004, Nintendo launched its DS
dual -
screen handheld console in Japan.
Perfectly suited to the
dual -
screen handheld device, the game will essentially mirror what was possible on the Wii U version — the 3DS touchscreen acts as your level - designing canvas, while the top
screen is your play area, letting Mario jump through whatever dastardly creations you've put in front of him.