Because of the game's use of the Light / Dark dichotomy,
some dungeons in the Dark World are in the exact same places with dungeons located in the Light World.
Not exact matches
Link must traverse both Light and
Dark Worlds, navigate through mazelike
dungeons and fight an assortment of foes
in this Super NES classic.
But Twilight Princess was not only successful as a
dark themed Zelda; it differentiated itself from its predecessors with its list of memorable characters, the massive, living
world, and some of the most unique and entertaining
dungeons in the series.
Dungeons are a part of the area which is covered with Dust, a
Dark Zone as we've seen it
in The Division (not the only component that reminded me of the Massive Entertainment online open
world, I must say) where you constantly need to check your oxygen out
in order to stay alive.
Immerse yourself
in a
dark world filled with detailed character models, gorgeous
dungeon environments, and eye - catching hero abilities.Detailed sound effects provide unparalleled immersion.
Dungeons will have puzzles and special bosses, and items you find will help flesh out the
world — including sorcery, which will have
dark repercussions, just like
in the original stories.
In the
Dark World, I go through every
dungeon, collect the item, and get right to the boss door — and then walk back out again and challenge the next
dungeon.
Plunge into fierce turn - based squad battles
in World of
Dungeons, the new
dark fantasy RPG.
Hand of Fate 2 is a
dungeon crawler set
in a
world of
dark fantasy.
I prefer Metroid over Super Metroid for exactly this reason, but the
world of Metroid Prime 2 actually felt MORE distractingly gamey to me with its color coded keys, extremely linear light /
dark puzzles, and generally just the feeling of being trapped
in a contrived zelda
dungeon of corridors and top - down puzzle / combat arenas.
Set
in a
dark fantasy
world called Garindak, the player must engage
in combat using either melee weapons or spells, solve puzzles, take on powerful boss monsters and explore
dungeons, avoiding traps along the way.
Link must traverse both Light and
Dark Worlds, navigate through mazelike
dungeons and fight an assortment of foes
in this Super NES classic.
And, much like the original Dragon's Crown, and to pay homage to the plucky group of adventurers who wielded their pens and papers to party up and venture into
dark dungeons in the 1980s, up to four players can still play together as they try to navigate the game's
world.