Sentences with phrase «during story sequences»

You have no weapons during some story sequences and the walking animation is ridiculous.
It just stays with you and moves closer or further appropriately during story sequences.
Each one is bursting with personality both in the arena and during story sequences.

Not exact matches

Last summer, stories appeared in The Daily Telegraph and The Daily Mail among others, claiming that Grylls stayed in hotels during the filming and received help staging some sequences.
Recounting the extraordinary life story of Louis Zamperini (played by Jack O'Connell, «Starred Up»)-- who ran for America in the 1936 Olympics, survived a plane crash during World War II, stayed afloat for 75 days on a life raft before forced internment in a series of Japanese POW camps — Jolie and company seem to be digging into the Spielberg playbook: The movie offers up sun - dappled nostalgia for Depression - era Southern California, harrowing wartime sequences, and even a shark attack, but it serves them all up with maximum efficiency.
He's also, as revealed during an overlong and strangely fetishised origin story torture sequence, able to regenerate Wolverine - style, effectively making him immortal.
They lack much of the incredible cinematography and story sequences present in the main mission, and they all also take place within Camp Omega, but the free - form mission design is given much more opportunity to breathe and grow during these side ops.
Charlize Theron equips herself admirably in the lead and is credible during the films brutal fight sequences, but is ultimately let down by a story that gives the audience nothing to root for.
Robert Wise (The Sound of Music, West Side Story) even borrows the light and dark effect of Vertigo's dream sequences during the «Spock Walk» sequence.
His Nick Colton is certainly a far cry from the sort of tough guy roles he was famous for, and it's Bronson's performance that keeps things interesting even during some of the more superfluous sequences (this is a story that could've easily been told in half the time without losing a thing).
During the pitch, the story artist will do all the voices, narrate the actions of the sequence and maybe even play sound effects with a physical instrument (or in the case of the demo we saw, a squeaker toy) or play music from a computer.
During the many lulls in the story, viewers can pick out elements from other films: The design for the Doberman evokes «Up,» one potential buyer imitates Edna Mode from «The Incredibles,» a tracking shot through the engine of a wrecking crane recalls a clockwork sequence in «The Great Mouse Detective.»
The film's only decent male figure is Harvey Keitel's Hal Slocumb, the compassionate Arkansas cop who's hot on the duo's trail, but — as befitting a story that presents testosterone as a dangerous enemy of female independence — he's barely heard from except during police procedural sequences in which he interviews suspects, taps phone lines, and argues with superiors in an unconvincing Southern accent.
While Carano just isn't ready to enhance this spy - betrayed - by - the - system saga outside of using her apt MMA skills — and perhaps Soderbergh realized this during filming, as there are prolonged shots of her just running around and scaling rooftops (one of the better shot sequences though), it all falls on Soderbergh and the story to keep us wired in.
During this phase of your editing, you may notice that you have accidentally referred to a character by the wrong name or put a piece of the story out of sequence.
During the Square Enix Present segment at E3 2014, co-director Tai Yasue revealed that the sequence seen in the E3 2014 teaser would be relevant from the beginning of the game, and that the text seen and heard was going to «be a real integral part of the story».
Just like in the story, gamers can choose their respective houses during a sequence that involves the infamous Sorting Hat.
During battle this isn't that striking, but during some of the non-animated story sequences, character models are lacking dDuring battle this isn't that striking, but during some of the non-animated story sequences, character models are lacking dduring some of the non-animated story sequences, character models are lacking detail.
Ready at Dawn does a great job of interspersing small jolts of the plot during action sequences to help keep players fully involved though so even while you're pushing for the next big cut scene you're still getting a great story in the meantime.
One of my big problems with all this was the sheer lack of risk and reward that occurred during the quick time event sequences, I messed up a lot over the course of the story in these sequences but yet the game still worked itself out most of the time.
Starting with one of the best opening credit sequences I have ever seen Deus Ex tells a very engaging story during the year 2027 when human augmentation has taken off and causes much controversy amongst humanity.
While the game lacks the traditional NPC interaction of most RPGs, character interaction between the central players occurs frequently via story interludes and even during combat sequences.
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