SCMZ is a mixture of show and tell
in how it schools its players
in the control system; as you traverse the initial parts of the training
dungeon, signs on the wall will demonstrate how you are to interact with
certain objects
in order to progress.
The following details come from Gematsu... - 3D Mode characters move vividly
in a three - dimensional world -
in 2D Mode, the game is depicted
in nostalgic pixel graphics - at the start of your adventure, 3D Mode is depicted on the upper screen, and 2D Mode is depicted on the lower screen - when the two modes are displayed at the same time, conversations and such are displayed on the upper screen when using the slide pad - on the lower screen when using the d - pad - As you progress, you will choose which one of the two modes to you want to continue playing with - can visit the church to switch between modes -
in 3D mode, monsters will attack if they notice the protagonist running by - with 2D mode, you will encounter monsters randomly while walking - will be able to see the «Memories of Your Journey» at
certain places - with 3DS version, you can look back on important scenes
in the story that you have already seen
in your favorite visual mode - allows you to also see how that scene played out
in the style you are not playing
in - a village where a special tribe among the Incarnations of Time known as the «Yocchi» live - here you can make use of the system's StreetPass features - also discover a
dungeon that only the Yocchi can enter called the «Labyrinth Beyond Time» - send
in the Yocchi you gathered through StreetPass to explore - exploring the Labyrinth Beyond Time may open the door to surprises - Yocchi have an important mission, and want the protagonist to help them carry it out -
in order to help the Yocchi, it seems that it is necessary to find «Adventure Log Passwords»
in the Labyrinth Beyond Time