MachineGames will take things up another notch in The New Colossus by allowing players to mix and match
their dual weapon options to their heart's content.
Not exact matches
A mobile quarterback offers one more
weapon for a defense to account for (one extra variable here: Lunt's backup, Chayce Crouch, seems like far more of a
dual - threat
option), but if Illinois struggles again in 2016, it won't be because Lunt won't run.
Dual - wielding can be a blast, and the game's
weapon upgrade system is tight and meaningful, with enough upgrades to give you interesting
options while still keeping each individual upgrade substantial.
A detailed
dual wielding system is also part of the gameplay, features such as «double dynamic crosshair» and «
weapon flip» for extra accuracy being some of the
options.
Wolfenstein II features stealth
options and a cover system, however its most unique feature is the ability to
dual wield two different
weapons at the same time for a variety of lethal combinations and a damage advantage over your enemies.
The gladiators we saw demoed both carried shield and short swords, but there will be
options to play
dual wielding, with heavier armor, with longer or shorter
weapons, etc..
The controls are appropriately mapped to the DualShock 4 controller with the default right handed control scheme consisting of pressing R2 to fire right
weapon; holding L2 to aim down iron sights or pressing L2 to fire left
weapon when
dual - wielding; pressing R1 to throw a grenade or holding R1 to display the
weapon wheel; pressing L1 to lean around cover; pressing square to reload ammunition or interact with an object; pressing triangle to cycle through to the previous
weapon; pressing X to jump; pressing O to crouch; pressing up on the d - pad to toggle
dual - wield; pressing left or right on the d - pad to toggle left or right
weapon upgrade respectively; pressing down on the d - pad to receive an objective waypoint marker; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to aim; pressing L3 to sprint; pressing R3 to perform a silent takedown or throw a hatchet; pressing the share button takes you to the share feature menu; and pressing the
options button to display the pause menu.
Still, there's actually a good reason why it's on my list, apart from the whole awesome factor;
dual wielding actually shakes up the gameplay considerably as you can mix and match any
weapon, shield, staff and spell giving your character a whole host of new
options in combat.
A detailed
dual wielding system is also part of the gameplay, features such as «double dynamic crosshair» and «
weapon flip» for extra accuracy being some of the
options.
Add into it the ability to visually customize every part of your
weapons, armor, and character (yes you can be a velocoraptor
dual - wielding light sabers) plus
weapon stat
options that balance with positive and negative modifiers, you have a truly fully customizable one - of - a-kind character.
Unlike before, there are now 2 - handed
weapons and the possibility for
dual - wielding, to enhance your
options on the battlefield.
If you want your character to look like a rogue, the
dual blades are also a good
option if you like buffing your
weapon with elemental damage.