These reward players with «new moves for landing successive attacks,» and the ability to «create useful items on the
fly during combat,» respectively.
This also keeps the skills in rotation which means you won't be relying on a single skill for most of the
time during the combat.
The music
during combat sequences, emotional cutscenes or any other time in the game, really, does not quite work well with the content to deliver the right effect.
Sometimes the camera angles don't always work and lines of sight aren't really the
best during combat.
From the top of my head, there are 13 items to scroll from and it's a bit tedious having to go through them one at a time
especially during combat.
This is an great game that tries to do something different by giving players a little more direct control of
characters during combat.
The current, softer, vision of him is captured just as well in the game as it is in the anime,
even during combat.
The class - specific special perks I mentioned earlier come into play
during combat as well.
These can not be
switched during combat, which can become really frustrating based on the way battles are structured.
In comparison to the original game this is a fairly streamlined affair with only one base to manage and fairly limited tactical
options during combat.
Sometimes this happened while I was merely traveling around the city,
others during combat, and, most frequently, while the game was loading.
I loved the gameplay loop of the first game, grinding over rails and other trick moves to earn
points during combat.
Players will feel more immersive and responsive controls and weapons can be changed
during combat with the d - pad.
There is no standard «Attack»
button during the combat instead the developers have opted for a skill based combat system.
This means besides the weapon in your hand, you can only use five or six other
items during combat.
Each of the members have their own quirks and its fantastic to see the comedic aspects come into
play during combat.
Because you don't have to make too many button
presses during combat, it's possible to speed through easy enemies this way.
Whichever army is more statistically likely to win pretty much gets the victory, with the chance of the winning army losing some
units during combat.
The new video (which can be viewed above) focuses on the various approaches you can
take during the combat phase of each round.
I don't think I died
once during combat, nor did I ever face a situation where a showdown felt intense.
You will also have the option to improve your character's attributes and learn new moves through experience
gained during combat.
At first I had some
issues during combat since on the 3DS the d - pad is directly under the analog pad.
The player can set up formations before battle and switch between them in combat, and modify those formations
manually during combat.
It can be
useless during combat but the possibility of hunting animals with the bow is better so you might get some use out of it.
Even the most basic of skills, like kicking an
opponent during combat, requires that you spend gold to learn it.
It is tough to tell whether or not the art style will get
confusing during combat or platforming sections, but we'll obviously know more about that we get closer to launch.
Turn the tide of battle with carefully timed specials, earned as rewards from a prior victory or
dropped during combat.
Unfortunately, this story is told via short video
clips during combat, making these elements difficult to hear and process.
Even though you're essentially doing the same thing over and
over during combat, the variety of environments and the diverse musical score make every battle feel like a fresh experience.
Players are tasked to take down all enemies and knock out their leader, which not only offered a unique challenge but also helped increase my
skills during combat sequences.
It is not without its problems, mainly the story, short length, and
hiccups during combat, but remains an enjoyable RPG for fans of the genre.
Furthermore, the Japanese
audio during combat would have been more effective if presented alongside subtitles.