Sentences with phrase «during cutscenes»

Many of the visuals (especially during cutscenes) lack extensive details on assets and characters.
I can appreciate the work that has been spent in creating the world but it is hard to ignore some of the poor quality textures or lack of proper animation during cutscenes.
While graphics are not exceptional and performance is quite uneven, with weird drops during cutscenes where there's not much going on, the interface and menus are quite stylish and dynamic.
The worst part is that the most important plot points tend to happen during cutscenes, while keeping you at a safe distance from actually participating.
This might not be a much of an issue for some of you, but definitely caused a distraction for me and took me out of the moment during some cutscenes.
This is a really nice looking game with very cool animations, nice artwork during the cutscenes, and an overall cool feel to the graphics in general.
It's even framed in a theatre, with an audience eagerly watching on during cutscenes and cheering you on after successful battles.
A man with a deep and polite voice who always steals the show whenever he appears during cutscenes.
During some cutscenes button prompts will pop up to let you get a different view of the action.
You can even move the camera around during the cutscenes.
The character models are also up to par with its PC counterpart, although there are times when textures pop in late during cutscenes.
What voice acting there is during cutscenes etc. generally follows this pattern of generic lines read in boring voices and there's generally just not much to engage with or get excited about.
As stated above, players can choose which language they would like to hear spoken during cutscenes.
Speaking of personality, the game's localization is spot on, I was smiling constantly while reading the subtitles during cutscenes.
First of all, even in HD, the models look terrible during cutscenes.
The fact that everything is comprised of yarn does lend itself to a bit of humor during cutscenes and gameplay.
Everything from the city environments to the characters models is very polished and detailed, and is even more impressive during cutscenes.
It becomes most appalling during cutscenes, due to the fact that the words don't exactly sync up with their lips.
Never does the game simply use little static images during cutscenes, a curse of modern turn - based RPGs.
That may sound odd, but you can see the details being delivered during the cutscenes as they were attempting to make it seem real, for the time.
Especially during the cutscenes, as everything is rendered in real time using the game engine.
There were also very poor animations during cutscenes that didn't match up well and this was very apparent when playing through the story.
The artwork during the cutscenes is fantastic with a great deal of attention paid to the character models, albeit minimal animation.
I loved it, and found myself actually yelling at the characters during cutscenes when major events would blindside me.
Melee, a portion of the music that plays on it plays during the cutscene where Luigi takes Mario's place in Melee's Adventure Mode.
Jack Mitchell remains the player character throughout the entire game, and while he doesn't speak during missions, he does have plenty of dialogue during the cutscenes in between each mission.
And even with the PS4's processing power, 1080p clarity, and 60 fps, framerate stuttering is still apparent during cutscenes especially.
Italy looks beautiful, and you'll be visiting a varied range of locales on your jolly little subterfuge expedition, but what's not beautiful is seeing a nazi stuck running in a chest high wall, or the bad lip syncing on display during cutscenes that would make Bruce Lee films look like Oscar - bait.
V Has Come To An epic song that plays during the cutscene after the prologue, as Ocelot and Snake set off for Afghanistan to rescue Miller and build a new army.
Mainly because the cutscenes and voiceovers are a little corny (at one point during a cutscene Knuckles shouts «Winning!»
Going back to the story: voice choice for your protagonist only comes into play as a battle - cry; your character is silent during cutscenes, even when selecting one of two conversation options often thrown at you during key story moments, which is a bit of a downer when remembering how well the British localisation was handled in the first
In addition, the voice acting during cutscenes and gameplay is atrocious, with dialogue that is written equally as bad as it's delivered.
Even the unit designs look like a cross between Homeworld 2 and what scant few designs we were shown during cutscenes of the first game.
Depending on your age this could be a dangerous formula for Second Contact, because younger gamers will look past the highly improved visuals and just focus on the archaic looking movements for the lead character while you control him, as well as the robotic delivery of dialogue during cutscenes and conversations.
Graphically, Forts is set with standard cartoonish 2D graphics with voiceovers and similar animations during the cutscenes which offer a pleasant parody on some political commentary.
The only flaw I found in this game is it's persistent framerate drops during cutscenes.
Ninja Gaiden Sigma 2 will also be remembered in the history of the PS3 for the most ridiculous use of the Sixaxis controller ever: Shaking the pad during cutscenes makes the female protagonists» chests jiggle.
MGS3 fans can also look forward to new camo, weapons and items as well as the ability to manipulate the camera during cutscenes.
It just hurts the eyes, and the framerate is god awful during cutscenes, i pretty much had to close my eyes and just listen to what the characters were saying.
Some of the character models, particularly in the faces and the eyes, appear blocky and pixelated during cutscenes and closeups.
The handheld mode will half resolution during cutscenes, as well offer low - res lighting buffers, shadows and reduced draw distance.
The depth of field effect is used sparingly during cutscenes and other cinematic moments making it often look like a pre-rendered cutscene from movie.
Enter during cutscenes or during non-gameplay segments (ie when it is not Ulala's turn) This disables all achievements, avatar awards and leaderboards
After you've climbed the mountain, hold R1 during the cutscene where Snake is spying on Volgin on the base.
They just dial up LOD and a few other effects during cutscenes for extra oomph, plus the motion capture animation makes it look even better.
They are visible with any camo you wear, but not visible during cutscenes.
In the Palace of Shadow, during the cutscenes before you fight the Shadow Queen, she will ask you if you want to join her (make sure you saved before the cutscenes).
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