Sentences with phrase «during missions where»

I spent the majority of my time playing as Evie, only really using Jacob during the missions where he was required.
This all came to a head for me during a mission where I had to help King Harold decide the next heir to the throne.

Not exact matches

So, to help make mission Get Alex To Nap a success I am going to buy some essential oils and I will be using them during our bedtime routine as well as around the times of day where Alex normally gets sleepy but instead of just dropping off he fights sleep until he has a overtired breakdown about 5 pm.
And so became the creation of The WOMB — who's mission statement is: «To provide a sacred, loving space and resource where families gather to be fully nourished and nurtured during their pregnancy, birth and parenting journey.»
On a trade mission to South Korea I paid my respects at a war memorial at the bottom of a hill where, during the Korean War, British soldiers — heavily outnumbered — fought for three solid days to hold back North Korean and Chinese forces.
Cuomo conducted the signing in East Harlem during an event at the NYC Mission Society, where he was joined by Rev. Al Sharpton and Akeem Browder, brother of Kalief Browder.
In 2011 during its penultimate mission the Space Shuttle Endeavour delivered three to the International Space Station (ISS), where they were mounted outside for three years as part of a materials - science experiment.
Shape - shifting robots could also be useful in other situations where they must perform a wide range of tasks without packing lots of spare parts, like during natural disaster emergency response operations or on space missions.
The next generation of U.S. space scientists and engineers get an inside look at Russia's space program during a two - week trip to Moscow, where they tour mission control and meet with scientists and university students from around the world.
During the main Cassini mission in 2004 — 2008, which occurred in the southern hemisphere's summer, more clouds and lakes were observed in the northern polar regions, where it was winter.
Emily not only does so on soil in distant places during missions trips, but also through her blog Bloom and Bless, where her reach extends far beyond that of the ground she treads by foot.
This also seems to happen a lot during the stealth missions where your crew is not as stealth as you would like them to be.
But the camera is also used during some missions, where you enter an investigation area and photograph specific clues.
These debates seem to do little for the plot or character, except to show who stands where — as though the soldiers» banter during their missions wasn't enough.
During Arcade Mode, where you'll be running through campaign missions as fast as possible with extra explosives and points flying across the screen, well, here the framerate drops very hard.
Enter Atomic Blonde, the new film from David Leitch, which finds Theron playing a spy sent on a deadly mission to Berlin during the Cold War, where she has to, you know, kill everyone.
This central hub is where you will spend your time by crafting and customizing weapons, upgrading your armor, installing mods, or getting items that can help you during a mission.
During a recent mission to Indonesia, where our Foundation, Yayasan Kebon Sepatu Indonesia [22] realises her Social / Educational projects, I visited one of our friends who needed an orthopaedic operation.
One of the first stops was Ramiro & Sons Taqueria, where I ate my first Mission - style burrito and which hasn't changed its recipes at all during the 35 years since.
The watch is built around an automatic movement (unlike the manually - wound military versions) with hacking function — a process where the movement stops when the crown is pulled, a feature that was needed to synchronize soldier's watches during critical missions.
Earlier this month, our Rescue Team saved 77 dogs and puppies during a rescue mission to the Midwest, where there is currently an overpopulation problem and no place for these sweet dogs to go.
So it is part of our great mission here at Caribbean Villas to give travelers the best deal on beachfront hotel rooms so they can have more money to spend on great adventures during the day and come back to a quiet place in the evenings where they can truly relax with the sound of the reef and the cool Caribbean breeze.
However, should you lose connection during a mission you'll be booted out, and furthermore online and offline saves are entirely separate, so if you do lose Internet connection you can't just continue from where you left out.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alreadMISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alreadmissions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
It's tempting just to take the biggest, baddest ships such as a battlestar, yet opting for some lighter, faster vessels can help during certain missions where you perhaps have to destroy targets.
During our mission, we had to talk to various NPCs to discover the who, what, why, where, when, and how of the case in order to collect evidence and, eventually, accuse someone of the crime once there were three pieces of evidence against them.
Look at those areas and jog your memory for where you might have gone during story missions.
A handful of missions have you carefully controlling just a few squads, with the best of these taking place during the winter where you must hunt down a tiger tank with only a few limited anti-armor means at your disposal, making for a tense cat - and - mouse game.
This becomes important later in the game during Siege Missions, where you need to gather allies to launch attacks on fortresses and conquer regions, unlocking bonuses and new mMissions, where you need to gather allies to launch attacks on fortresses and conquer regions, unlocking bonuses and new missionsmissions.
Also available are «Dispatch Missions» where you have the option of sending off two of your agents of sufficient level to tackle various tasks, removing them from your roster during the next mission but yielding a nice surprise once you return to base, usually in the form of new or bonus equipment.
During the mission «On A Rail» (the part of the game where you have to stop the rockets from firing and your in the sewers or something on a trolley).
Also important to the plot are «Vision Quests», which are missions that you undertake within Paradigm X where you can experience memories of departed souls, playing through chapters of their lives to uncover the truth of what's going on in Amami City — the gameplay during these quests is much the same, but I actually enjoyed these sections most of all, since you can hear the thoughts of the character whose life you are experiencing, and of course these sections are also story - heavy, which I liked.
During Arcade Mode, where you'll be running through campaign missions as fast as possible with extra explosives and points flying across the screen, well, here the framerate drops very hard.
During some missions though, Rubi will enter «blood mode» where everything turns red and you go on a rampage.
The general cat - and - mouse missions remain the same, and still often end in a pile - up of kills, but there are new modes like one where you must not become infected with the plague, and if you do must infect other gamers, which is set during the crusades.
That means if you get busted or hospitalized during a mission, you can press a button which automatically takes you back to the location where the mission starts.
During the campaign there are points where you can select a branching story, however it is falsified, and just lets you play the story missions in whatever order you want to.
You will have a guide throughout the game in the form of Aria who will provide tips on what needs to be accomplished and where to go during story missions.
These two skills will come in handy during side missions where you need to defeat as many enemies as possible within the time limit, or when you need to pass through every checkpoint to complete a race.
Naturally, there's other stuff, sometimes bugs can be so funny they add to the fun — Saint's Row 2 and 3 both have moments where the bugs somehow make things better, like the time cars just got trapped in the road during a mission and the streets of Steelport looked like the Ghost Parking Lot, or when during a follow mission the helicopter flew into a building and slowly turned over and then I won.
Magically police will also see you when they shouldn't, such as during one mission where you are required to blow up some barrels — the police dispatcher managed to describe Lincoln perfectly despite no one being around to see him.
It features: — 3D real - time sandbox game built with Unity game engine — metallic shader, lighting, particle effects, lens flare, explosions, fx — space combat RPG with extensive skill tree — open and living universe where 600 + ships fly around autonomously — epic story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict ships and wormholes — many mission types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep combat mechanics, AI, and faction standings — 20 + ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy — cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical - quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot of memory during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
The difficulty is there, but it's restrained to Dark Zones (points during the Campaign or other missions where you can't respawn, forcing you to play smarter while under fire) and tougher Raids (timed, regularly updated special missions that demand teamwork against some seriously tough foes).
During missions, you get a clear marker of where to go both on the road and on - foot.
Where appropriate, participants also considered whether missions in the Earth science decadal survey mission set might enable the recovery of the NPOESS climate measurements.11 As on day 1, templates were filled in during the breakout sessions, and they are available online.12 After the workshop a short background section was added to each breakout session summary to provide context for the discussions.
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