Strategies in the game seem to come in the form of attribute bonuses that last for a certain amount of
time during the battle phases.
Each character has their own special abilities and ultimate attack to
use during battle.
The Blu - ray presentation is fantastic overall with its video which looks sharp especially
during the battle scene at the end.
There's also the supporting character abilities, which can be triggered at certain
points during battle and offer a range of skills.
In addition, the introduction to the circle pad pro was made for the 3DS version of the game for easier
control during battles.
If you keep attacking an
enemy during battle, your characters will get their momentum gauges charged.
Characters can
die during battle and that is okay, you can heal them later at the hospital.
As mentioned above, I used the energy ball attacks to great effect
during these battles which made a few of the battles much easier.
These bonds come into
play during battles, with higher bond levels unlocking new support abilities.
The tunes during the game sound very fitting for the army - type game, and each faction has humorous yet expected sound
effects during the battles.
Characters who are
killed during a battle still receive some experience as well, depending on how much of the battle they remained alive for.
One very interesting thing the game uses to its advantage is the combo team
attacks during battle phases.
Gamers can also join squads with their fellow users, and send troops to one another for extra
help during battle.
Each character has unique skills and
abilities during battle, with no two characters punch or kicks looking and feeling the same.
It also constantly gets stuck in weird angles too,
especially during battles held in small areas where it's crucial to see where the enemy is, making simple encounters rather frustrating.
This can also be
done during the battle segments, but I did not use this side very often as I found it did not quite work as well as the set up screen.
Your worms have their limited
health during a battle although it is possible to recover or increase them by finding medical kits in each level.
The frame rate occasionally
drops during battle though, particularly when 6 enemies are on screen at once.
For example, it's power - up system is unique for power - ups that are not
collected during battle but are achieved through game progression.
These are valuable and come in handy if you ran out of ammo and needed
more during battle.
The game attempts to use a tactics wheel type system to decide how other characters support the
player during battle.
They provided no volume options to turn down the massively annoying music
during battles so you might communicate.
You will need to use both of these
weapons during battle to defeat your foes, and switching between them is as simple as a quick press of the Right trigger.
One such example would be the levels that actually move
around during battle, challenging you to think on your feet and develop a new strategy for the inbound enemies.
This title will feature a larger
party during battles, up to eight characters at a time, and seamless transitions from exploration to battles.
Speaking of which, your biggest gun of all is the spare character you can «borrow» and
deploy during battles to bolster your team.
You will also be able to switch between three party members
during battle if you want to.
Fixed the inability to select the previous faction, when an army is automatically loaded due to a battle type
change during battle setup.
If you ever forget how to beat out a particular command, you can hold the Select
button during battle to have all available commands displayed at the bottom of the screen.
Upon completion of the maintenance period, connection
issues during battles will improve and other technical updates will be made to enhance the overall experience and balance of the game.