But there are many design concerns which bog down the experience, from the boring story to the underdeveloped MMO concepts and
dull mission design.
«Year of the Snake» gives you a taste of beat cop life but doesn't have the strong characterisation of the main game to back up
some dull mission design.
Not exact matches
Though you can't deny that Dishonoured mostly achieves what it sets out to do polished gameplay with non linier level
design, freedom to play how you want, some cool powers, and an interesting graphical style it also becomes apparent long before the end that the
missions are repetitive and the plot is a bit
dull.
Its gameplay mechanics are certainly enjoyable and the boss fights well
designed but this ends up losing ground to a generic and bland plot, rather
dull missions and cutscenes that contribute with very little to the overall experience.