The game chugs a bit
during intense sequences, and overly sharp object edges could stand a heavy dose of anti-aliasing, but the balance Crystal Dynamics has struck is good overall, and sticks around 30 frames per second most of the time.
Not exact matches
The prison scenes are blatantly manipulative - and effective - but Fugitive really takes off
during an
intense escape
sequence.
With Mr. Salinas and Greenberg's consent, I offer to kickoff our visit with an immediate impression
during the start of the film that distinguishes it's score from Cartel Land's... it deftly emerges with warm, melodic cello and higher - notes vibraphone progessions from a dreamlike silence, and only registers as a lilting, tender counterpoint to the viscerally
intense imagery of ISIS - occupied contemporary Raqqa, Syria in the picture's opening
sequence well after we're already emotionally all - in invested via what will certainly be a harrowing, yet inspiring cinematic experience.
Also the game does have some minor frame rate issues that does seem to bog up a bit
during some of the
intense sequences in the game.
During its 136 minutes, «Captain America: The Winter Soldier» unleashes a lot of what the MPAA refers to as «
intense sequences of violence, gunplay and action.»
It features some of Malick's most stunning imagery and is contemplative even
during some of its more
intense sequences.
The soundtrack is consistently solid and the game boasts high quality vocal performance, although there were one or two instances where the sound hitched a little, usually
during more
intense sequences.
Sound effects are living it up in this track, both
during long stretches of relative quiet and
during intense action
sequences.
One of the secrets of the game is that it uses its most
intense sequences early to minimize lag
during the more thought provoking puzzles later in the game.