Not exact matches
During these years, foods was the
enemy, but it was also my saving grace for coping with any emotion that I
encountered, be it stress, loneliness, fear of failure or not being good enough and worry.
There's complete freedom of movement
during battles, allowing characters to move to the side, behind, above and, in many cases, beneath the various
enemies encountered in the game.
During this you will
encounter hordes of
enemies just asking for a can of whoop ass.
Chief among these changes is an improvement to the human
enemies, specifically the maniacs Frank West
encounters during the game.
You'll
encounter all these new and terrifying
enemies during the games more dynamic missions.
Collectibles are also displayed on the map and a handy info panel lists what
enemies you'll
encounter during the level.
During my experience I have
encountered many
enemies that appear or disappear, and on occasion they have jumped around unnaturally.
Fortunately, micro-transactions are no longer a thing in Asdivine Hearts, so all of the currency you need for the special in - menu Shop can be obtained from special
enemies during random
encounters.
During its Diablo III panel at BlizzCon 2009 last weekend, Blizzard took some time to talk about the game's Sandwasp
enemy, which isn't very dangerous when you
encounter just one but can deliver a lot of hurt in swarms.
Maniacs are human
enemies that Frank
encounters during the course of his investigation into what's happening in Willamette.
As is, the game's more cerebral approach
during the level - to - level gameplay allows the combat to feel rewarding and special when you finally do take axe - to -
enemy, especially
during the game's epic boss
encounters.
During the Paper Mario series, the player can use these items towards the enemies Mario and his partners encountered during their tr
During the Paper Mario series, the player can use these items towards the
enemies Mario and his partners
encountered during their tr
during their travels.
Sure, there are going to be hordes of
enemies spawning
during these large - scale
encounters.
That's how I came up with a dual - action gun that fired stasis - charged bolas that both froze and eviscerated
enemies while simultaneously playing host to a pneumatic torch, which came in very handy
during close
encounters.
But, anyway, here is the list of the main and supporting characters, as well as the
enemies that the player
encounters during the game: Main and supporting characters Mario — This Italian plumber is the main protagonist of the game (and the whole franchise) and the hero of Mushroom Kingdom.
During spacefaring
encounters, you'll have to keep an eye on your shields and your positioning, using special skills to boost your attack and defense while maneuvering your ship through
enemy fire.
One item which was show cased
during the demo was a piece of meat which was cooked and provided the player with not only a health recharge, but a health boost which will most certainly come in handy before
encountering a difficult
enemy or boss.
Legacy + splits down divergent paths at several points
during the story, offering different missions to engage in on future runs along with remixed
enemy ace
encounters.
This new trailer showcases some of the gameplay mechanics and gives us a glimpse of a few of the
enemies you'll
encounter during your play - through.
Enemies are usually
encountered by pretty much walking into them, and while potion effects do last quite a while you can't actually guzzle them
during combat, so taking them is a bit of a guessing game.
Depending on whether a certain
enemy survived
during X's first
encounter or not, the fortress bosses and their speeches are changed.
There's a lock - on system present and it's fantastic
during boss battles or small
encounters, but in larger battles focusing on just one
enemy at a time proves to be an unwise decision as it leaves you open to attacks off - screen that you just can't see coming.
Back to the
enemies, however, and it should be pointed out that
during Barry's mission, the
enemies he
encounters are now the rotted, skeletal Afflicted that Claire and Moira had previously fought against in their mission 6 months prior.
During the course of the game, players
encounter women who can be saved from nearby
enemies; sexual mistreatment is sometimes implied in the dialogue (e.g., «These guys kept me as their pet, or mascot, or something.»).
It also constantly gets stuck in weird angles too, especially
during battles held in small areas where it's crucial to see where the
enemy is, making simple
encounters rather frustrating.
Based on player feedback
during Early Access on Steam, QuantumSquid has revised and expanded Pylon: Rogue «s content for the official launch to include new cave levels, an assortment of new
enemies, new weapon - styles, and a final boss
encounter.
During the very first combat
encounter — which was designed to teach you how to take down
enemies non-lethally — the game would not perform the required takedown and I ended up having to engage in combat with the guards instead.
The touch - screen controls let players choose the right Pikmin to toss at
enemies and objects, which is critical to defeating foes and solving the many puzzles Olimar
encounters during his adventure.
The controls are actually where the game gets complicated and hard to explain seeing as you can use the scissors to cut through and play with the scenario and also the
enemies you
encounter but you also have the ability to switch heads within the game to play around with different effects the different heads comes equipped with and you can have three different heads at your disposal at any time
during the game, however you can switch out heads as you find them and use the different heads to discover more heads or collectibles etc..
During your adventure you will be sent to some very memorable locations and
encounter numerous iconic characters and
enemies.
I found the warrior really overpowered at the start of the game, usually dealing most of the damage and taking very little, but as huge numbers of
enemies were
encountered during battles, it became obvious that black mages were necessary to wipe them out with one spell — it would take forever otherwise.
Finally, the jet boosters adds a nice amount of verticality to your movement
during combat to allow for better tactics and a more flowing and intense set of
encounters, with the
enemy AI proving aggressive enough to make moving around
during a fight an important strategic consideration.
Many
encounters, and some failed decisions
during events, will result in combat against randomly drawn
enemies, both in number and in makeup.
It was possible to
encounter groups of
enemies during transit between locations.
As well as the Hollywood-esque dives for cover, the slow - motion headshots or the ludicrous
Enemy At The Gates - style sniper face - offs, there are serious side - missions in which, for example, you must sap a field of mines to protect the locals, or, much later, scenes in which you fight against child soldiers (characters that, hitherto in the series, have only been talked about, never
encountered during play).
During each fight, you
encounter a range of different
enemies and you must use your move combos to defeat them!
During the game he must jump between platforms, avoid traps and dangers and fight
encountered enemies, among which there are large, powerful bosses.
This can be done
during the third
enemy encounter in Mission 5: The Storm.